Deltarune (Chapter 3) script viewer

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gml_Object_obj_time_Step_0

related scripts: Alarm_0 • Alarm_1 • Alarm_2 • Create_0 • Draw_0 • Draw_64 • Draw_75 • Draw_77 • Other_72 • Step_0 • Step_1

(view raw script w/o annotations or w/e)
1
if (
scr_debug
scr_debug

function
scr_debug()
{ if (global.debug == 1) return 1; }
())
2
{
3
}
4
if (global.is_console && sunkus_kb_check_pressed(vk_pause))
5
{
6
    paused = !paused;
7
    if (!sprite_exists(screenshot))
8
        screenshot = sprite_create_from_surface(application_surface, 0, 0, view_wport, view_hport, 0, 0, 0, 0);
9
}
10
if (global.is_console)
11
{
12
    if (!i_ex(obj_border_controller))
13
    {
14
        var border_controller = instance_create(0, 0, obj_border_controller);
15
        border_controller.init_border();
16
    }
17
}