siner = 0; siner2 = 0; scr_depth(); bounce = 0; _timer = 0; image_speed = 0; walk = 1; auto_walk = 1; auto_facing = 1; auto_depth = 1; stopped = 0; depthbonus = 0; active = 0; facing = "d"; usprite = sprite_index; rsprite = sprite_index; dsprite = sprite_index; lsprite = sprite_index; name = "tenna"; number = -1; spinspeed = 0; spintimer = 0; dz = 2; scr_darksize(id); fake_speed = 0; fake_direction = 0; animchangetimer = 0; debug_killtimer = -1; specialspriteno = 0; for (i = 0; i < 10; i++) specialsprite[i] = dsprite; sprite_palette = -1; current_pal = 0; color_blend = c_white; siner0 = 0; siner_add0 = 0; siner_amplitude0 = 0; siner_direction0 = 0; siner_type0 = "sin"; siner_visual0 = 1; siner1 = 0; siner_add1 = 0; siner_amplitude1 = 0; siner_direction1 = 270; siner_type1 = "cos"; siner_visual1 = 1; siner2 = 0; siner_add2 = 0; siner_amplitude2 = 0; siner_direction2 = 0; siner_type2 = "sin"; siner_visual2 = 1; sinerx = 0; sinery = 0; shakeamt = 0; shaketime = 1; shaketimer = 0; shakex = 0; shakey = 0; stepsound = 0; stepsound_count = 0; wobblestate = 0; wobbletime = 4; wobbleamt = 40; preset = 1; reversal = 0; drawtype = 0; animchangetimer = 0; changespeed = 20;