Deltarune (Chapter 3) script viewer

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gml_Object_obj_pushableblock_board_Draw_0

(view raw script w/o annotations or w/e)
1
var _truex = floor(x / 2) * 2;
2
var _truey = floor(y / 2) * 2;
3
draw_sprite_ext(sprite_index, 0, _truex, _truey, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
4
draw_set_font(fnt_small);
5
draw_set_color(c_white);