Deltarune (Chapter 3) script viewer

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gml_Object_obj_gameshow_ui_healthbox_Draw_0

(view raw script w/o annotations or w/e)
1
draw_sprite_ext(spr_gameshow_ui_window_50w_top, 0, x, y, 2, 2, 0, image_blend, 1);
2
draw_sprite_ext(spr_gameshow_ui_window_50w_mid, 0, x, y + 8, 2, 20, 0, image_blend, 1);
3
draw_sprite_ext(spr_gameshow_ui_window_50w_bottom, 0, x, y + 28, 2, 2, 0, image_blend, 1);
4
draw_sprite_ext(spr_gameshow_ui_windowed_healthbar, 0, x + 10, y + 8, 2, 2, 0, image_blend, 1);
5
draw_sprite_ext(spr_gameshow_ui_windowed_healthbar_full, 0, x + 14, y + 12, 2 * (global.boardhp / 100), 2, 0, image_blend, 1);