Deltarune (Chapter 3) script viewer

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gml_Object_obj_screen_channel_change_backup_2_Create_0

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1
depth = 49000;
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strength = 0;
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active = false;
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screen_sprite = -4;
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old_screen_sprite = -4;
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screen_surf = -4;
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old_screen_surf = -4;
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siner = 0;
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helix = false;
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wrap_around = true;
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strength = 200;
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timer = 0;
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lifetime = 7;
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noise_sprite = spr_perlin_noise_480;
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scan_x = 0;
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scroll_speed = 5;
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scroll_dir = randomsign();
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infinite = false;
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init = false;
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scroll = false;
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shader = true;
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precise = true;
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static_noise = -1;
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if (global.is_console)
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    safe_mode = true;
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else
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    safe_mode = false;
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if (safe_mode)
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    debug_print("channel change safemode enabled");
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siner = 0;
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multa = 20;
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multb = 30;
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shader_check = 0;