|
1
|
v_off -= 0.5;
|
|
2
|
with (obj_susiezilla_gamecontroller)
|
|
3
|
{
|
|
4
|
if (gameover)
|
|
5
|
instance_destroy(other.id);
|
|
6
|
}
|
|
7
|
if (alarm[0])
|
|
8
|
{
|
|
9
|
val = scr_approachscr_approach
function scr_approach(arg0, arg1, arg2)
{
if (arg0 < arg1)
{
arg0 += arg2;
if (arg0 > arg1)
return arg1;
}
else
{
arg0 -= arg2;
if (arg0 < arg1)
return arg1;
}
return arg0;
} (val, pi, 0.2617993877991494);
|
|
10
|
image_yscale = scr_approachscr_approach
function scr_approach(arg0, arg1, arg2)
{
if (arg0 < arg1)
{
arg0 += arg2;
if (arg0 > arg1)
return arg1;
}
else
{
arg0 -= arg2;
if (arg0 < arg1)
return arg1;
}
return arg0;
} (image_yscale, 1, 0.08333333333333333);
|
|
11
|
}
|
|
12
|
else
|
|
13
|
{
|
|
14
|
image_yscale = scr_approachscr_approach
function scr_approach(arg0, arg1, arg2)
{
if (arg0 < arg1)
{
arg0 += arg2;
if (arg0 > arg1)
return arg1;
}
else
{
arg0 -= arg2;
if (arg0 < arg1)
return arg1;
}
return arg0;
} (image_yscale, 0, 0.125);
|
|
15
|
if (image_yscale == 0)
|
|
16
|
instance_destroy();
|
|
17
|
}
|