event_inherited(); fall_speed = 0; bounce_count = 0; shadow = instance_create(x, y, obj_marker); shadow.sprite_index = spr_susiezilla_shadow; shadow.visible = false; shadow.depth = depth + 1000; health_count = 1000; health_count_max = 1000; health_count_prev = 1000; health_count_prev_timer_set = 24; health_count_prev_timer = 0; susiezilla_score = 0; deadcon = 0; tailattackcon = 0; tailattacktimer = 0; turncon = 0; turntimer = 0; hurtcon = 0; hurttimer = 0; hurt_length = 11; invinciblecon = 0; invincibilitytimer = 0; cancontrol = 1; turnfeature = 0; wspeed = 6; init = 0; px = 0; py = 0; buffer_z = 0; buffer_x = 0; buffer_c = 0; buffer_l = 0; buffer_u = 0; buffer_d = 0; buffer_r = 0; hitstun = 0; image_speed = 0; image_xscale = 2; image_yscale = 2; dashCon = 0; dashTimer = 0; dashdusttimer = 0; dashDir = 0; slide = 0; low = false; stumbler = 0; xcancel = false; knockback = 0; clingCount = 0; suplexCon = 0; timer = 0; suplexTarget = 0; smallbuildingsdestroyed = 0; cliffordthebigreddogisakaiju = true;