Deltarune (Chapter 3) script viewer

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gml_Object_obj_rouxls_cloud_bullet_Create_0

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1
scr_bullet_init
scr_bullet_init

function
scr_bullet_init()
{ grazed = 0; grazetimer = 0; destroyonhit = 1; target = 0; inv = 60; damage = 10; element = 0; grazepoints = 1; timepoints = 1; active = 1; updateimageangle = 0; }
();
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destroyonhit = 0;
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grazepoints = 3;
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image_xscale = 2;
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image_yscale = 2;
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timer = 0;
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con = 1;
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start_x = x;
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start_y = y;
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target_x = x;
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target_y = y - 79;
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move_count = 0;
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snowflakes = 0;
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cluster = true;
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if (snowflakes == 1)
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    sprite_index = spr_nothing;