Deltarune (Chapter 3) script viewer

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gml_Object_obj_time_Alarm_0

related scripts: Alarm_0 • Alarm_1 • Alarm_2 • Create_0 • Draw_0 • Draw_64 • Draw_75 • Draw_77 • Other_72 • Step_0 • Step_1

(view raw script w/o annotations or w/e)
1
if (sprite_exists(screenshot))
2
    sprite_delete(screenshot);