Deltarune (Chapter 3) script viewer

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gml_Object_obj_susiezilla_singlescreen_hazard_Collision_obj_susiezilla_statue

(view raw script w/o annotations or w/e)
1
if (friendly)
2
    exit;
3
with (obj_susiezilla_gamecontroller)
4
{
5
    if (gameover)
6
        exit;
7
}
8
with (
scr_dark_marker
scr_dark_marker

function
scr_dark_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; image_xscale = 2; image_yscale = 2; } return thismarker; }
(x, y, spr_dogcar_hit))
9
{
10
    
scr_doom
scr_doom

function
scr_doom(arg0, arg1)
{ with (instance_create_depth(0, 0, 0, obj_doom)) { alarm[0] target = arg0; } }
(id, 4);
11
    
scr_scale
scr_scale

function
scr_scale()
{ if (argument_count == 1) { image_xscale = argument0; image_yscale = argument0; } if (argument_count == 2) { with (argument1) { image_xscale = argument0; image_yscale = argument0; } } } function scr_set_scale() { if (argument_count == 2) { image_xscale = argument0; image_yscale = argument1; } if (argument_count == 3) { with (argument2) { image_xscale = argument0; image_yscale = argument1; } } }
(4, id);
12
    
scr_lerpvar_instance
scr_lerpvar_instance

function
scr_lerpvar_instance()
{ __lerpvar = instance_create(0, 0, obj_lerpvar); __lerpvar.target = argument[0]; __lerpvar.varname = argument[1]; __lerpvar.pointa = argument[2]; __lerpvar.pointb = argument[3]; __lerpvar.maxtime = argument[4]; if (argument_count >= 6) __lerpvar.easetype = argument[5]; if (argument_count >= 7) __lerpvar.easeinout = argument[6]; return __lerpvar; } function scr_lerp_var_instance() { if (argument_count >= 6)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
} function scr_lerp_instance_var() { if (argument_count >= 6)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
}
(id, "image_xscale", 4, 1, 4);
13
    
scr_lerpvar_instance
scr_lerpvar_instance

function
scr_lerpvar_instance()
{ __lerpvar = instance_create(0, 0, obj_lerpvar); __lerpvar.target = argument[0]; __lerpvar.varname = argument[1]; __lerpvar.pointa = argument[2]; __lerpvar.pointb = argument[3]; __lerpvar.maxtime = argument[4]; if (argument_count >= 6) __lerpvar.easetype = argument[5]; if (argument_count >= 7) __lerpvar.easeinout = argument[6]; return __lerpvar; } function scr_lerp_var_instance() { if (argument_count >= 6)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
} function scr_lerp_instance_var() { if (argument_count >= 6)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
}
(id, "image_yscale", 4, 1, 4);
14
    depth = other.depth - 100;
15
}
16
with (other.id)
17
    take_hit(other.facing, other.damage, other.knockback);
18
if (destroy_onhit)
19
    instance_destroy();