Deltarune (Chapter 3) script viewer

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gml_Object_obj_knight_roaring2_CleanUp_0

(view raw script w/o annotations or w/e)
1
if (surface_exists(my_surface))
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    surface_free(my_surface);
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if (surface_exists(ball_surface))
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    surface_free(ball_surface);
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if (surface_exists(star_surface))
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    surface_free(star_surface);
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if (surface_exists(terrible_surface))
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    surface_free(terrible_surface);
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ds_list_destroy(bullet_list);
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sprite_delete(fakey_screen);
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sprite_delete(fakey_screen_2);
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with (obj_knight_enemy)
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{
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    image_alpha = 1;
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    siner2 = 0;
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    chargeupcon = 0;
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}
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snd_stop(snd_knight_stretch);
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snd_stop(snd_knight_roar);
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snd_stop(snd_stardrop);
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snd_stop(snd_knight_cut);
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with (obj_growtangle)
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    instance_destroy();