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1
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with (obj_susiezilla_gamecontroller)
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|
2
|
{
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|
3
|
if (gameover)
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|
4
|
exit;
|
|
5
|
}
|
|
6
|
if (iframes <= 0 && ropeheight == 0 && state != states.dead)
|
|
7
|
{
|
|
8
|
var _hit = other.daddy;
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|
9
|
if (i_ex(_hit))
|
|
10
|
{
|
|
11
|
iframes = 15;
|
|
12
|
var closeenough = 1;
|
|
13
|
if (abs(_hit.fakeheight - fakeheight) > 40)
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|
14
|
closeenough = 0;
|
|
15
|
if (_hit.canhit == 1 && _hit.hitstop <= 0 && abs(_hit.hitspeed) > 0 && _hit != id && closeenough && state != states.dead)
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|
16
|
{
|
|
17
|
snd_stop(snd_punchmed);
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|
18
|
snd_play(snd_punchmed);
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|
19
|
if (i_ex(obj_tenna_enemy))
|
|
20
|
scr_tenna_add_scorescr_tenna_add_score
function scr_tenna_add_score(arg0)
{
if (i_ex(obj_tenna_enemy_bg))
{
var _multiplier = 1;
var _multi_minigame_adjustment = 1;
if (obj_tenna_enemy.minigameactivated)
{
if (obj_tenna_enemy.minigamecount >= 6)
_multi_minigame_adjustment = 0.65;
_multiplier = (obj_tenna_enemy.pointsmultiplierthisturn + obj_tenna_enemy.pointsmultiplier) * _multi_minigame_adjustment;
obj_tenna_enemy.pointsmultiplierthisturn -= 1;
if (obj_tenna_enemy.pointsmultiplierthisturn < 1)
obj_tenna_enemy.pointsmultiplierthisturn = 1;
}
if (!i_ex(obj_tenna_zoom))
obj_tenna_enemy_bg.addscore += round(arg0 * _multiplier);
else if (i_ex(obj_tenna_minigame_ui))
obj_tenna_minigame_ui.myscore += round(arg0 * _multiplier);
}
} (3);
|
|
21
|
sprite_index = s_spin_large;
|
|
22
|
image_index = 0;
|
|
23
|
image_speed = 0.5;
|
|
24
|
state = states.dead;
|
|
25
|
state_timer = 0;
|
|
26
|
alarm[0]
|
|
27
|
washit = true;
|
|
28
|
hitstop = 4;
|
|
29
|
drawshake = hitstop;
|
|
30
|
canhit = true;
|
|
31
|
memspeed = _hit.hitspeed;
|
|
32
|
memdir = _hit.hitdir;
|
|
33
|
xdes = x;
|
|
34
|
ydes = y;
|
|
35
|
_hit.hitstop = 4;
|
|
36
|
_hit.drawshake = _hit.hitstop;
|
|
37
|
_hit.memspeed = _hit.speed;
|
|
38
|
_hit.memdir = _hit.direction;
|
|
39
|
_hit.speed = 0;
|
|
40
|
scr_susiezilla_hiteffectscr_susiezilla_hiteffect
function scr_susiezilla_hiteffect(arg0)
{
var _hit = arg0;
var _hitmarker = scr_dark_marker(round((_hit.myxcenter + myxcenter) / 2), round((_hit.myycenter + myycenter) / 2), spr_dogcar_hit);
scr_doom(_hitmarker, 4);
var hitscale = myhitscale;
if (_hit.myhitscale > hitscale)
hitscale = _hit.myhitscale;
scr_scale(hitscale, _hitmarker);
scr_lerpvar_instance(_hitmarker, "image_xscale", hitscale, 1, 4);
scr_lerpvar_instance(_hitmarker, "image_yscale", hitscale, 1, 4);
_hitmarker.depth = depth - 100;
return _hitmarker;
} (_hit);
|
|
41
|
with (obj_susiezilla_singlescreen_hud_score)
|
|
42
|
score_change(other.value);
|
|
43
|
with (obj_susiezilla_gamecontroller)
|
|
44
|
check_enemies();
|
|
45
|
}
|
|
46
|
}
|
|
47
|
}
|