Deltarune (Chapter 3) script viewer

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gml_Object_obj_lanino_rematch_enemy_Step_0

(view raw script w/o annotations or w/e)
1
if (global.monster[myself] == 1 && !i_ex(obj_rouxls_ch3_enemy))
2
{
3
    if (
scr_isphase
scr_isphase

function
scr_isphase(arg0)
{ __isphase = 0; if (arg0 == "menu" && global.myfight == 0) __isphase = 1; if (arg0 == "acting" && global.myfight == 3) __isphase = 1; if (arg0 == "victory" && global.myfight == 7) __isphase = 1; if (arg0 == "attack" || arg0 == "fight") { if (global.myfight == 1) __isphase = 1; } if (arg0 == "spell" || arg0 == "item") { if (global.myfight == 4) __isphase = 1; } if (arg0 == "enemytalk" || arg0 == "balloon") { if (global.mnfight == 1) __isphase = 1; } if (arg0 == "enemyattack" || arg0 == "bullets") { if (global.mnfight == 2) __isphase = 1; } return __isphase; }
("enemytalk") && talked == 0 && obj_elnina_lanino_rematch_controller.talked == 1)
4
    {
5
        
scr_randomtarget
scr_randomtarget

function
scr_randomtarget()
{ abletotarget = 1; if (global.charcantarget[0] == 0 && global.charcantarget[1] == 0 && global.charcantarget[2] == 0) abletotarget = 0; mytarget = choose(0, 1, 2); if (abletotarget == 1) { while (global.charcantarget[mytarget] == 0) mytarget = choose(0, 1, 2); } else { mytarget = 3; } global.targeted[mytarget] = 1; if (global.chapter >= 2 && mytarget != 3) { if (global.charcantarget[0]) global.targeted[0] = 1; if (global.charcantarget[1]) global.targeted[1] = 1; if (global.charcantarget[2]) global.targeted[2] = 1; mytarget = 4; } }
();
6
        talked = 1;
7
        talktimer = 0;
8
        rtimer = 0;
9
    }
10
    if (talked == 1 && 
scr_isphase
scr_isphase

function
scr_isphase(arg0)
{ __isphase = 0; if (arg0 == "menu" && global.myfight == 0) __isphase = 1; if (arg0 == "acting" && global.myfight == 3) __isphase = 1; if (arg0 == "victory" && global.myfight == 7) __isphase = 1; if (arg0 == "attack" || arg0 == "fight") { if (global.myfight == 1) __isphase = 1; } if (arg0 == "spell" || arg0 == "item") { if (global.myfight == 4) __isphase = 1; } if (arg0 == "enemytalk" || arg0 == "balloon") { if (global.mnfight == 1) __isphase = 1; } if (arg0 == "enemyattack" || arg0 == "bullets") { if (global.mnfight == 2) __isphase = 1; } return __isphase; }
("enemytalk"))
11
        
scr_blconskip
scr_blconskip

function
scr_blconskip(arg0)
{ if (arg0 >= 0) { if (button1_p() && talktimer > arg0) talktimer = talkmax; talktimer += 1; if (talktimer >= talkmax) { with (obj_writer) instance_destroy(); global.mnfight = 1.5; } } else if (arg0 == -1) { if (instance_exists(obj_writer) == false) global.mnfight = 1.5; } else if (arg0 == -2) { talktimer += 1; if (talktimer > 15) talktimer = talkmax; if (talktimer >= talkmax) { with (obj_writer) instance_destroy(); global.mnfight = 1.5; } } }
(15);
12
}
13
if (global.mnfight == 2 && global.turntimer <= 1)
14
{
15
    telescope = 0;
16
    sunglasses = 0;
17
}
18
if (global.myfight == 3)
19
{
20
    xx = __view_get(e__VW.XView, 0);
21
    yy = __view_get(e__VW.YView, 0);
22
    if (acting == 1 && actcon == 0)
23
    {
24
        actcon = 1;
25
        msgset(0, "* Lanino - The sight of Elnina makes him want to be singin' in the rain./%");
26
        
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
27
    }
28
    if (acting == 2 && actcon == 0)
29
    {
30
        telescope_count++;
31
        telescope = 1;
32
        blocker = instance_create(x, y, obj_elnina_umbrella);
33
        blocker.sprite_index = spr_ch3_elnina_telescope;
34
        if (telescope_count == 1)
35
        {
36
            msgsetloc(0, 
* You looked at the sky and took...
* A telescope!Wait for inputClose Message
"* You looked at the sky and took...&* A telescope!/%", "obj_lanino_rematch_enemy_slash_Step_0_gml_54_0"
);
37
            msgnextloc(
* Blocking moons shows your care for the weather report!Wait for inputClose Message
"* Blocking moons shows your care for the weather report!/%", "obj_lanino_rematch_enemy_slash_Step_0_gml_55_0"
);
38
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
39
            actcon = 1;
40
            global.actsimul[myself][1] = 1;
41
            
scr_spellmenu_setup
scr_spellmenu_setup

function
scr_spellmenu_setup()
{ var __actnamecheck = 0; var __monstertype = global.monstertype[0]; for (__i = 1; __i < 3; __i++) { if (global.monster[__i] == 1 && global.monstertype[__i] != __monstertype) __actnamecheck = 1; } for (__i = 0; __i < 3; __i++) { for (__fj = 0; __fj < 6; __fj++) { global.battlespell[__i][__fj] = 0; if (global.char[__i] == 1) { if (global.canact[0][__fj] == 1) { global.battlespell[__i][__fj] = -1; if (global.battleactcount[__i] < (__fj + 1)) global.battleactcount[__i] = __fj + 1; global.battlespellcost[__i][__fj] = global.actcost[0][__fj]; global.battlespellname[__i][__fj] = global.actname[0][__fj]; global.battlespelldesc[__i][__fj] = global.actdesc[0][__fj]; global.battlespelltarget[__i][__fj] = 0; global.battlespellspecial[__i][__fj] = 1; } } if (global.char[__i] == 2) { if (global.canactsus[0][__fj] == 1) { global.battlespell[__i][__fj] = -1; if (global.battleactcount[__i] < (__fj + 1)) global.battleactcount[__i] = __fj + 1; global.battlespellcost[__i][__fj] = global.actcostsus[0][__fj]; global.battlespellname[__i][__fj] = global.actnamesus[0][__fj]; if (__actnamecheck) global.battlespellname[__i][__fj] = stringsetloc(
S-Action
"S-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1053_0"
);
if (__actnamecheck && global.chapter == 3 && i_ex(obj_elnina_lanino_controller)) global.battlespellname[__i][__fj] = stringsetloc(
ILoveTV
"ILoveTV", "scr_spellmenu_setup_slash_scr_spellmenu_setup_gml_39_0"
);
global.battlespelldesc[__i][__fj] = global.actdescsus[0][__fj]; global.battlespelltarget[__i][__fj] = 2; global.battlespellspecial[__i][__fj] = 2; } } if (global.char[__i] == 3) { if (global.canactral[0][__fj] == 1) { global.battlespell[__i][__fj] = -1; if (global.battleactcount[__i] < (__fj + 1)) global.battleactcount[__i] = __fj + 1; global.battlespellcost[__i][__fj] = global.actcostral[0][__fj]; global.battlespellname[__i][__fj] = global.actnameral[0][__fj]; if (__actnamecheck) global.battlespellname[__i][__fj] = stringsetloc(
R-Action
"R-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1057_0"
);
if (__actnamecheck && global.chapter == 3 && i_ex(obj_elnina_lanino_controller)) global.battlespellname[__i][__fj] = stringsetloc(
ILoveTV
"ILoveTV", "scr_spellmenu_setup_slash_scr_spellmenu_setup_gml_54_0"
);
global.battlespelldesc[__i][__fj] = global.actdescral[0][__fj]; global.battlespelltarget[__i][__fj] = 2; global.battlespellspecial[__i][__fj] = 3; } } if (global.char[__i] == 4) { if (global.canactnoe[0][__fj] == 1) { global.battlespell[__i][__fj] = -1; if (global.battleactcount[__i] < (__fj + 1)) global.battleactcount[__i] = __fj + 1; global.battlespellcost[__i][__fj] = global.actcostnoe[0][__fj]; global.battlespellname[__i][__fj] = global.actnamenoe[0][__fj]; if (__actnamecheck) global.battlespellname[__i][__fj] = stringsetloc(
N-Action
"N-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1061_0"
);
global.battlespelldesc[__i][__fj] = global.actdescnoe[0][__fj]; global.battlespelltarget[__i][__fj] = 2; global.battlespellspecial[__i][__fj] = 4; } } } }
scr_spellinfo_all();
for (__i = 0; __i < 3; __i++) { for (__fj = 0; __fj < 12; __fj++) { __ib = global.battleactcount[__i] + __fj; global.battlespell[__i][__ib] = global.spell[global.char[__i]][__fj]; global.battlespellcost[__i][__ib] = global.spellcost[global.char[__i]][__fj]; global.battlespellname[__i][__ib] = global.spellnameb[global.char[__i]][__fj]; global.battlespelldesc[__i][__ib] = global.spelldescb[global.char[__i]][__fj]; global.battlespelltarget[__i][__ib] = global.spelltarget[global.char[__i]][__fj]; } } }
();
42
        }
43
        else
44
        {
45
            msgsetloc(0, 
* Took a telescope to block moons!
"* Took a telescope to block moons!", "obj_lanino_rematch_enemy_slash_Step_0_gml_64_0"
);
46
            
scr_simultext
scr_simultext

function
scr_simultext(arg0)
{ __simulorder = 0; if (arg0 == "kris") __simulorder = simulorderkri; if (arg0 == "susie") __simulorder = simulordersus; if (arg0 == "ralsei") __simulorder = simulorderral; if (arg0 == "noelle") __simulorder = simulordernoe; __yoffset = __simulorder * 30; global.typer = 4; battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer); }
("kris");
47
            if (simulorderkri == 0)
48
                actcon = 20;
49
            else
50
                actcon = -1;
51
        }
52
    }
53
    if (acting == 3 && actcon == 0)
54
    {
55
        sunglasses_count++;
56
        sunglasses = 1;
57
        blocker = instance_create(x, y, obj_elnina_umbrella);
58
        blocker.sprite_index = spr_ch3_elnina_sunglasses;
59
        if (sunglasses_count == 1)
60
        {
61
            msgsetloc(0, 
* You looked at the sky and took...
* Sunglasses!Wait for inputClose Message
"* You looked at the sky and took...&* Sunglasses!/%", "obj_lanino_rematch_enemy_slash_Step_0_gml_82_0"
);
62
            msgnextloc(
* Blocking suns shows your care for the weather report!Wait for inputClose Message
"* Blocking suns shows your care for the weather report!/%", "obj_lanino_rematch_enemy_slash_Step_0_gml_83_0"
);
63
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
64
            actcon = 1;
65
            global.actsimul[myself][2] = 1;
66
            
scr_spellmenu_setup
scr_spellmenu_setup

function
scr_spellmenu_setup()
{ var __actnamecheck = 0; var __monstertype = global.monstertype[0]; for (__i = 1; __i < 3; __i++) { if (global.monster[__i] == 1 && global.monstertype[__i] != __monstertype) __actnamecheck = 1; } for (__i = 0; __i < 3; __i++) { for (__fj = 0; __fj < 6; __fj++) { global.battlespell[__i][__fj] = 0; if (global.char[__i] == 1) { if (global.canact[0][__fj] == 1) { global.battlespell[__i][__fj] = -1; if (global.battleactcount[__i] < (__fj + 1)) global.battleactcount[__i] = __fj + 1; global.battlespellcost[__i][__fj] = global.actcost[0][__fj]; global.battlespellname[__i][__fj] = global.actname[0][__fj]; global.battlespelldesc[__i][__fj] = global.actdesc[0][__fj]; global.battlespelltarget[__i][__fj] = 0; global.battlespellspecial[__i][__fj] = 1; } } if (global.char[__i] == 2) { if (global.canactsus[0][__fj] == 1) { global.battlespell[__i][__fj] = -1; if (global.battleactcount[__i] < (__fj + 1)) global.battleactcount[__i] = __fj + 1; global.battlespellcost[__i][__fj] = global.actcostsus[0][__fj]; global.battlespellname[__i][__fj] = global.actnamesus[0][__fj]; if (__actnamecheck) global.battlespellname[__i][__fj] = stringsetloc(
S-Action
"S-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1053_0"
);
if (__actnamecheck && global.chapter == 3 && i_ex(obj_elnina_lanino_controller)) global.battlespellname[__i][__fj] = stringsetloc(
ILoveTV
"ILoveTV", "scr_spellmenu_setup_slash_scr_spellmenu_setup_gml_39_0"
);
global.battlespelldesc[__i][__fj] = global.actdescsus[0][__fj]; global.battlespelltarget[__i][__fj] = 2; global.battlespellspecial[__i][__fj] = 2; } } if (global.char[__i] == 3) { if (global.canactral[0][__fj] == 1) { global.battlespell[__i][__fj] = -1; if (global.battleactcount[__i] < (__fj + 1)) global.battleactcount[__i] = __fj + 1; global.battlespellcost[__i][__fj] = global.actcostral[0][__fj]; global.battlespellname[__i][__fj] = global.actnameral[0][__fj]; if (__actnamecheck) global.battlespellname[__i][__fj] = stringsetloc(
R-Action
"R-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1057_0"
);
if (__actnamecheck && global.chapter == 3 && i_ex(obj_elnina_lanino_controller)) global.battlespellname[__i][__fj] = stringsetloc(
ILoveTV
"ILoveTV", "scr_spellmenu_setup_slash_scr_spellmenu_setup_gml_54_0"
);
global.battlespelldesc[__i][__fj] = global.actdescral[0][__fj]; global.battlespelltarget[__i][__fj] = 2; global.battlespellspecial[__i][__fj] = 3; } } if (global.char[__i] == 4) { if (global.canactnoe[0][__fj] == 1) { global.battlespell[__i][__fj] = -1; if (global.battleactcount[__i] < (__fj + 1)) global.battleactcount[__i] = __fj + 1; global.battlespellcost[__i][__fj] = global.actcostnoe[0][__fj]; global.battlespellname[__i][__fj] = global.actnamenoe[0][__fj]; if (__actnamecheck) global.battlespellname[__i][__fj] = stringsetloc(
N-Action
"N-Action", "scr_monstersetup_slash_scr_monstersetup_gml_1061_0"
);
global.battlespelldesc[__i][__fj] = global.actdescnoe[0][__fj]; global.battlespelltarget[__i][__fj] = 2; global.battlespellspecial[__i][__fj] = 4; } } } }
scr_spellinfo_all();
for (__i = 0; __i < 3; __i++) { for (__fj = 0; __fj < 12; __fj++) { __ib = global.battleactcount[__i] + __fj; global.battlespell[__i][__ib] = global.spell[global.char[__i]][__fj]; global.battlespellcost[__i][__ib] = global.spellcost[global.char[__i]][__fj]; global.battlespellname[__i][__ib] = global.spellnameb[global.char[__i]][__fj]; global.battlespelldesc[__i][__ib] = global.spelldescb[global.char[__i]][__fj]; global.battlespelltarget[__i][__ib] = global.spelltarget[global.char[__i]][__fj]; } } }
();
67
        }
68
        else
69
        {
70
            msgsetloc(0, 
* Took sunglasses to block suns!
"* Took sunglasses to block suns!", "obj_lanino_rematch_enemy_slash_Step_0_gml_92_0"
);
71
            
scr_simultext
scr_simultext

function
scr_simultext(arg0)
{ __simulorder = 0; if (arg0 == "kris") __simulorder = simulorderkri; if (arg0 == "susie") __simulorder = simulordersus; if (arg0 == "ralsei") __simulorder = simulorderral; if (arg0 == "noelle") __simulorder = simulordernoe; __yoffset = __simulorder * 30; global.typer = 4; battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer); }
("kris");
72
            if (simulorderkri == 0)
73
                actcon = 20;
74
            else
75
                actcon = -1;
76
        }
77
    }
78
    if (actingsus == 1 && actconsus == 1)
79
    {
80
        var _text = stringsetloc(
* Susie dreamed of sunny days!
"* Susie dreamed of sunny days!", "obj_lanino_rematch_enemy_slash_Step_0_gml_101_0"
);
81
        if (simultotal == 1)
82
        {
83
            msgset(0, _text + "/%");
84
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
85
            actconsus = 20;
86
        }
87
        else
88
        {
89
            msgset(0, _text);
90
            
scr_simultext
scr_simultext

function
scr_simultext(arg0)
{ __simulorder = 0; if (arg0 == "kris") __simulorder = simulorderkri; if (arg0 == "susie") __simulorder = simulordersus; if (arg0 == "ralsei") __simulorder = simulorderral; if (arg0 == "noelle") __simulorder = simulordernoe; __yoffset = __simulorder * 30; global.typer = 4; battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer); }
("susie");
91
            if (simulordersus == 0)
92
                actconsus = 20;
93
            else
94
                actconsus = 0;
95
        }
96
        var _mercy = 8;
97
        if ((global.mercymod[myself] + 8) > 90)
98
            _mercy = 90 - global.mercymod[myself];
99
        if (_mercy < 0)
100
            _mercy = 0;
101
        
scr_mercyadd
scr_mercyadd

function
scr_mercyadd(arg0, arg1)
{ global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; with (obj_dmgwriter) { if (type == 5 && mercytimer < 8) _playsound = 0; } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; }
(myself, _mercy);
102
        
scr_mercyadd
scr_mercyadd

function
scr_mercyadd(arg0, arg1)
{ global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; with (obj_dmgwriter) { if (type == 5 && mercytimer < 8) _playsound = 0; } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; }
(obj_elnina_rematch_enemy.myself, _mercy);
103
    }
104
    if (actingral == 1 && actconral == 1)
105
    {
106
        var _text2 = stringsetloc(
* Ralsei hoped for starry nights!
"* Ralsei hoped for starry nights!", "obj_lanino_rematch_enemy_slash_Step_0_gml_127_0"
);
107
        if (simultotal == 1)
108
        {
109
            msgset(0, _text2 + "/%");
110
            
scr_battletext_default
scr_battletext_default

function
scr_battletext_default()
{ global.fc = 0; global.typer = 4;
scr_battletext();
return battlewriter; }
();
111
            actconral = 20;
112
        }
113
        else
114
        {
115
            msgset(0, _text2);
116
            
scr_simultext
scr_simultext

function
scr_simultext(arg0)
{ __simulorder = 0; if (arg0 == "kris") __simulorder = simulorderkri; if (arg0 == "susie") __simulorder = simulordersus; if (arg0 == "ralsei") __simulorder = simulorderral; if (arg0 == "noelle") __simulorder = simulordernoe; __yoffset = __simulorder * 30; global.typer = 4; battlewriter = instance_create(xx + 30, yy + 376 + __yoffset, obj_writer); }
("ralsei");
117
            if (simulorderral == 0)
118
                actconral = 20;
119
            else
120
                actconral = 0;
121
        }
122
        var _mercy = 8;
123
        if ((global.mercymod[myself] + 8) > 90)
124
            _mercy = 90 - global.mercymod[myself];
125
        if (_mercy < 0)
126
            _mercy = 0;
127
        
scr_mercyadd
scr_mercyadd

function
scr_mercyadd(arg0, arg1)
{ global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; with (obj_dmgwriter) { if (type == 5 && mercytimer < 8) _playsound = 0; } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; }
(myself, _mercy);
128
        
scr_mercyadd
scr_mercyadd

function
scr_mercyadd(arg0, arg1)
{ global.mercymod[arg0] += arg1; if (global.mercymod[arg0] < 0) global.mercymod[arg0] = 0; if (global.mercymod[arg0] >= 100) global.mercymod[arg0] = 100; var _playsound = 1; if (arg1 <= 0) _playsound = 0; with (obj_dmgwriter) { if (type == 5 && mercytimer < 8) _playsound = 0; } if (_playsound) { var _pitch = 0.8; if (arg1 < 99) _pitch = 1; if (arg1 <= 50) _pitch = 1.2; if (arg1 <= 25) _pitch = 1.4; snd_play_x(snd_mercyadd, 0.8, _pitch); } __mercydmgwriter = instance_create(global.monsterx[arg0], (global.monstery[arg0] + 20) - (global.hittarget[arg0] * 20), obj_dmgwriter); __mercydmgwriter.damage = arg1; __mercydmgwriter.type = 5; global.hittarget[arg0]++; }
(obj_elnina_rematch_enemy.myself, _mercy);
129
    }
130
    if (actcon == 20 || actconsus == 20 || actconral == 20)
131
    {
132
        if (
scr_terminate_writer
scr_terminate_writer

function
scr_terminate_writer()
{ __writerkilled = 0; __writerkillable = 0; __writerended = 0; if (instance_exists(obj_writer)) { obj_writer.__endcheckid = id; with (obj_writer) { if (reachedend == 1) { with (__endcheckid) __writerended++; } } if (__writerended == instance_number(obj_writer)) __writerkillable = 1; } else { __writerkilled = 1; } if (button1_p() && __writerkillable == 1) { with (obj_writer) instance_destroy(); __writerkilled = 1; } return __writerkilled; }
())
133
        {
134
            actconsus = -1;
135
            actconral = -1;
136
            actcon = 1;
137
        }
138
    }
139
    if (actcon == 1 && !instance_exists(obj_writer))
140
        
scr_nextact
scr_nextact

function
scr_nextact()
{ global.acting[0] = 0; global.acting[1] = 0; global.acting[2] = 0; global.actingsingle[global.currentactingchar] = 0; __minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]]; with (__minstance) { acting = 0; actcon = 0; actconsus = 0; actconral = 0; actconnoe = 0; } var singleactcomplete = 0; while (global.currentactingchar < 3) { global.currentactingchar++; if (global.currentactingchar < 3) { if (global.actingsingle[global.currentactingchar] == 1) { __minstance = global.monsterinstance[global.actingtarget[global.currentactingchar]]; if (global.char[global.currentactingchar] == 2) { with (__minstance) actconsus = 1; if (global.actingsimul[global.currentactingchar] == 0) singleactcomplete = 1; break; } if (global.char[global.currentactingchar] == 3) { with (__minstance) actconral = 1; if (global.actingsimul[global.currentactingchar] == 0) singleactcomplete = 1; break; } if (global.char[global.currentactingchar] == 4) { with (__minstance) actconnoe = 1; if (global.actingsimul[global.currentactingchar] == 0) singleactcomplete = 1; break; } } } } if (global.currentactingchar >= 3) { with (obj_monsterparent) { acting = 0; actingsus = 0; actingral = 0; actingnoe = 0; } global.currentactingchar = 0;
scr_attackphase();
} else if (!singleactcomplete) {
scr_act_simul();
} }
();
141
}
142
if (state == 3)
143
{
144
    hurttimer -= 1;
145
    if (hurttimer < 0)
146
    {
147
        state = 0;
148
    }
149
    else
150
    {
151
        if (global.monster[myself] == 0)
152
        {
153
            global.flag[51 last_monster_end_0] = 1;
154
            global.flag[52 last_monster_end_1] = 1;
155
            with (obj_elnina_rematch_enemy)
156
                
scr_monsterdefeat
scr_monsterdefeat

function
scr_monsterdefeat()
{ if (global.monster[myself] == 1) { global.monstergold[3] += global.monstergold[myself]; global.monsterexp[3] += global.monsterexp[myself]; global.monster[myself] = 0; if (global.flag[51 + myself] == 0) { global.flag[51 + myself] = 2; if (global.monsterhp[myself] <= 0) global.flag[51 + myself] = 1; } if (global.flag[51 + myself] == 1) { global.flag[40 violences] += 1; if (fatal == 1) global.flag[44 kills]++; } if (global.flag[51 + myself] == 2) global.flag[41 spares] += 1; if (global.flag[51 + myself] == 3) global.flag[42 pacifies] += 1; if (global.flag[51 + myself] == 5) global.flag[43 autosusie_violences] += 1; if (global.flag[51 + myself] == 6) { global.flag[45 freezes] += 1; global.monstergold[3] += 24; } if (
scr_monsterpop() == 0)
{ _amt_add = 0; _frozened = 0; _violenced = 0; _spared = 0; _pacified = 0; for (d_i = 0; d_i < 3; d_i += 1) { if (global.flag[51 + d_i] != 0) _amt_add += 1; if (global.flag[51 + d_i] == 1) _violenced += 1; if (global.flag[51 + d_i] == 2) _spared += 1; if (global.flag[51 + d_i] == 3) _pacified += 1; if (global.flag[51 + d_i] == 6) _frozened += 1; } if (_frozened > 0) global.flag[50 last_encounter_end] = 6; if (_pacified > 0) global.flag[50 last_encounter_end] = 3; if (_spared > 0) global.flag[50 last_encounter_end] = 2; if (_violenced > 0) global.flag[50 last_encounter_end] = 1; if (global.flag[50 last_encounter_end] == 6) global.flag[926 iceshocked_encounters]++; if (global.flag[54 encounter_pointer] != 0) { global.flag[global.flag[54 encounter_pointer]] = global.flag[50 last_encounter_end]; debug_message("=====Encounter Results====="); debug_message("encounter flag: global.flag[" + string(global.flag[54 encounter_pointer]) + "]=" + string(global.flag[50 last_encounter_end])); debug_message("======="); global.flag[54 encounter_pointer] = 0; } } event_user(11); } }
();
157
        }
158
        hurtshake += 1;
159
        if (hurtshake > 1)
160
        {
161
            if (shakex > 0)
162
                shakex -= 1;
163
            if (shakex < 0)
164
                shakex += 1;
165
            shakex = -shakex;
166
            hurtshake = 0;
167
        }
168
    }
169
}
170
171
enum e__VW
172
{
173
    XView,
174
    YView,
175
    WView,
176
    HView,
177
    Angle,
178
    HBorder,
179
    VBorder,
180
    HSpeed,
181
    VSpeed,
182
    Object,
183
    Visible,
184
    XPort,
185
    YPort,
186
    WPort,
187
    HPort,
188
    Camera,
189
    SurfaceID
190
}