|
1
|
if (_init == false)
|
|
2
|
{
|
|
3
|
if (global.encounterno == 140)
|
|
4
|
{
|
|
5
|
amimoonwarmer = true;
|
|
6
|
global.monstername[myself] = stringset("Moonwarmer");
|
|
7
|
}
|
|
8
|
_init = true;
|
|
9
|
}
|
|
10
|
if (global.monster[myself] == 1)
|
|
11
|
{
|
|
12
|
if (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk") && talked == 0)
|
|
13
|
{
|
|
14
|
scr_randomtargetscr_randomtarget
function scr_randomtarget()
{
abletotarget = 1;
if (global.charcantarget[0] == 0 && global.charcantarget[1] == 0 && global.charcantarget[2] == 0)
abletotarget = 0;
mytarget = choose(0, 1, 2);
if (abletotarget == 1)
{
while (global.charcantarget[mytarget] == 0)
mytarget = choose(0, 1, 2);
}
else
{
mytarget = 3;
}
global.targeted[mytarget] = 1;
if (global.chapter >= 2 && mytarget != 3)
{
if (global.charcantarget[0])
global.targeted[0] = 1;
if (global.charcantarget[1])
global.targeted[1] = 1;
if (global.charcantarget[2])
global.targeted[2] = 1;
mytarget = 4;
}
} ();
|
|
15
|
if (myattackchoice == 0)
|
|
16
|
myattackchoice = 1;
|
|
17
|
else
|
|
18
|
myattackchoice = 0;
|
|
19
|
CroakOnX = false;
|
|
20
|
presscount = 0;
|
|
21
|
presstimer = 0;
|
|
22
|
startcroaktimer = false;
|
|
23
|
if (!instance_exists(obj_darkener))
|
|
24
|
instance_create(0, 0, obj_darkener);
|
|
25
|
global.typer = 50;
|
|
26
|
rr++;
|
|
27
|
if (amimoonwarmer == false)
|
|
28
|
{
|
|
29
|
var random_vowel = choose("a", "e", "i", "o", "u", "u", "oo");
|
|
30
|
if (global.lang == "ja")
|
|
31
|
random_vowel = choose("パ", "ピ", "プ", "ぺ");
|
|
32
|
if (rr == 1)
|
|
33
|
msgsetloc(0, Buble"Buble", "obj_watercooler_enemy_slash_Step_0_gml_37_0" );
|
|
34
|
else
|
|
35
|
msgsetsubloc(0, "B~1b~2e", random_vowel, choose("i", "l"), "obj_watercooler_enemy_slash_Step_0_gml_38_0");
|
|
36
|
}
|
|
37
|
else if (rr == 1)
|
|
38
|
{
|
|
39
|
msgsetloc(0, Moon"Moon", "obj_watercooler_enemy_slash_Step_0_gml_42_0" );
|
|
40
|
}
|
|
41
|
else
|
|
42
|
{
|
|
43
|
msgset(0, choose("N", "M", "M") + choose("o", "oo", "a", "o", "oo") + choose("n", "m", "no", "mo", "n", "m"));
|
|
44
|
}
|
|
45
|
scr_enemyblconscr_enemyblcon
function scr_enemyblcon(arg0, arg1, arg2)
{
if (arg2 == 0)
{
mywriter = instance_create(arg0, arg1, obj_writer);
return mywriter;
}
if (arg2 == 1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
return myblcon;
}
if (arg2 == 2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v;
return myblcon;
}
if (arg2 == 3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
return myblcon;
}
if (arg2 == 4)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.image_index = 0;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 5)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.image_index = 1;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 6)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_clubs;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 7)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_r;
myblcon.image_index = 2;
myblcon.image_speed = 0;
return myblcon;
}
if (arg2 == 8)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long_tall;
return myblcon;
}
if (arg2 == 10)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_long;
myblcon.auto_length = 1;
return myblcon;
}
if (arg2 == 11)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v2_left;
return myblcon;
}
if (arg2 == 12)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v2_right;
return myblcon;
}
if (arg2 == 12.1)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v2_right2;
return myblcon;
}
if (arg2 == 12.2)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v2_right3;
return myblcon;
}
if (arg2 == 12.3)
{
myblcon = instance_create(arg0, arg1, obj_battleblcon);
myblcon.sprite_index = spr_battleblcon_v2_right4;
return myblcon;
}
if (arg2 == 12.4)
{
... (x - 10, y + 60, 10);
|
|
46
|
talked = 1;
|
|
47
|
talktimer = 0;
|
|
48
|
rtimer = 0;
|
|
49
|
}
|
|
50
|
if (talked == 1 && scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("enemytalk"))
|
|
51
|
scr_blconskipscr_blconskip
function scr_blconskip(arg0)
{
if (arg0 >= 0)
{
if (button1_p() && talktimer > arg0)
talktimer = talkmax;
talktimer += 1;
if (talktimer >= talkmax)
{
with (obj_writer)
instance_destroy();
global.mnfight = 1.5;
}
}
else if (arg0 == -1)
{
if (instance_exists(obj_writer) == false)
global.mnfight = 1.5;
}
else if (arg0 == -2)
{
talktimer += 1;
if (talktimer > 15)
talktimer = talkmax;
if (talktimer >= talkmax)
{
with (obj_writer)
instance_destroy();
global.mnfight = 1.5;
}
}
} (15);
|
|
52
|
if (global.mnfight == 1.5)
|
|
53
|
{
|
|
54
|
if (!instance_exists(obj_growtangle))
|
|
55
|
instance_create(__view_get(e__VW.XView, 0) + 320, __view_get(e__VW.YView, 0) + 170, obj_growtangle);
|
|
56
|
if (amimoonwarmer == false)
|
|
57
|
instance_create(obj_growtangle.x - 10, obj_growtangle.y + 18, obj_heartmarker);
|
|
58
|
if (!instance_exists(obj_moveheart))
|
|
59
|
scr_moveheartscr_moveheart
function scr_moveheart()
{
global.inv = 0;
return instance_create(obj_herokris.x + 10, obj_herokris.y + 40, obj_moveheart);
} ();
|
|
60
|
with (obj_heartmarker)
|
|
61
|
instance_destroy();
|
|
62
|
global.mnfight = 2;
|
|
63
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (200);
|
|
64
|
}
|
|
65
|
if (scr_isphasescr_isphase
function scr_isphase(arg0)
{
__isphase = 0;
if (arg0 == "menu" && global.myfight == 0)
__isphase = 1;
if (arg0 == "acting" && global.myfight == 3)
__isphase = 1;
if (arg0 == "victory" && global.myfight == 7)
__isphase = 1;
if (arg0 == "attack" || arg0 == "fight")
{
if (global.myfight == 1)
__isphase = 1;
}
if (arg0 == "spell" || arg0 == "item")
{
if (global.myfight == 4)
__isphase = 1;
}
if (arg0 == "enemytalk" || arg0 == "balloon")
{
if (global.mnfight == 1)
__isphase = 1;
}
if (arg0 == "enemyattack" || arg0 == "bullets")
{
if (global.mnfight == 2)
__isphase = 1;
}
return __isphase;
} ("bullets") && attacked == 0)
|
|
66
|
{
|
|
67
|
rtimer += 1;
|
|
68
|
if (rtimer == 12)
|
|
69
|
{
|
|
70
|
if (amimoonwarmer == false)
|
|
71
|
{
|
|
72
|
global.monsterattackname[myself] = "Rain";
|
|
73
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
74
|
dc.type = 135;
|
|
75
|
dc.special = 0;
|
|
76
|
if (turns > 1 && (turns % 2) == 0)
|
|
77
|
dc.special = 1;
|
|
78
|
else if (turns > 1)
|
|
79
|
dc.special = 2;
|
|
80
|
}
|
|
81
|
else
|
|
82
|
{
|
|
83
|
global.monsterattackname[myself] = "Moon";
|
|
84
|
dc = scr_bulletspawnerscr_bulletspawner
function scr_bulletspawner(arg0, arg1, arg2)
{
__dc = instance_create(arg0, arg1, arg2);
__dc.creator = myself;
__dc.creatorid = id;
__dc.target = mytarget;
__dc.damage = global.monsterat[myself] * 5;
return __dc;
} (x, y, obj_dbulletcontroller);
|
|
85
|
dc.type = 69;
|
|
86
|
dc.special = 0;
|
|
87
|
}
|
|
88
|
scr_turntimerscr_turntimer
function scr_turntimer(arg0)
{
if (global.turntimer < arg0)
global.turntimer = arg0;
} (140);
|
|
89
|
attackanim = true;
|
|
90
|
turns += 1;
|
|
91
|
noballoon = false;
|
|
92
|
bet = false;
|
|
93
|
fixedbet = false;
|
|
94
|
cheat = false;
|
|
95
|
global.typer = 6;
|
|
96
|
global.fc = 0;
|
|
97
|
rr = choose(0, 1, 2, 3, 4);
|
|
98
|
if (scr_messagepriorityscr_messagepriority
function scr_messagepriority(arg0)
{
if (i_ex(obj_battlecontroller))
{
if (obj_battlecontroller.messagepriority < arg0)
{
obj_battlecontroller.messagepriority = arg0;
return true;
}
else
{
return false;
}
}
else
{
return false;
}
} (random(2)))
|
|
99
|
{
|
|
100
|
if (amimoonwarmer == false)
|
|
101
|
{
|
|
102
|
if (rr == 0)
|
|
103
|
global.battlemsg[0] = stringsetloc(* The watercooler shows no mercy."* The watercooler shows no mercy.", "obj_watercooler_enemy_slash_Step_0_gml_113_0" );
|
|
104
|
if (rr == 1)
|
|
105
|
global.battlemsg[0] = stringsetloc(* The watercooler doesn't do anything in particular."* The watercooler doesn't do anything in particular.", "obj_watercooler_enemy_slash_Step_0_gml_114_0" );
|
|
106
|
if (rr == 2)
|
|
107
|
global.battlemsg[0] = stringsetloc(* The watercooler leaves an icy silence."* The watercooler leaves an icy silence.", "obj_watercooler_enemy_slash_Step_0_gml_115_0" );
|
|
108
|
if (rr == 3)
|
|
109
|
global.battlemsg[0] = stringsetloc(* The watercooler cools water, coolly."* The watercooler cools water, coolly.", "obj_watercooler_enemy_slash_Step_0_gml_116_0" );
|
|
110
|
}
|
|
111
|
else
|
|
112
|
{
|
|
113
|
if (rr == 0)
|
|
114
|
global.battlemsg[0] = stringsetloc(* The moonwarmer shows no mercy."* The moonwarmer shows no mercy.", "obj_watercooler_enemy_slash_Step_0_gml_120_0" );
|
|
115
|
if (rr == 1)
|
|
116
|
global.battlemsg[0] = stringsetloc(* The moonwarmer doesn't do anything in particular."* The moonwarmer doesn't do anything in particular.", "obj_watercooler_enemy_slash_Step_0_gml_121_0" );
|
|
117
|
if (rr == 2)
|
|
118
|
global.battlemsg[0] = stringsetloc(* The moonwarmer leaves a hot silence."* The moonwarmer leaves a hot silence.", "obj_watercooler_enemy_slash_Step_0_gml_122_0" );
|
|
119
|
if (rr == 3)
|
|
120
|
global.battlemsg[0] = stringsetloc(* The moonwarmer warms moons, warmly."* The moonwarmer warms moons, warmly.", "obj_watercooler_enemy_slash_Step_0_gml_123_0" );
|
|
121
|
}
|
|
122
|
if (irandom(100) < 3)
|
|
123
|
global.battlemsg[0] = stringsetloc(* Smells like the faucet."* Smells like the faucet.", "obj_watercooler_enemy_slash_Step_0_gml_125_0" );
|
|
124
|
}
|
|
125
|
if (amimoonwarmer == false)
|
|
126
|
{
|
|
127
|
if (global.monsterstatus[myself] == 1 && scr_messagepriorityscr_messagepriority
function scr_messagepriority(arg0)
{
if (i_ex(obj_battlecontroller))
{
if (obj_battlecontroller.messagepriority < arg0)
{
obj_battlecontroller.messagepriority = arg0;
return true;
}
else
{
return false;
}
}
else
{
return false;
}
} (100 + random(2)))
|
|
128
|
global.battlemsg[0] = stringsetloc(* The watercooler's bubbles rest on the surface."* The watercooler's bubbles rest on the surface.", "obj_watercooler_enemy_slash_Step_0_gml_130_0" );
|
|
129
|
if (global.monsterhp[myself] <= (global.monstermaxhp[myself] / 3) && scr_messagepriorityscr_messagepriority
function scr_messagepriority(arg0)
{
if (i_ex(obj_battlecontroller))
{
if (obj_battlecontroller.messagepriority < arg0)
{
obj_battlecontroller.messagepriority = arg0;
return true;
}
else
{
return false;
}
}
else
{
return false;
}
} (100 + random(2)))
|
|
130
|
global.battlemsg[0] = stringsetloc(* The watercooler looks like it needs a refill."* The watercooler looks like it needs a refill.", "obj_watercooler_enemy_slash_Step_0_gml_131_0" );
|
|
131
|
if (global.mercymod[myself] >= global.mercymax[myself] && scr_messagepriorityscr_messagepriority
function scr_messagepriority(arg0)
{
if (i_ex(obj_battlecontroller))
{
if (obj_battlecontroller.messagepriority < arg0)
{
obj_battlecontroller.messagepriority = arg0;
return true;
}
else
{
return false;
}
}
else
{
return false;
}
} (100 + random(2)))
|
|
132
|
global.battlemsg[0] = stringsetloc(* The watercooler's water blushes a cranberry pink."* The watercooler's water blushes a cranberry pink.", "obj_watercooler_enemy_slash_Step_0_gml_132_0" );
|
|
133
|
}
|
|
134
|
else
|
|
135
|
{
|
|
136
|
if (global.monsterstatus[myself] == 1 && scr_messagepriorityscr_messagepriority
function scr_messagepriority(arg0)
{
if (i_ex(obj_battlecontroller))
{
if (obj_battlecontroller.messagepriority < arg0)
{
obj_battlecontroller.messagepriority = arg0;
return true;
}
else
{
return false;
}
}
else
{
return false;
}
} (100 + random(2)))
|
|
137
|
global.battlemsg[0] = stringsetloc(* The moonwarmer's bubbles rest on the surface."* The moonwarmer's bubbles rest on the surface.", "obj_watercooler_enemy_slash_Step_0_gml_136_0" );
|
|
138
|
if (global.monsterhp[myself] <= (global.monstermaxhp[myself] / 3) && scr_messagepriorityscr_messagepriority
function scr_messagepriority(arg0)
{
if (i_ex(obj_battlecontroller))
{
if (obj_battlecontroller.messagepriority < arg0)
{
obj_battlecontroller.messagepriority = arg0;
return true;
}
else
{
return false;
}
}
else
{
return false;
}
} (100 + random(2)))
|
|
139
|
global.battlemsg[0] = stringsetloc(* The moonwarmer looks like it needs a refill."* The moonwarmer looks like it needs a refill.", "obj_watercooler_enemy_slash_Step_0_gml_137_0" );
|
|
140
|
if (global.mercymod[myself] >= global.mercymax[myself] && scr_messagepriorityscr_messagepriority
function scr_messagepriority(arg0)
{
if (i_ex(obj_battlecontroller))
{
if (obj_battlecontroller.messagepriority < arg0)
{
obj_battlecontroller.messagepriority = arg0;
return true;
}
else
{
return false;
}
}
else
{
return false;
}
} (100 + random(2)))
|
|
141
|
global.battlemsg[0] = stringsetloc(* The moonwarmer's water blushes a cranberry pink."* The moonwarmer's water blushes a cranberry pink.", "obj_watercooler_enemy_slash_Step_0_gml_138_0" );
|
|
142
|
}
|
|
143
|
attacked = 1;
|
|
144
|
}
|
|
145
|
}
|
|
146
|
if (global.mnfight == 2 && global.turntimer > 1)
|
|
147
|
{
|
|
148
|
}
|
|
149
|
}
|
|
150
|
if (global.myfight == 3)
|
|
151
|
{
|
|
152
|
xx = __view_get(e__VW.XView, 0);
|
|
153
|
yy = __view_get(e__VW.YView, 0);
|
|
154
|
if (acting == 1 && actcon == 0)
|
|
155
|
{
|
|
156
|
actcon = 1;
|
|
157
|
if (amimoonwarmer == false)
|
|
158
|
msgsetloc(0, * You CHECKed the watercooler... * The water was confirmed to be cool.Wait for inputClose Message"* You CHECKed the watercooler...&* The water was confirmed to be \\cBcool\\c0./%", "obj_watercooler_enemy_slash_Step_0_gml_166_0" );
|
|
159
|
else
|
|
160
|
msgsetloc(0, * You CHECKed the moonwarmer... * The warms was confirmed to be moon.Wait for inputClose Message"* You CHECKed the moonwarmer...&* The warms was confirmed to be \\cYmoon\\c0./%", "obj_watercooler_enemy_slash_Step_0_gml_167_0" );
|
|
161
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
162
|
}
|
|
163
|
if (acting == 2 && actcon == 0)
|
|
164
|
{
|
|
165
|
global.flag[1119 cooler_beg_count]++;
|
|
166
|
if (global.flag[1119 cooler_beg_count] == 1)
|
|
167
|
{
|
|
168
|
if (amimoonwarmer == false)
|
|
169
|
msgsetloc(0, * You begged for mercy... * ... but the watercooler showed none.Wait for input"* You begged for mercy...&* ... but the watercooler showed none./", "obj_watercooler_enemy_slash_Step_0_gml_178_0" );
|
|
170
|
else
|
|
171
|
msgsetloc(0, * You begged for mercy... * ... but the moonwarmer showed none.Wait for input"* You begged for mercy...&* ... but the moonwarmer showed none./", "obj_watercooler_enemy_slash_Step_0_gml_179_0" );
|
|
172
|
msgnextloc(* You thought of some better, different ACTs to try next, instead.Wait for inputClose Message"* You thought of some better, different ACTs to try next, instead./%", "obj_watercooler_enemy_slash_Step_0_gml_180_0" );
|
|
173
|
}
|
|
174
|
else if (global.flag[1119 cooler_beg_count] == 2)
|
|
175
|
{
|
|
176
|
if (amimoonwarmer == false)
|
|
177
|
msgsetloc(0, * You begged for mercy... * ... but the watercooler showed none.Wait for input"* You begged for mercy...&* ... but the watercooler showed none./", "obj_watercooler_enemy_slash_Step_0_gml_184_0" );
|
|
178
|
else
|
|
179
|
msgsetloc(0, * You begged for mercy... * ... but the moonwarmer showed none.Wait for input"* You begged for mercy...&* ... but the moonwarmer showed none./", "obj_watercooler_enemy_slash_Step_0_gml_185_0" );
|
|
180
|
msgnextloc(* This is probably because your NAME isn't YELLOW.Wait for inputClose Message"* This is probably because your NAME isn't YELLOW./%", "obj_watercooler_enemy_slash_Step_0_gml_186_0" );
|
|
181
|
}
|
|
182
|
else
|
|
183
|
{
|
|
184
|
msgsetloc(0, * You begged for mercy... * This doesn't do anything.Wait for inputClose Message"* You begged for mercy...&* This doesn't do anything./%", "obj_watercooler_enemy_slash_Step_0_gml_190_0" );
|
|
185
|
}
|
|
186
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
187
|
global.canact[myself][2] = 1;
|
|
188
|
global.actactor[myself][2] = 4;
|
|
189
|
global.actname[myself][2] = stringsetloc(ActCool"ActCool", "obj_watercooler_enemy_slash_Step_0_gml_207_0" );
|
|
190
|
if (amimoonwarmer)
|
|
191
|
global.actname[myself][2] = stringsetloc(ActWarmer"ActWarmer", "obj_watercooler_enemy_slash_Step_0_gml_208_0" );
|
|
192
|
global.actdesc[myself][2] = "";
|
|
193
|
global.canact[myself][3] = 1;
|
|
194
|
global.actactor[myself][3] = 1;
|
|
195
|
global.actname[myself][3] = stringsetloc(Flirt"Flirt", "obj_watercooler_enemy_slash_Step_0_gml_213_0" );
|
|
196
|
global.actdesc[myself][3] = "";
|
|
197
|
scr_spellmenu_setupscr_spellmenu_setup
function scr_spellmenu_setup()
{
var __actnamecheck = 0;
var __monstertype = global.monstertype[0];
for (__i = 1; __i < 3; __i++)
{
if (global.monster[__i] == 1 && global.monstertype[__i] != __monstertype)
__actnamecheck = 1;
}
for (__i = 0; __i < 3; __i++)
{
for (__fj = 0; __fj < 6; __fj++)
{
global.battlespell[__i][__fj] = 0;
if (global.char[__i] == 1)
{
if (global.canact[0][__fj] == 1)
{
global.battlespell[__i][__fj] = -1;
if (global.battleactcount[__i] < (__fj + 1))
global.battleactcount[__i] = __fj + 1;
global.battlespellcost[__i][__fj] = global.actcost[0][__fj];
global.battlespellname[__i][__fj] = global.actname[0][__fj];
global.battlespelldesc[__i][__fj] = global.actdesc[0][__fj];
global.battlespelltarget[__i][__fj] = 0;
global.battlespellspecial[__i][__fj] = 1;
}
}
if (global.char[__i] == 2)
{
if (global.canactsus[0][__fj] == 1)
{
global.battlespell[__i][__fj] = -1;
if (global.battleactcount[__i] < (__fj + 1))
global.battleactcount[__i] = __fj + 1;
global.battlespellcost[__i][__fj] = global.actcostsus[0][__fj];
global.battlespellname[__i][__fj] = global.actnamesus[0][__fj];
if (__actnamecheck)
global.battlespellname[__i][__fj] = stringsetloc(S-Action"S-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1053_0" );
if (__actnamecheck && global.chapter == 3 && i_ex(obj_elnina_lanino_controller))
global.battlespellname[__i][__fj] = stringsetloc(ILoveTV"ILoveTV", "scr_spellmenu_setup_slash_scr_spellmenu_setup_gml_39_0" );
global.battlespelldesc[__i][__fj] = global.actdescsus[0][__fj];
global.battlespelltarget[__i][__fj] = 2;
global.battlespellspecial[__i][__fj] = 2;
}
}
if (global.char[__i] == 3)
{
if (global.canactral[0][__fj] == 1)
{
global.battlespell[__i][__fj] = -1;
if (global.battleactcount[__i] < (__fj + 1))
global.battleactcount[__i] = __fj + 1;
global.battlespellcost[__i][__fj] = global.actcostral[0][__fj];
global.battlespellname[__i][__fj] = global.actnameral[0][__fj];
if (__actnamecheck)
global.battlespellname[__i][__fj] = stringsetloc(R-Action"R-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1057_0" );
if (__actnamecheck && global.chapter == 3 && i_ex(obj_elnina_lanino_controller))
global.battlespellname[__i][__fj] = stringsetloc(ILoveTV"ILoveTV", "scr_spellmenu_setup_slash_scr_spellmenu_setup_gml_54_0" );
global.battlespelldesc[__i][__fj] = global.actdescral[0][__fj];
global.battlespelltarget[__i][__fj] = 2;
global.battlespellspecial[__i][__fj] = 3;
}
}
if (global.char[__i] == 4)
{
if (global.canactnoe[0][__fj] == 1)
{
global.battlespell[__i][__fj] = -1;
if (global.battleactcount[__i] < (__fj + 1))
global.battleactcount[__i] = __fj + 1;
global.battlespellcost[__i][__fj] = global.actcostnoe[0][__fj];
global.battlespellname[__i][__fj] = global.actnamenoe[0][__fj];
if (__actnamecheck)
global.battlespellname[__i][__fj] = stringsetloc(N-Action"N-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1061_0" );
global.battlespelldesc[__i][__fj] = global.actdescnoe[0][__fj];
global.battlespelltarget[__i][__fj] = 2;
global.battlespellspecial[__i][__fj] = 4;
}
}
}
}
scr_spellinfo_all();
for (__i = 0; __i < 3; __i++)
{
for (__fj = 0; __fj < 12; __fj++)
{
__ib = global.battleactcount[__i] + __fj;
global.battlespell[__i][__ib] = global.spell[global.char[__i]][__fj];
global.battlespellcost[__i][__ib] = global.spellcost[global.char[__i]][__fj];
global.battlespellname[__i][__ib] = global.spellnameb[global.char[__i]][__fj];
global.battlespelldesc[__i][__ib] = global.spelldescb[global.char[__i]][__fj];
global.battlespelltarget[__i][__ib] = global.spelltarget[global.char[__i]][__fj];
}
}
} ();
|
|
198
|
acting = 0;
|
|
199
|
actcon = 1;
|
|
200
|
}
|
|
201
|
if (acting == 3 && actcon == 0)
|
|
202
|
{
|
|
203
|
obj_herokris.x = x - 70;
|
|
204
|
obj_herokris.y = y - 50;
|
|
205
|
obj_herosusie.x = x - 130;
|
|
206
|
obj_herosusie.y = y;
|
|
207
|
obj_heroralsei.x = x - 80;
|
|
208
|
obj_heroralsei.y = y + 50;
|
|
209
|
scr_battle_sprite_setscr_battle_sprite_set
function scr_battle_sprite_set(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 8;
hurt = 0;
attacktimer = 0;
sprite_index = arg1;
image_speed = arg2;
image_index = 0;
if (arg3 == 0)
maxframes = image_number;
global.faceaction[myself] = 0;
}
}
} ("kris", spr_kris_zoosuit_cup, 0, true);
|
|
210
|
scr_battle_sprite_setscr_battle_sprite_set
function scr_battle_sprite_set(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 8;
hurt = 0;
attacktimer = 0;
sprite_index = arg1;
image_speed = arg2;
image_index = 0;
if (arg3 == 0)
maxframes = image_number;
global.faceaction[myself] = 0;
}
}
} ("susie", spr_susie_zoosuit_cup, 0, true);
|
|
211
|
scr_battle_sprite_setscr_battle_sprite_set
function scr_battle_sprite_set(arg0, arg1, arg2, arg3)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 8;
hurt = 0;
attacktimer = 0;
sprite_index = arg1;
image_speed = arg2;
image_index = 0;
if (arg3 == 0)
maxframes = image_number;
global.faceaction[myself] = 0;
}
}
} ("ralsei", spr_ralsei_zoosuit_cup, 0, true);
|
|
212
|
msgsetloc(0, * Everyone chatted around the watercooler.Wait for inputClose Message"* Everyone chatted around the watercooler./%", "obj_watercooler_enemy_slash_Step_0_gml_226_0" );
|
|
213
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
214
|
acting = 3.1;
|
|
215
|
}
|
|
216
|
if (acting == 3.1 && actcon == 0 && !i_ex(obj_writer))
|
|
217
|
{
|
|
218
|
msgsetloc(0, * The watercooler felt included!Wait for inputClose Message"* The watercooler felt included!/%", "obj_watercooler_enemy_slash_Step_0_gml_234_0" );
|
|
219
|
acting = 3.2;
|
|
220
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
with (obj_dmgwriter)
{
if (type == 5 && mercytimer < 8)
_playsound = 0;
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 25);
|
|
221
|
}
|
|
222
|
if (acting == 3.2 && actcon == 0 && !i_ex(obj_writer))
|
|
223
|
{
|
|
224
|
alarm[5] = 1; gml_Object_obj_watercooler_enemy_Alarm_5.gml
actcon = 1;
|
|
225
|
acting = 0;
|
|
226
|
obj_herokris.x = obj_herokris.xstart;
|
|
227
|
obj_herokris.y = obj_herokris.ystart;
|
|
228
|
obj_herosusie.x = obj_herosusie.xstart;
|
|
229
|
obj_herosusie.y = obj_herosusie.ystart;
|
|
230
|
obj_heroralsei.x = obj_heroralsei.xstart;
|
|
231
|
obj_heroralsei.y = obj_heroralsei.ystart;
|
|
232
|
scr_battle_sprite_resetscr_battle_sprite_reset
function scr_battle_sprite_reset(arg0)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 0;
hurt = 0;
attacktimer = 0;
attacked = 0;
maxframes = 0;
global.faceaction[myself] = 0;
}
}
} ("kris");
|
|
233
|
scr_battle_sprite_resetscr_battle_sprite_reset
function scr_battle_sprite_reset(arg0)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 0;
hurt = 0;
attacktimer = 0;
attacked = 0;
maxframes = 0;
global.faceaction[myself] = 0;
}
}
} ("susie");
|
|
234
|
scr_battle_sprite_resetscr_battle_sprite_reset
function scr_battle_sprite_reset(arg0)
{
_charactor = arg0;
_charinstance = obj_herokris;
if (_charactor == "noelle")
{
_charinstance = obj_heronoelle;
_charnum = 4;
}
if (_charactor == "ralsei")
{
_charinstance = obj_heroralsei;
_charnum = 3;
}
if (_charactor == "susie")
{
_charinstance = obj_herosusie;
_charnum = 2;
}
if (_charactor == "kris")
{
_charinstance = obj_herokris;
_charnum = 1;
}
if (instance_exists(_charinstance))
{
with (_charinstance)
{
state = 0;
hurt = 0;
attacktimer = 0;
attacked = 0;
maxframes = 0;
global.faceaction[myself] = 0;
}
}
} ("ralsei");
|
|
235
|
with (obj_heroparent)
|
|
236
|
thissprite = idlesprite;
|
|
237
|
}
|
|
238
|
if (acting == 4 && actcon == 0)
|
|
239
|
{
|
|
240
|
var rand = choose(0, 1, 2);
|
|
241
|
if (room == room_dw_teevie_watercooler || room == room_dw_teevie_large_02 || room == room_dw_b3bs_zapper_b)
|
|
242
|
global.flag[1144 cooler_2_flirt] = 1;
|
|
243
|
if (amimoonwarmer == false)
|
|
244
|
{
|
|
245
|
if (rand == 0)
|
|
246
|
msgsetloc(0, * You told the watercooler it should actually be called a watercoolest.Wait for inputClose Message"* You told the watercooler it should actually be called a watercoolest./%", "obj_watercooler_enemy_slash_Step_0_gml_264_0" );
|
|
247
|
if (rand == 1)
|
|
248
|
msgsetloc(0, * You took a slow sip of water and then asked if it cooled it itself.Wait for inputClose Message"* You took a slow sip of water and then asked if it cooled it itself./%", "obj_watercooler_enemy_slash_Step_0_gml_265_0" );
|
|
249
|
if (rand == 2)
|
|
250
|
msgsetsubloc(0, "* You asked the watercooler, ~1water~2 they doing later./%", "\"", "\"", "obj_watercooler_enemy_slash_Step_0_gml_266_0");
|
|
251
|
}
|
|
252
|
else
|
|
253
|
{
|
|
254
|
if (rand == 0)
|
|
255
|
msgsetloc(0, * You told the moonwarmer it should actually be called a moonwarmest...?Wait for inputClose Message"* You told the moonwarmer it should actually be called a moonwarmest...?/%", "obj_watercooler_enemy_slash_Step_0_gml_270_0" );
|
|
256
|
if (rand == 1)
|
|
257
|
msgsetloc(0, * You took a slow sip of warms and asked if it ever mooned...?Wait for inputClose Message"* You took a slow sip of warms and asked if it ever mooned...?/%", "obj_watercooler_enemy_slash_Step_0_gml_271_0" );
|
|
258
|
if (rand == 2)
|
|
259
|
msgsetsubloc(0, "* You asked the moonwarmer,~1hotter~2they doing later...?/%", "\"", "\"", "obj_watercooler_enemy_slash_Step_0_gml_272_0");
|
|
260
|
}
|
|
261
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
262
|
acting = 4.1;
|
|
263
|
if (global.hp[2] < 1 && global.hp[3] < 1)
|
|
264
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
with (obj_dmgwriter)
{
if (type == 5 && mercytimer < 8)
_playsound = 0;
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 14);
|
|
265
|
else
|
|
266
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
with (obj_dmgwriter)
{
if (type == 5 && mercytimer < 8)
_playsound = 0;
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 10);
|
|
267
|
}
|
|
268
|
if (acting == 4.1 && actcon == 0 && !i_ex(obj_writer))
|
|
269
|
{
|
|
270
|
msgsetloc(0, * The water turns pink for a second.Wait for inputClose Message"* The water turns pink for a second./%", "obj_watercooler_enemy_slash_Step_0_gml_285_0" );
|
|
271
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
272
|
snd_play(snd_bell_bounce_short);
|
|
273
|
pinkflashtimer = 30;
|
|
274
|
scr_oflashscr_oflash
function scr_oflash(arg0 = false)
{
var _oflash = instance_create_depth(x, y, depth - 1, obj_oflash);
_oflash.image_xscale = image_xscale;
_oflash.image_yscale = image_yscale;
_oflash.image_speed = 0;
_oflash.image_index = image_index;
_oflash.sprite_index = sprite_index;
_oflash.target = id;
_oflash.follow = arg0;
return _oflash;
} ();
|
|
275
|
acting = 0;
|
|
276
|
actcon = 1;
|
|
277
|
}
|
|
278
|
if (actingsus == 1 && actconsus == 1)
|
|
279
|
{
|
|
280
|
var _text = "_";
|
|
281
|
var rand = choose(0, 1, 2);
|
|
282
|
if (rand == 0)
|
|
283
|
_text = stringsetloc(* Susie face-crushes a cup!!"* Susie face-crushes a cup!!", "obj_watercooler_enemy_slash_Step_0_gml_313_0" );
|
|
284
|
if (rand == 1)
|
|
285
|
_text = stringsetloc(* Susie puts cups on Ralsei!"* Susie puts cups on Ralsei!", "obj_watercooler_enemy_slash_Step_0_gml_314_0" );
|
|
286
|
if (rand == 2)
|
|
287
|
_text = stringsetloc(* Susie puts cups on Kris's eyes!"* Susie puts cups on Kris's eyes!", "obj_watercooler_enemy_slash_Step_0_gml_315_0" );
|
|
288
|
if (simultotal == 1)
|
|
289
|
{
|
|
290
|
msgset(0, _text + "/%");
|
|
291
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
292
|
with (obj_face)
|
|
293
|
instance_destroy();
|
|
294
|
actconsus = 20;
|
|
295
|
}
|
|
296
|
else
|
|
297
|
{
|
|
298
|
msgset(0, _text);
|
|
299
|
scr_simultextscr_simultext
function scr_simultext(arg0)
{
__simulorder = 0;
if (arg0 == "kris")
__simulorder = simulorderkri;
if (arg0 == "susie")
__simulorder = simulordersus;
if (arg0 == "ralsei")
__simulorder = simulorderral;
if (arg0 == "noelle")
__simulorder = simulordernoe;
__yoffset = __simulorder * 30;
global.typer = 4;
battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer);
} ("susie");
|
|
300
|
if (simulordersus == 0)
|
|
301
|
actconsus = 20;
|
|
302
|
else
|
|
303
|
actconsus = 0;
|
|
304
|
}
|
|
305
|
actingsus = 0;
|
|
306
|
if (global.hp[1] < 1 && global.hp[3] < 1)
|
|
307
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
with (obj_dmgwriter)
{
if (type == 5 && mercytimer < 8)
_playsound = 0;
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 10);
|
|
308
|
else
|
|
309
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
with (obj_dmgwriter)
{
if (type == 5 && mercytimer < 8)
_playsound = 0;
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 6);
|
|
310
|
}
|
|
311
|
if (actingral == 1 && actconral == 1)
|
|
312
|
{
|
|
313
|
var _text = "_";
|
|
314
|
var rand = choose(0, 1, 2);
|
|
315
|
if (rand == 0)
|
|
316
|
_text = stringsetloc(* Ralsei absorbs trace calcium!"* Ralsei absorbs trace calcium!", "obj_watercooler_enemy_slash_Step_0_gml_341_0" );
|
|
317
|
if (rand == 1)
|
|
318
|
_text = stringsetloc(* Ralsei cleans Susie's spill!!"* Ralsei cleans Susie's spill!!", "obj_watercooler_enemy_slash_Step_0_gml_342_0" );
|
|
319
|
if (rand == 2)
|
|
320
|
_text = stringsetloc(* Ralsei labels everyone's cups!!"* Ralsei labels everyone's cups!!", "obj_watercooler_enemy_slash_Step_0_gml_343_0" );
|
|
321
|
if (simultotal == 1)
|
|
322
|
{
|
|
323
|
msgset(0, _text + "/%");
|
|
324
|
scr_battletext_defaultscr_battletext_default
function scr_battletext_default()
{
global.fc = 0;
global.typer = 4;
scr_battletext();
return battlewriter;
} ();
|
|
325
|
with (obj_face)
|
|
326
|
instance_destroy();
|
|
327
|
actconral = 20;
|
|
328
|
}
|
|
329
|
else
|
|
330
|
{
|
|
331
|
msgset(0, _text);
|
|
332
|
scr_simultextscr_simultext
function scr_simultext(arg0)
{
__simulorder = 0;
if (arg0 == "kris")
__simulorder = simulorderkri;
if (arg0 == "susie")
__simulorder = simulordersus;
if (arg0 == "ralsei")
__simulorder = simulorderral;
if (arg0 == "noelle")
__simulorder = simulordernoe;
__yoffset = __simulorder * 30;
global.typer = 4;
battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer);
} ("ralsei");
|
|
333
|
if (simulorderral == 0)
|
|
334
|
actconral = 20;
|
|
335
|
else
|
|
336
|
actconral = 0;
|
|
337
|
}
|
|
338
|
actingral = 0;
|
|
339
|
if (global.hp[1] < 1 && global.hp[2] < 1)
|
|
340
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
with (obj_dmgwriter)
{
if (type == 5 && mercytimer < 8)
_playsound = 0;
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 10);
|
|
341
|
else
|
|
342
|
scr_mercyaddscr_mercyadd
function scr_mercyadd(arg0, arg1)
{
global.mercymod[arg0] += arg1;
if (global.mercymod[arg0] < 0)
global.mercymod[arg0] = 0;
if (global.mercymod[arg0] >= 100)
global.mercymod[arg0] = 100;
var _playsound = 1;
if (arg1 <= 0)
_playsound = 0;
with (obj_dmgwriter)
{
if (type == 5 && mercytimer < 8)
_playsound = 0;
}
if (_playsound)
{
var _pitch = 0.8;
if (arg1 < 99)
_pitch = 1;
if (arg1 <= 50)
_pitch = 1.2;
if (arg1 <= 25)
_pitch = 1.4;
snd_play_x(snd_mercyadd, 0.8, _pitch);
}
__mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter);
__mercydmgwriter.damage = arg1;
__mercydmgwriter.type = 5;
global.hittarget[arg0]++;
} (myself, 6);
|
|
343
|
}
|
|
344
|
if (actcon == 20 || actconsus == 20 || actconral == 20)
|
|
345
|
{
|
|
346
|
if (scr_terminate_writerscr_terminate_writer
function scr_terminate_writer()
{
__writerkilled = 0;
__writerkillable = 0;
__writerended = 0;
if (instance_exists(obj_writer))
{
obj_writer.__endcheckid = id;
with (obj_writer)
{
if (reachedend == 1)
{
with (__endcheckid)
__writerended++;
}
}
if (__writerended == instance_number(obj_writer))
__writerkillable = 1;
}
else
{
__writerkilled = 1;
}
if (button1_p() && __writerkillable == 1)
{
with (obj_writer)
instance_destroy();
__writerkilled = 1;
}
return __writerkilled;
} ())
|
|
347
|
{
|
|
348
|
actconsus = -1;
|
|
349
|
actconral = -1;
|
|
350
|
actcon = 1;
|
|
351
|
}
|
|
352
|
}
|
|
353
|
if (actcon == 1 && !instance_exists(obj_writer))
|
|
354
|
scr_nextactscr_nextact
function scr_nextact()
{
global.acting[0] = 0;
global.acting[1] = 0;
global.acting[2] = 0;
global.actingsingle[global.currentactingchar] = 0;
__minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]];
with (__minstance)
{
acting = 0;
actcon = 0;
actconsus = 0;
actconral = 0;
actconnoe = 0;
}
var singleactcomplete = 0;
while (global.currentactingchar < 3)
{
global.currentactingchar++;
if (global.currentactingchar < 3)
{
if (global.actingsingle[global.currentactingchar] == 1)
{
__minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]];
if (global.char[global.currentactingchar] == 2)
{
with (__minstance)
actconsus = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
if (global.char[global.currentactingchar] == 3)
{
with (__minstance)
actconral = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
if (global.char[global.currentactingchar] == 4)
{
with (__minstance)
actconnoe = 1;
if (global.actingsimul[global.currentactingchar] == 0)
singleactcomplete = 1;
break;
}
}
}
}
if (global.currentactingchar >= 3)
{
with (obj_monsterparent)
{
acting = 0;
actingsus = 0;
actingral = 0;
actingnoe = 0;
}
global.currentactingchar = 0;
scr_attackphase();
}
else if (!singleactcomplete)
{
scr_act_simul();
}
} ();
|
|
355
|
}
|
|
356
|
if (state == 3)
|
|
357
|
{
|
|
358
|
scr_enemyhurt_tired_after_damagescr_enemyhurt_tired_after_damage
function scr_enemyhurt_tired_after_damage(arg0)
{
if (global.monsterhp[myself] <= (global.monstermaxhp[myself] * arg0))
scr_monster_make_tired(myself);
} (0.5);
|
|
359
|
scr_enemy_hurtscr_enemy_hurt
function scr_enemy_hurt()
{
hurttimer -= 1;
if (hurttimer < 0)
{
state = 0;
}
else
{
if (global.monster[myself] == 0)
scr_defeatrun();
hurtshake += 1;
if (hurtshake > 1)
{
if (shakex > 0)
shakex -= 1;
if (shakex < 0)
shakex += 1;
shakex = -shakex;
hurtshake = 0;
}
}
} ();
|
|
360
|
}
|
|
361
|
|
|
362
|
enum e__VW
|
|
363
|
{
|
|
364
|
XView,
|
|
365
|
YView,
|
|
366
|
WView,
|
|
367
|
HView,
|
|
368
|
Angle,
|
|
369
|
HBorder,
|
|
370
|
VBorder,
|
|
371
|
HSpeed,
|
|
372
|
VSpeed,
|
|
373
|
Object,
|
|
374
|
Visible,
|
|
375
|
XPort,
|
|
376
|
YPort,
|
|
377
|
WPort,
|
|
378
|
HPort,
|
|
379
|
Camera,
|
|
380
|
SurfaceID
|
|
381
|
}
|