Deltarune (Chapter 3) script viewer

← back to main script listing

gml_Object_obj_susiezilla_mansion_Create_0

(view raw script w/o annotations or w/e)
1
hp = 50;
2
hpmax = hp;
3
timer = 0;
4
missileCon = -1;
5
tracker = 0;
6
pattern = 1;
7
target_x = 0;
8
target_y = 0;
9
dir = -1;
10
misslecap = 4;
11
height = 0;
12
recoil = 0;
13
despawn_timer = 0;
14
image_speed = 0;
15
scr_depth_alt
scr_depth_alt

function
scr_depth_alt()
{ depth = 100000 - ((y * 10) + ((sprite_height - sprite_yoffset) * 10)); }
();
16
depth = 100000 - ((y - 120) * 10);
17
flashtimer = 0;
18
patterntimer = 0;
19
patterncount = 0;
20
patterncountmax = 1;
21
hittimer = 0;
22
trasurecon = 0;