Deltarune (Chapter 3) script viewer

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gml_Object_obj_gameshow_swordroute_Alarm_0

related scripts: Alarm_0 • Create_0 • Draw_0 • Other_10 • Other_11 • Other_5 • Step_0 • Step_2

(view raw script w/o annotations or w/e)
1
debug_print("obj_gameshow_swordroute alarm 0 set off");
2
event_user(1);