draw_sprite_ext(spr_gameshow_ui_window_50w_top, 0, x, y, 2, 2, 0, image_blend, 1); draw_sprite_ext(spr_gameshow_ui_window_50w_mid, 0, x, y + 8, 2, 20, 0, image_blend, 1); draw_sprite_ext(spr_gameshow_ui_window_50w_bottom, 0, x, y + 28, 2, 2, 0, image_blend, 1); draw_sprite_ext(spr_gameshow_ui_windowed_healthbar, 0, x + 10, y + 8, 2, 2, 0, image_blend, 1); draw_sprite_ext(spr_gameshow_ui_windowed_healthbar_full, 0, x + 14, y + 12, 2 * (global.boardhp / 100), 2, 0, image_blend, 1);