v_off -= 0.5; with (obj_susiezilla_gamecontroller) { if (gameover) instance_destroy(other.id); } if (alarm[0]) { val = scr_approach(val, pi, 0.2617993877991494); image_yscale = scr_approach(image_yscale, 1, 0.08333333333333333); } else { image_yscale = scr_approach(image_yscale, 0, 0.125); if (image_yscale == 0) instance_destroy(); }