Deltarune (Chapter 3) script viewer

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gml_Object_obj_susiezilla_Create_0

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1
event_inherited();
2
fall_speed = 0;
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bounce_count = 0;
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shadow = instance_create(x, y, obj_marker);
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shadow.sprite_index = spr_susiezilla_shadow;
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shadow.visible = false;
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shadow.depth = depth + 1000;
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health_count = 1000;
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health_count_max = 1000;
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health_count_prev = 1000;
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health_count_prev_timer_set = 24;
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health_count_prev_timer = 0;
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susiezilla_score = 0;
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deadcon = 0;
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tailattackcon = 0;
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tailattacktimer = 0;
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turncon = 0;
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turntimer = 0;
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hurtcon = 0;
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hurttimer = 0;
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hurt_length = 11;
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invinciblecon = 0;
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invincibilitytimer = 0;
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cancontrol = 1;
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turnfeature = 0;
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wspeed = 6;
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init = 0;
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px = 0;
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py = 0;
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buffer_z = 0;
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buffer_x = 0;
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buffer_c = 0;
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buffer_l = 0;
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buffer_u = 0;
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buffer_d = 0;
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buffer_r = 0;
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hitstun = 0;
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image_speed = 0;
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image_xscale = 2;
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image_yscale = 2;
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dashCon = 0;
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dashTimer = 0;
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dashdusttimer = 0;
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dashDir = 0;
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slide = 0;
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low = false;
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stumbler = 0;
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xcancel = false;
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knockback = 0;
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clingCount = 0;
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suplexCon = 0;
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timer = 0;
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suplexTarget = 0;
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smallbuildingsdestroyed = 0;
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cliffordthebigreddogisakaiju = true;