Deltarune (Chapter 3) script viewer

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gml_Object_obj_tree_breakable_Other_10

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1
if (destroyed == 0)
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{
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    destroyed = 1;
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    repeat (11)
5
    {
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        effect = instance_create(x + random(20), y + random(20), obj_house_placed_effect);
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        effect.image_xscale = random_range(0.4, 0.5) * choose(-1, 1);
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        effect.image_yscale = image_xscale * choose(-1, 1);
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        effect = instance_create(x + random(20), y + random(20), obj_house_placed_effect);
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        effect.image_xscale = random_range(0.4, 0.5) * choose(-1, 1);
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        effect.image_yscale = image_xscale * choose(-1, 1);
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    }
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    image_index = 1;
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    snd_stop(snd_explosion_firework);
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    snd_play_pitch(snd_explosion_firework, 1.5);
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}