Deltarune (Chapter 3) script viewer

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gml_Object_obj_susiezilla_shadowguy_Other_11

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1
if (state == UnknownEnum.Value_7)
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    exit;
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snd_stop(snd_damage);
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snd_play(snd_damage);
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if (hp == 0)
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{
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    state = UnknownEnum.Value_7;
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    event_user(0);
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    fall_speed = -9;
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    px = image_xscale * -2;
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}
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else
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{
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    state = UnknownEnum.Value_6;
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    event_user(0);
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    sprite_index = spr_susiezilla_shadowguy_hurt;
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    image_index = 0;
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    image_speed = 0;
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    timer = 5;
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}
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enum UnknownEnum
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{
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    Value_6 = 6,
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    Value_7
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}