Deltarune (Chapter 3) script viewer

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gml_Object_obj_shutta_photo_tenna_Create_0

(view raw script w/o annotations or w/e)
1
siner = 0;
2
siner2 = 0;
3
scr_depth
scr_depth

function
scr_depth()
{ if (argument_count > 0) { with (argument0) depth = 100000 - ((y * 10) + (sprite_height * 10)); } else { depth = 100000 - ((y * 10) + (sprite_height * 10)); } }
();
4
bounce = 0;
5
_timer = 0;
6
image_speed = 0;
7
walk = 1;
8
auto_walk = 1;
9
auto_facing = 1;
10
auto_depth = 1;
11
stopped = 0;
12
depthbonus = 0;
13
active = 0;
14
facing = "d";
15
usprite = sprite_index;
16
rsprite = sprite_index;
17
dsprite = sprite_index;
18
lsprite = sprite_index;
19
name = "tenna";
20
number = -1;
21
spinspeed = 0;
22
spintimer = 0;
23
dz = 2;
24
scr_darksize
scr_darksize

function
scr_darksize()
{ var inst = id; if (argument_count) inst = argument0; inst.image_xscale = 2; inst.image_yscale = 2; }
(id);
25
fake_speed = 0;
26
fake_direction = 0;
27
animchangetimer = 0;
28
debug_killtimer = -1;
29
specialspriteno = 0;
30
for (i = 0; i < 10; i++)
31
    specialsprite[i] = dsprite;
32
sprite_palette = -1;
33
current_pal = 0;
34
color_blend = c_white;
35
siner0 = 0;
36
siner_add0 = 0;
37
siner_amplitude0 = 0;
38
siner_direction0 = 0;
39
siner_type0 = "sin";
40
siner_visual0 = 1;
41
siner1 = 0;
42
siner_add1 = 0;
43
siner_amplitude1 = 0;
44
siner_direction1 = 270;
45
siner_type1 = "cos";
46
siner_visual1 = 1;
47
siner2 = 0;
48
siner_add2 = 0;
49
siner_amplitude2 = 0;
50
siner_direction2 = 0;
51
siner_type2 = "sin";
52
siner_visual2 = 1;
53
sinerx = 0;
54
sinery = 0;
55
shakeamt = 0;
56
shaketime = 1;
57
shaketimer = 0;
58
shakex = 0;
59
shakey = 0;
60
stepsound = 0;
61
stepsound_count = 0;
62
wobblestate = 0;
63
wobbletime = 4;
64
wobbleamt = 40;
65
preset = 1;
66
reversal = 0;
67
drawtype = 0;
68
animchangetimer = 0;
69
changespeed = 20;