Deltarune (Chapter 3) script viewer

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gml_Object_obj_tennarose_Create_0

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1
scr_depth
scr_depth

function
scr_depth()
{ if (argument_count > 0) { with (argument0) depth = 100000 - ((y * 10) + (sprite_height * 10)); } else { depth = 100000 - ((y * 10) + (sprite_height * 10)); } }
();
2
init = 0;
3
startx = x;
4
starty = y;
5
endx = x;
6
endy = y;
7
jumptime = 10 + irandom(10) + 10;
8
jumpspeed = 12 + irandom(5);
9
fakegravity = 0;
10
jumpy = 0;
11
timer = 0;
12
nowy = 0;
13
drawshadow = 0;
14
dark = global.darkzone + 1;
15
usesprites = 0;
16
usespritestimer = 0;
17
con = 0;
18
jumpsprite = sprite_index;
19
landsprite = sprite_index;
20
scr_darksize
scr_darksize

function
scr_darksize()
{ var inst = id; if (argument_count) inst = argument0; inst.image_xscale = 2; inst.image_yscale = 2; }
(id);
21
image_xscale = choose(2, -2);
22
image_speed = 0;
23
image_index = irandom(sprite_get_number(spr_dw_tv_rose)) - 1;
24
fadein = false;