Deltarune (Chapter 3) script viewer

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gml_Object_obj_tracking_sword_slash_Create_0

(view raw script w/o annotations or w/e)
1
timer = 0;
2
con = 0;
3
image_xscale = 900;
4
image_yscale = 1;
5
scr_bullet_init
scr_bullet_init

function
scr_bullet_init()
{ grazed = 0; grazetimer = 0; destroyonhit = 1; target = 0; inv = 60; damage = 10; element = 0; grazepoints = 1; timepoints = 1; active = 1; updateimageangle = 0; }
();
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active = 1;
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destroyonhit = 0;
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damage = 1;
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grazepoints = 4;
10
if (i_ex(obj_sword_vortex_manager))
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    grazepoints = 2;
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if (i_ex(obj_tracking_swords_manager) && obj_tracking_swords_manager.variant == 1)
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    grazepoints = 2;
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timepoints = 11;