|
1
|
if (con < 0)
|
|
2
|
exit;
|
|
3
|
if (con == 0 && global.interact == 0 && obj_mainchara.x >= 460)
|
|
4
|
{
|
|
5
|
con = 1;
|
|
6
|
global.interact = 1;
|
|
7
|
var _running = false;
|
|
8
|
with (obj_caterpillarchara)
|
|
9
|
_running = runmove;
|
|
10
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
11
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
12
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
13
|
var _imagespeed = _running ? 0.3 : 0.2;
|
|
14
|
var _walktime = _running ? 20 : 30;
|
|
15
|
var _panspeed = _running ? 12 : 20;
|
|
16
|
c_panc_pan
function c_pan(arg0, arg1, arg2)
{
c_cmd("pan", arg0, arg1, arg2, 0);
} (220, cameray(), _panspeed);
|
|
17
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
18
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
19
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (_imagespeed);
|
|
20
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (565, 285, _walktime);
|
|
21
|
c_delaycmdc_delaycmd
function c_delaycmd(arg0, arg1, arg2)
{
c_cmd_x("delaycmd", arg0, arg1, arg2, 0, 0, 0);
} (_walktime + 1, "imagespeed", 0);
|
|
22
|
c_delaycmdc_delaycmd
function c_delaycmd(arg0, arg1, arg2)
{
c_cmd_x("delaycmd", arg0, arg1, arg2, 0, 0, 0);
} (_walktime + 1, "imageindex", 0);
|
|
23
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
24
|
if (abs(kr_actor.y - su_actor.y) < 20)
|
|
25
|
{
|
|
26
|
c_autodepthc_autodepth
function c_autodepth(arg0)
{
c_cmd("autodepth", arg0, 0, 0, 0);
} (0);
|
|
27
|
c_depthc_depth
function c_depth(arg0)
{
c_cmd("depth", arg0, 0, 0, 0);
} (kr_actor.depth - 10);
|
|
28
|
}
|
|
29
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
30
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (_imagespeed);
|
|
31
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (936, 268, _walktime + 60);
|
|
32
|
c_delaycmdc_delaycmd
function c_delaycmd(arg0, arg1, arg2)
{
c_cmd_x("delaycmd", arg0, arg1, arg2, 0, 0, 0);
} (_walktime + 60 + 1, "imagespeed", 0);
|
|
33
|
c_delaycmdc_delaycmd
function c_delaycmd(arg0, arg1, arg2)
{
c_cmd_x("delaycmd", arg0, arg1, arg2, 0, 0, 0);
} (_walktime + 60 + 1, "imageindex", 0);
|
|
34
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
35
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
36
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (_imagespeed);
|
|
37
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (460, 269, _walktime + 10);
|
|
38
|
c_delaycmdc_delaycmd
function c_delaycmd(arg0, arg1, arg2)
{
c_cmd_x("delaycmd", arg0, arg1, arg2, 0, 0, 0);
} (_walktime + 10 + 1, "imagespeed", 0);
|
|
39
|
c_delaycmdc_delaycmd
function c_delaycmd(arg0, arg1, arg2)
{
c_cmd_x("delaycmd", arg0, arg1, arg2, 0, 0, 0);
} (_walktime + 10 + 1, "imageindex", 0);
|
|
40
|
c_wait_ifc_wait_if
function c_wait_if(arg0, arg1, arg2, arg3)
{
c_cmd("waitif", arg0, arg1, arg2, arg3);
} (su_actor, "x", ">=", 745);
|
|
41
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
42
|
c_autodepthc_autodepth
function c_autodepth(arg0)
{
c_cmd("autodepth", arg0, 0, 0, 0);
} (1);
|
|
43
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (1);
|
|
44
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
45
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_head_down_sad_right);
|
|
46
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
47
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 2* (Umm...Delay 11 Kris...Delay 11 Since now seems like a good moment...)Wait for input"\\E2* (Umm..^1. Kris..^1. Since now seems like a good moment...)/", "obj_room_puzzle_closet_1a_slash_Step_0_gml_72_0" );
|
|
48
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face d* (...Delay 11 We haven't really been able to...Delay 11 discuss much for a while.)Wait for inputClose Message"\\Ed* (..^1. We haven't really been able to..^1. discuss much for a while.)/%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_73_0" );
|
|
49
|
c_talkc_talk
function c_talk()
{
c_cmd("talk", 0, 0, 0, 0);
} ();
|
|
50
|
c_wait_boxc_wait_box
function c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
} (1);
|
|
51
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
52
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (1);
|
|
53
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
54
|
c_wait_talkc_wait_talk
function c_wait_talk()
{
c_cmd("waitdialoguer", 0, 0, 0, 0);
} ();
|
|
55
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
56
|
c_mscc_msc
function c_msc(arg0)
{
c_cmd("msc", arg0, 0, 0, 0);
} (1385);
|
|
57
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
58
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
59
|
}
|
|
60
|
if (con == 1 && customcon == 1 && answer >= 0)
|
|
61
|
{
|
|
62
|
con = 2;
|
|
63
|
scr_flag_setscr_flag_set
function scr_flag_set(arg0, arg1)
{
global.flag[arg0] = arg1;
} (1214, answer + 1);
|
|
64
|
if (answer == 0)
|
|
65
|
{
|
|
66
|
con = 5;
|
|
67
|
}
|
|
68
|
else if (answer == 1)
|
|
69
|
{
|
|
70
|
con = 8;
|
|
71
|
}
|
|
72
|
else
|
|
73
|
{
|
|
74
|
con = 50;
|
|
75
|
customcon = 0;
|
|
76
|
c_waitcustom_endc_waitcustom_end
function c_waitcustom_end()
{
with (obj_cutscene_master)
{
cs_wait_custom = 0;
waiting = 0;
}
} ();
|
|
77
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
78
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face K* (Umm,Delay 11 okay...!)Wait for inputClose Message"\\EK* (Umm^1, okay...!)/%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_112_0" );
|
|
79
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
80
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
81
|
}
|
|
82
|
reset_answer();
|
|
83
|
}
|
|
84
|
if (con == 5 && customcon == 1 && !d_ex())
|
|
85
|
{
|
|
86
|
con = 6;
|
|
87
|
customcon = 0;
|
|
88
|
c_waitcustom_endc_waitcustom_end
function c_waitcustom_end()
{
with (obj_cutscene_master)
{
cs_wait_custom = 0;
waiting = 0;
}
} ();
|
|
89
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
90
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
91
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
92
|
c_walkdirect_speedc_walkdirect_speed
function c_walkdirect_speed(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, -arg2, 0);
} (885, kr_actor.y, 4);
|
|
93
|
c_panspeed_waitc_panspeed_wait
function c_panspeed_wait(arg0, arg1, arg2)
{
c_cmd("panspeed", arg0, arg1, arg2, 0);
c_wait(arg2);
} (4, 0, 100);
|
|
94
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
95
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
96
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_surprised_right);
|
|
97
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
98
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 0* ...Delay 11 what?Wait for inputClose Message"\\E0* ..^1. what?/%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_145_0" );
|
|
99
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
100
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
101
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
102
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
103
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 1* You wanna say something?Wait for inputClose Message"\\E1* You wanna say something?/%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_153_0" );
|
|
104
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
105
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
106
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
107
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face K* "Ask Susie how she's doing?"Wait for inputClose Message"\\EK* \"Ask Susie how she's doing?\"/%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_160_0" );
|
|
108
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
109
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
110
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
111
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
112
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
113
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face D* ...Delay 11 uh,Delay 11 good,Delay 11 I guess.Wait for inputClose Message"\\ED* ..^1. uh^1, good^1, I guess./%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_170_0" );
|
|
114
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
115
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
116
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
117
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
118
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
119
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face K* (Honestly? Playing with Ralsei and you has been great. Just...)Wait for inputClose Message"\\EK* (Honestly? Playing with Ralsei and you has been great. Just...)/%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_181_0" );
|
|
120
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
121
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
122
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_look_down_left);
|
|
123
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
124
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
125
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face D* (We kinda...Delay 11 skipped over the whole,Delay 11 Dark World's not real thing.)Wait for inputClose Message"\\ED* (We kinda..^1. skipped over the whole^1, Dark World's not real thing.)/%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_190_0" );
|
|
126
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
127
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
128
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
129
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
130
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
131
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face T* (I mean,Delay 11 I kind of knew it...Delay 11 couldn't be,Delay 11 you know.)Wait for input"\\ET* (I mean^1, I kind of knew it..^1. couldn't be^1, you know.)/", "obj_room_puzzle_closet_1a_slash_Step_0_gml_200_0" );
|
|
132
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face S* (Like,Delay 11 going on adventures,Delay 11 making friends...)Wait for input"\\ES* (Like^1, going on adventures^1, making friends...)/", "obj_room_puzzle_closet_1a_slash_Step_0_gml_201_0" );
|
|
133
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face T* (It...Delay 11 it already all sounds like a dream.)Wait for inputClose Message"\\ET* (It..^1. it already all sounds like a dream.)/%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_202_0" );
|
|
134
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
135
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_look_down_left);
|
|
136
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
137
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
138
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face S* (So the fact that it kind of is...)Wait for inputClose Message"\\ES* (So the fact that it kind of is...)/%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_211_0" );
|
|
139
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
140
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
141
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
142
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
143
|
c_mscc_msc
function c_msc(arg0)
{
c_cmd("msc", arg0, 0, 0, 0);
} (1387);
|
|
144
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
145
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
146
|
}
|
|
147
|
if (con == 6 && !d_ex() && customcon == 1 && answer >= 0)
|
|
148
|
{
|
|
149
|
con = 50;
|
|
150
|
customcon = 0;
|
|
151
|
scr_flag_setscr_flag_set
function scr_flag_set(arg0, arg1)
{
global.flag[arg0] = arg1;
} (1215, answer + 1);
|
|
152
|
c_waitcustom_endc_waitcustom_end
function c_waitcustom_end()
{
with (obj_cutscene_master)
{
cs_wait_custom = 0;
waiting = 0;
}
} ();
|
|
153
|
if (answer == 0 || answer == 1)
|
|
154
|
{
|
|
155
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
156
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_surprised_left);
|
|
157
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (60);
|
|
158
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
159
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_laugh_dw);
|
|
160
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.2);
|
|
161
|
c_addxyc_addxy
function c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
} (4, 4);
|
|
162
|
c_snd_play(snd_suslaugh);
|
|
163
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
164
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 9* Hahahaha!Wait for inputClose Message"\\E9* Hahahaha!/%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_250_0" );
|
|
165
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
166
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
167
|
c_haltc_halt
function c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
} ();
|
|
168
|
if (answer == 0)
|
|
169
|
{
|
|
170
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
171
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 2* The stupid,Delay 11 creepy way you said that...Delay 11 pretty good.Wait for inputClose Message"\\E2* The stupid^1, creepy way you said that..^1. pretty good./%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_260_0" );
|
|
172
|
}
|
|
173
|
else
|
|
174
|
{
|
|
175
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
176
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 2* The stupid,Delay 11 fake-heroic way you said that...Delay 11 pretty good.Wait for inputClose Message"\\E2* The stupid^1, fake-heroic way you said that..^1. pretty good./%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_264_0" );
|
|
177
|
}
|
|
178
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
179
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
180
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (1);
|
|
181
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
182
|
c_addxyc_addxy
function c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
} (-4, -4);
|
|
183
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
184
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
185
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 9* Arright,Delay 11 Kris. If Ralsei can't come to the Light World...Wait for input"\\E9* Arright^1, Kris. If Ralsei can't come to the Light World.../", "obj_room_puzzle_closet_1a_slash_Step_0_gml_278_0" );
|
|
186
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face Y* Then YOU'RE gonna wear doggy ears and do my homework.Wait for inputClose Message"\\EY* Then YOU'RE gonna wear doggy ears and do my homework./%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_279_0" );
|
|
187
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
188
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
189
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
190
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
191
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
192
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 9* ...Delay 11 stop howling!Delay 11 Man,Delay 11 you're such a pain in the ass. Heh.Wait for inputClose Message"\\E9* ..^1. stop howling^1! Man^1, you're such a pain in the ass. Heh./%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_289_0" );
|
|
193
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
194
|
}
|
|
195
|
else
|
|
196
|
{
|
|
197
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
198
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
199
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
200
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face Y* Haha,Delay 11 like you're one to talk,Delay 11 idiot!Wait for input"\\EY* Haha^1, like you're one to talk^1, idiot!/", "obj_room_puzzle_closet_1a_slash_Step_0_gml_298_0" );
|
|
201
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face W* You got so few friends...Wait for input"\\EW* You got so few friends.../", "obj_room_puzzle_closet_1a_slash_Step_0_gml_299_0" );
|
|
202
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face X* Your mom was even happy you,Delay 11 heh...Wait for inputClose Message"\\EX* Your mom was even happy you^1, heh.../%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_300_0" );
|
|
203
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
204
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_look_down_left);
|
|
205
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
206
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
207
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face S* ...Delay 11 uh,Delay 11 made friends with me,Delay 11 I guess.Wait for input"\\ES* ..^1. uh^1, made friends with me^1, I guess./", "obj_room_puzzle_closet_1a_slash_Step_0_gml_308_0" );
|
|
208
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face R* ...Wait for inputClose Message"\\ER* .../%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_309_0" );
|
|
209
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
210
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_look_down_right_smile);
|
|
211
|
c_flipc_flip
function c_flip(arg0)
{
c_cmd("flip", arg0, 0, 0, 0);
} ("x");
|
|
212
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
213
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
214
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face S* ...Delay 11 man,Delay 11 we could've been friends way before.Wait for inputClose Message"\\ES* ..^1. man^1, we could've been friends way before./%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_318_0" );
|
|
215
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
216
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
217
|
c_flipc_flip
function c_flip(arg0)
{
c_cmd("flip", arg0, 0, 0, 0);
} ("x");
|
|
218
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
219
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
220
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 9* Isn't that stupid...?Wait for inputClose Message"\\E9* Isn't that stupid...?/%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_327_0" );
|
|
221
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
222
|
}
|
|
223
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
224
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
225
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face S* ...Delay 11 But yeah,Delay 11 maybe it's not real. The dark world.Wait for inputClose Message"\\ES* ..^1. But yeah^1, maybe it's not real. The dark world./%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_335_0" );
|
|
226
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
227
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_look_down_left);
|
|
228
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
229
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
230
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face N* (I just wish Ralsei would realize...)Wait for input"\\EN* (I just wish Ralsei would realize...)/", "obj_room_puzzle_closet_1a_slash_Step_0_gml_343_0" );
|
|
231
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face D* (That doesn't matter to me so much.)Wait for inputClose Message"\\ED* (That doesn't matter to me so much.)/%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_344_0" );
|
|
232
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
233
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
234
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
235
|
c_walkdirect_speedc_walkdirect_speed
function c_walkdirect_speed(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, -arg2, 0);
} (550, 285, 4);
|
|
236
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
237
|
c_walkdirect_speedc_walkdirect_speed
function c_walkdirect_speed(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, -arg2, 0);
} (644, 268, 4);
|
|
238
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
239
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (60, "r");
|
|
240
|
c_panspeed_waitc_panspeed_wait
function c_panspeed_wait(arg0, arg1, arg2)
{
c_cmd("panspeed", arg0, arg1, arg2, 0);
c_wait(arg2);
} (-4, 0, 90);
|
|
241
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
242
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
243
|
reset_answer();
|
|
244
|
}
|
|
245
|
if (con == 8 && customcon == 1 && !d_ex())
|
|
246
|
{
|
|
247
|
con = 9;
|
|
248
|
customcon = 0;
|
|
249
|
c_waitcustom_endc_waitcustom_end
function c_waitcustom_end()
{
with (obj_cutscene_master)
{
cs_wait_custom = 0;
waiting = 0;
}
} ();
|
|
250
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
251
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_walk_right_blush);
|
|
252
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
253
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face D* Huh? How I'm doing? Umm...Wait for inputClose Message"\\ED* Huh? How I'm doing? Umm.../%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_382_0" );
|
|
254
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
255
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
256
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
257
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_smile_up);
|
|
258
|
c_flipc_flip
function c_flip(arg0)
{
c_cmd("flip", arg0, 0, 0, 0);
} ("x");
|
|
259
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
260
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 2* Those games were a lot of fun,Delay 11 weren't they?Wait for input"\\E2* Those games were a lot of fun^1, weren't they?/", "obj_room_puzzle_closet_1a_slash_Step_0_gml_393_0" );
|
|
261
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face J* I've never played such a game before...Delay 11 I kind of...Wait for inputClose Message"\\EJ* I've never played such a game before..^1. I kind of.../%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_394_0" );
|
|
262
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
263
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_head_down_sad_right);
|
|
264
|
c_flipc_flip
function c_flip(arg0)
{
c_cmd("flip", arg0, 0, 0, 0);
} ("x");
|
|
265
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
266
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
267
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face Q* I kind of got so wrapped up...Wait for inputClose Message"\\EQ* I kind of got so wrapped up.../%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_404_0" );
|
|
268
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
269
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
270
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
271
|
c_mscc_msc
function c_msc(arg0)
{
c_cmd("msc", arg0, 0, 0, 0);
} (1389);
|
|
272
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
273
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
274
|
}
|
|
275
|
if (con == 9 && !d_ex() && customcon == 1 && answer >= 0)
|
|
276
|
{
|
|
277
|
con = 10;
|
|
278
|
customcon = 0;
|
|
279
|
scr_flag_setscr_flag_set
function scr_flag_set(arg0, arg1)
{
global.flag[arg0] = arg1;
} (1216, answer + 1);
|
|
280
|
c_waitcustom_endc_waitcustom_end
function c_waitcustom_end()
{
with (obj_cutscene_master)
{
cs_wait_custom = 0;
waiting = 0;
}
} ();
|
|
281
|
if (answer == 0)
|
|
282
|
{
|
|
283
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
284
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_walk_right_blush);
|
|
285
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
286
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face H* Haha!Delay 11 Kris,Delay 11 you're always so kind...Wait for inputClose Message"\\EH* Haha^1! Kris^1, you're always so kind.../%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_434_0" );
|
|
287
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
288
|
}
|
|
289
|
else
|
|
290
|
{
|
|
291
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_head_down_sad_right);
|
|
292
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
293
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face e* E-Exactly!Delay 11 I knew I got a little too carried away!Wait for inputClose Message"\\Ee* E-Exactly^1! I knew I got a little too carried away!/%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_442_0" );
|
|
294
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
295
|
}
|
|
296
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
297
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
298
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
299
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face d* ...Delay 11 um...Delay 11 Anyway,Delay 11 those games were fun,Delay 11 but...Wait for inputClose Message"\\Ed* ..^1. um..^1. Anyway^1, those games were fun^1, but.../%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_451_0" );
|
|
300
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
301
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_walk_up_sad);
|
|
302
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
303
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
304
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face a* ...Delay 11 I'm not sure they could replace the festival...Wait for input"\\Ea* ..^1. I'm not sure they could replace the festival.../", "obj_room_puzzle_closet_1a_slash_Step_0_gml_459_0" );
|
|
305
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face d* ...Wait for inputClose Message"\\Ed* .../%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_460_0" );
|
|
306
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
307
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
308
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
309
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
310
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face Q* Kris,Delay 11 can...Delay 11 I ask something selfish?Wait for input"\\EQ* Kris^1, can..^1. I ask something selfish?/", "obj_room_puzzle_closet_1a_slash_Step_0_gml_469_0" );
|
|
311
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 2* On the day of the festival...Wait for inputClose Message"\\E2* On the day of the festival.../%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_470_0" );
|
|
312
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
313
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_walk_up_sad);
|
|
314
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
315
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
316
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face J* Perhaps...Delay 11 if you could purchase some ice cream or something...Wait for inputClose Message"\\EJ* Perhaps..^1. if you could purchase some ice cream or something.../%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_478_0" );
|
|
317
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
318
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
319
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
320
|
c_mscc_msc
function c_msc(arg0)
{
c_cmd("msc", arg0, 0, 0, 0);
} (1391);
|
|
321
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
322
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
323
|
reset_answer();
|
|
324
|
}
|
|
325
|
if (con == 10 && !d_ex() && customcon == 1 && answer >= 0)
|
|
326
|
{
|
|
327
|
con = 50;
|
|
328
|
customcon = 0;
|
|
329
|
scr_flag_setscr_flag_set
function scr_flag_set(arg0, arg1)
{
global.flag[arg0] = arg1;
} (1217, answer + 1);
|
|
330
|
c_waitcustom_endc_waitcustom_end
function c_waitcustom_end()
{
with (obj_cutscene_master)
{
cs_wait_custom = 0;
waiting = 0;
}
} ();
|
|
331
|
if (answer == 0)
|
|
332
|
{
|
|
333
|
con = 11;
|
|
334
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_surprised_right_walk);
|
|
335
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
336
|
c_mscc_msc
function c_msc(arg0)
{
c_cmd("msc", arg0, 0, 0, 0);
} (1393);
|
|
337
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
338
|
}
|
|
339
|
else if (answer == 1 || answer == 2)
|
|
340
|
{
|
|
341
|
if (answer == 1)
|
|
342
|
{
|
|
343
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_surprised_right_walk);
|
|
344
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
345
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face D* O-Of course,Delay 11 Kris!Delay 11 I mean,Delay 11 it'd be your money!Wait for inputClose Message"\\ED* O-Of course^1, Kris^1! I mean^1, it'd be your money!/%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_520_0" );
|
|
346
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
347
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_head_down_sad_right);
|
|
348
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
349
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face a* And it's not like...Delay 11 I would've contributed anything,Delay 11 anyway.Wait for input"\\Ea* And it's not like..^1. I would've contributed anything^1, anyway./", "obj_room_puzzle_closet_1a_slash_Step_0_gml_527_0" );
|
|
350
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face Q* I realized,Delay 11 you know...Wait for inputClose Message"\\EQ* I realized^1, you know.../%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_528_0" );
|
|
351
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
352
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
353
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
354
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face a* Being friends is...Delay 11 a responsibility.Wait for inputClose Message"\\Ea* Being friends is..^1. a responsibility./%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_535_0" );
|
|
355
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
356
|
}
|
|
357
|
else
|
|
358
|
{
|
|
359
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
360
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_smile_up);
|
|
361
|
c_flipc_flip
function c_flip(arg0)
{
c_cmd("flip", arg0, 0, 0, 0);
} ("x");
|
|
362
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
363
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face P* Thank you,Delay 11 Kris!Wait for inputClose Message"\\EP* Thank you^1, Kris!/%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_544_0" );
|
|
364
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
365
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
366
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_head_down_sad_right);
|
|
367
|
c_flipc_flip
function c_flip(arg0)
{
c_cmd("flip", arg0, 0, 0, 0);
} ("x");
|
|
368
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
369
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face Q* I realized...Delay 11 being friends is...Delay 11 a responsibility.Wait for inputClose Message"\\EQ* I realized..^1. being friends is..^1. a responsibility./%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_553_0" );
|
|
370
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
371
|
}
|
|
372
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
373
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
374
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
375
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face a* A responsibility...Delay 11 I can't...Delay 11 fully complete.Wait for input"\\Ea* A responsibility..^1. I can't..^1. fully complete./", "obj_room_puzzle_closet_1a_slash_Step_0_gml_563_0" );
|
|
376
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face Q* The cakes I bake,Delay 11 the cotton candy we eat,Delay 11 it might be yummy.Wait for inputClose Message"\\EQ* The cakes I bake^1, the cotton candy we eat^1, it might be yummy./%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_564_0" );
|
|
377
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
378
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_walk_up_sad);
|
|
379
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
380
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
381
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face a* ...Delay 11 But,Delay 11 when you return to the Light World,Delay 11 you won't be full.Wait for inputClose Message"\\Ea* ..^1. But^1, when you return to the Light World^1, you won't be full./%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_572_0" );
|
|
382
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
383
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
384
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_head_down_sad_right);
|
|
385
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
386
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face Q* Kris,Delay 11 at least as long as you're there...Wait for input"\\EQ* Kris^1, at least as long as you're there.../", "obj_room_puzzle_closet_1a_slash_Step_0_gml_581_0" );
|
|
387
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face B* I can know she won't be lonely,Delay 11 or hungry.Wait for inputClose Message"\\EB* I can know she won't be lonely^1, or hungry./%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_582_0" );
|
|
388
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
389
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
390
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
391
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
392
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 2* ...Delay 11 Thank you,Delay 11 Kris.Wait for inputClose Message"\\E2* ..^1. Thank you^1, Kris./%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_591_0" );
|
|
393
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
394
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
395
|
}
|
|
396
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
397
|
reset_answer();
|
|
398
|
}
|
|
399
|
if (con == 11 && !d_ex() && customcon == 1 && answer >= 0)
|
|
400
|
{
|
|
401
|
con = 50;
|
|
402
|
customcon = 0;
|
|
403
|
scr_flag_setscr_flag_set
function scr_flag_set(arg0, arg1)
{
global.flag[arg0] = arg1;
} (1218, answer + 1);
|
|
404
|
c_waitcustom_endc_waitcustom_end
function c_waitcustom_end()
{
with (obj_cutscene_master)
{
cs_wait_custom = 0;
waiting = 0;
}
} ();
|
|
405
|
if (answer == 0)
|
|
406
|
{
|
|
407
|
if (scr_sideb_get_phasescr_sideb_get_phase
function scr_sideb_get_phase()
{
var phase = 0;
if (global.flag[916 snowgrave_fail] == 0)
{
if (global.flag[915 snowgrave_plot] > 0 && global.flag[915 snowgrave_plot] < 4)
phase = 1;
if (global.flag[915 snowgrave_plot] >= 4 && global.flag[915 snowgrave_plot] < 7)
phase = 2;
if (global.flag[915 snowgrave_plot] >= 7 && global.flag[915 snowgrave_plot] < 20)
phase = 3;
if (global.flag[915 snowgrave_plot] >= 20)
phase = 4;
}
return phase;
}
function scr_sideb_active()
{
return scr_sideb_get_phase() >= 3;
} () > 0)
|
|
408
|
{
|
|
409
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_head_down_sad_right);
|
|
410
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
411
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
412
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face C* N...Delay 11 Noelle?Wait for input"\\EC* N..^1. Noelle?/", "obj_room_puzzle_closet_1a_slash_Step_0_gml_621_0" );
|
|
413
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face Q* Kris,Delay 11 I...Wait for input"\\EQ* Kris^1, I.../", "obj_room_puzzle_closet_1a_slash_Step_0_gml_622_0" );
|
|
414
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face e* I think that's...Wait for inputClose Message"\\Ee* I think that's.../%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_623_0" );
|
|
415
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
416
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
417
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
418
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 8* ...Wait for inputClose Message"\\E8* .../%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_630_0" );
|
|
419
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
420
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
421
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_walk_up_sad);
|
|
422
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
423
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
424
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face b* A bad choice.Wait for inputClose Message"\\Eb* A bad choice./%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_640_0" );
|
|
425
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
426
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_smile_up);
|
|
427
|
c_flipc_flip
function c_flip(arg0)
{
c_cmd("flip", arg0, 0, 0, 0);
} ("x");
|
|
428
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
429
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face U* I mean,Delay 11 I'm sorry!Delay 11 A bad choice to,Delay 11 make alone.Wait for inputClose Message"\\EU* I mean^1, I'm sorry^1! A bad choice to^1, make alone./%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_648_0" );
|
|
430
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
431
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_head_down_sad_right);
|
|
432
|
c_flipc_flip
function c_flip(arg0)
{
c_cmd("flip", arg0, 0, 0, 0);
} ("x");
|
|
433
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
434
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
435
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face Q* Noelle,Delay 11 might want to go with Susie...Wait for inputClose Message"\\EQ* Noelle^1, might want to go with Susie.../%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_657_0" );
|
|
436
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
437
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
438
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
439
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face e* I hope you can...Delay 11 figure out a nice solution!Wait for inputClose Message"\\Ee* I hope you can..^1. figure out a nice solution!/%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_664_0" );
|
|
440
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
441
|
}
|
|
442
|
else
|
|
443
|
{
|
|
444
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
445
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
446
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face L* Noelle...?Wait for inputClose Message"\\EL* Noelle...?/%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_672_0" );
|
|
447
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
448
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_head_down_sad_right);
|
|
449
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
450
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
451
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face K* Umm,Delay 11 I'm sure if Susie was with you,Delay 11 too...Wait for inputClose Message"\\EK* Umm^1, I'm sure if Susie was with you^1, too.../%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_680_0" );
|
|
452
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
453
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
454
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
455
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
456
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face J* Noelle would probably really appreciate it!Wait for input"\\EJ* Noelle would probably really appreciate it!/", "obj_room_puzzle_closet_1a_slash_Step_0_gml_688_0" );
|
|
457
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face G* I'm sure the three of you would have a lot of fun!Wait for inputClose Message"\\EG* I'm sure the three of you would have a lot of fun!/%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_689_0" );
|
|
458
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
459
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_head_down_sad_right);
|
|
460
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
461
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face Q* Umm,Delay 11 if it's...Delay 11 the three of you.Wait for inputClose Message"\\EQ* Umm^1, if it's..^1. the three of you./%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_696_0" );
|
|
462
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
463
|
}
|
|
464
|
}
|
|
465
|
else if (answer == 1)
|
|
466
|
{
|
|
467
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
468
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_walk_right_blush);
|
|
469
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
470
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face D* K-Kris!Delay 11 Y-You know I can't go...Wait for inputClose Message"\\ED* K-Kris^1! Y-You know I can't go.../%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_706_0" );
|
|
471
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
472
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_walk_blush_hide);
|
|
473
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
474
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
475
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 1* Umm,Delay 11 maybe I should ask Susie to get YOU an ice cream?Wait for inputClose Message"\\E1* Umm^1, maybe I should ask Susie to get YOU an ice cream?/%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_714_0" );
|
|
476
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
477
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
478
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_walk_blush_peek);
|
|
479
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
480
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 2* And,Delay 11 um...Delay 11 ride the ferris wheel with you for me...?Wait for inputClose Message"\\E2* And^1, um..^1. ride the ferris wheel with you for me...?/%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_723_0" );
|
|
481
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
482
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_surprised_right_walk);
|
|
483
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
484
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
485
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face N* W-wait!Delay 11 Just...Delay 11 Make sure Susie has a good time!Wait for inputClose Message"\\EN* W-wait^1! Just..^1. Make sure Susie has a good time!/%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_731_0" );
|
|
486
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
487
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_head_down_sad_right);
|
|
488
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
489
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face a* Make sure she's not lonely...Delay 11 is all I'm asking.Wait for inputClose Message"\\Ea* Make sure she's not lonely..^1. is all I'm asking./%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_738_0" );
|
|
490
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
491
|
}
|
|
492
|
else if (answer == 2)
|
|
493
|
{
|
|
494
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_head_down_sad_right);
|
|
495
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
496
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
497
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face L* ...Wait for inputClose Message"\\EL* .../%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_747_0" );
|
|
498
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
499
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
500
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
501
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
502
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face K* Berdly?Wait for inputClose Message"\\EK* Berdly?/%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_755_0" );
|
|
503
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
504
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_head_down_sad_right);
|
|
505
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
506
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
507
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face M* ...Wait for inputClose Message"\\EM* .../%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_763_0" );
|
|
508
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
509
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
510
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_smile_up);
|
|
511
|
c_flipc_flip
function c_flip(arg0)
{
c_cmd("flip", arg0, 0, 0, 0);
} ("x");
|
|
512
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
513
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face J* Umm,Delay 11 you don't have to repeat yourself so loudly,Delay 11 Kris.Wait for input"\\EJ* Umm^1, you don't have to repeat yourself so loudly^1, Kris./", "obj_room_puzzle_closet_1a_slash_Step_0_gml_773_0" );
|
|
514
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face U* I - you don't have to repeat yourself,Delay 11 Kris.Wait for input"\\EU* I - you don't have to repeat yourself^1, Kris./", "obj_room_puzzle_closet_1a_slash_Step_0_gml_774_0" );
|
|
515
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face Q* If,Delay 11 it's what you really want,Delay 11 Kris!Wait for inputClose Message"\\EQ* If^1, it's what you really want^1, Kris!/%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_775_0" );
|
|
516
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
517
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_head_down_sad_right);
|
|
518
|
c_flipc_flip
function c_flip(arg0)
{
c_cmd("flip", arg0, 0, 0, 0);
} ("x");
|
|
519
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
520
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face K* I'm sure Susie would be happy to see you,Delay 11 um,Delay 11 spread your wings...Wait for inputClose Message"\\EK* I'm sure Susie would be happy to see you^1, um^1, spread your wings.../%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_783_0" );
|
|
521
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
522
|
}
|
|
523
|
else
|
|
524
|
{
|
|
525
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_head_down_sad_right);
|
|
526
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
527
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face d* You mean...Delay 11 maybe...Wait for inputClose Message"\\Ed* You mean..^1. maybe.../%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_791_0" );
|
|
528
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
529
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
530
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
531
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
532
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face K* You and Susie could just go to the Castle Town together?Wait for input"\\EK* You and Susie could just go to the Castle Town together?/", "obj_room_puzzle_closet_1a_slash_Step_0_gml_800_0" );
|
|
533
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face J* And spend time with...Delay 11 all of us instead...?Wait for input"\\EJ* And spend time with..^1. all of us instead...?/", "obj_room_puzzle_closet_1a_slash_Step_0_gml_801_0" );
|
|
534
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 1* Kris...Delay 11 That would be really sweet.Wait for inputClose Message"\\E1* Kris..^1. That would be really sweet./%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_802_0" );
|
|
535
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
536
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
537
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_head_down_sad_right);
|
|
538
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
539
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face Q* (Umm,Delay 11 I hope that's what you meant...)Wait for inputClose Message"\\EQ* (Umm^1, I hope that's what you meant...)/%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_811_0" );
|
|
540
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
541
|
}
|
|
542
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
543
|
reset_answer();
|
|
544
|
}
|
|
545
|
if (con == 50 && !d_ex() && customcon == 1)
|
|
546
|
{
|
|
547
|
con = 51;
|
|
548
|
customcon = 0;
|
|
549
|
global.facing = 0;
|
|
550
|
c_waitcustom_endc_waitcustom_end
function c_waitcustom_end()
{
with (obj_cutscene_master)
{
cs_wait_custom = 0;
waiting = 0;
}
} ();
|
|
551
|
if (scr_flag_getscr_flag_get
function scr_flag_get(arg0)
{
var flag_value = global.flag[arg0];
return flag_value;
} (1214) > 1)
|
|
552
|
{
|
|
553
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
554
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (15, "r");
|
|
555
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
556
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (15, "r");
|
|
557
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
558
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (camerax() + view_wport[0] + 80, 268);
|
|
559
|
c_walkdirect_speed_waitc_walkdirect_speed_wait
function c_walkdirect_speed_wait(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, -arg2, 1);
} (674, 268, 6);
|
|
560
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
561
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face L* Hey,Delay 11 are you guys going to hang around talking all day or what?Wait for input"\\EL* Hey^1, are you guys going to hang around talking all day or what?/", "obj_room_puzzle_closet_1a_slash_Step_0_gml_843_0" );
|
|
562
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 2* Let's go.Wait for inputClose Message"\\E2* Let's go./%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_844_0" );
|
|
563
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
564
|
}
|
|
565
|
else
|
|
566
|
{
|
|
567
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
568
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_smile_up);
|
|
569
|
c_flipc_flip
function c_flip(arg0)
{
c_cmd("flip", arg0, 0, 0, 0);
} ("x");
|
|
570
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
571
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face J* (Seems like everything went alright...?)Wait for inputClose Message"\\EJ* (Seems like everything went alright...?)/%", "obj_room_puzzle_closet_1a_slash_Step_0_gml_853_0" );
|
|
572
|
c_talkc_talk
function c_talk()
{
c_cmd("talk", 0, 0, 0, 0);
} ();
|
|
573
|
c_wait_boxc_wait_box
function c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
} (1);
|
|
574
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
575
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
576
|
c_flipc_flip
function c_flip(arg0)
{
c_cmd("flip", arg0, 0, 0, 0);
} ("x");
|
|
577
|
c_wait_talkc_wait_talk
function c_wait_talk()
{
c_cmd("waitdialoguer", 0, 0, 0, 0);
} ();
|
|
578
|
}
|
|
579
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
580
|
c_panobjc_panobj
function c_panobj(arg0, arg1)
{
c_cmd("panobj", arg0, arg1, 0, 0);
} (kr_actor, 15);
|
|
581
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (16);
|
|
582
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (0);
|
|
583
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
584
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
585
|
c_actortokrisc_actortokris
function c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
} ();
|
|
586
|
c_actortocaterpillarc_actortocaterpillar
function c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
} ();
|
|
587
|
c_terminatekillactorsc_terminatekillactors
function c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
} ();
|
|
588
|
}
|
|
589
|
if (con == 51 && !i_ex(obj_cutscene_master))
|
|
590
|
{
|
|
591
|
con = -1;
|
|
592
|
global.interact = 0;
|
|
593
|
global.facing = 0;
|
|
594
|
with (obj_caterpillarchara)
|
|
595
|
scr_caterpillar_interpolatescr_caterpillar_interpolate
function scr_caterpillar_interpolate()
{
_newfacing = scr_facing_letter_to_number(scr_get_cardinal_direction(point_direction(x, y, obj_mainchara.x, obj_mainchara.y)));
remx[0] = obj_mainchara.x;
remy[0] = obj_mainchara.y;
facing[0] = _newfacing;
for (_iaia = target; _iaia > 0; _iaia -= 1)
{
remx[_iaia] = lerp(obj_mainchara.x, x, _iaia / target);
if (global.darkzone == 1)
remy[_iaia] = lerp(obj_mainchara.y, y + 16, _iaia / target);
else
remy[_iaia] = lerp(obj_mainchara.y, y + 6, _iaia / target);
facing[_iaia] = _newfacing;
}
} ();
|
|
596
|
}
|