|
1
|
if (scr_debugscr_debug
function scr_debug()
{
if (global.debug == 1)
return 1;
} ())
|
|
2
|
depth = -10;
|
|
3
|
timer = 0;
|
|
4
|
con = 0;
|
|
5
|
curtain = instance_create(236, 92, obj_trigger_interact);
|
|
6
|
curtain.sprite_index = spr_dw_changing_room_curtain_transparent;
|
|
7
|
curtain.visible = true;
|
|
8
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} (curtain);
|
|
9
|
scr_depthscr_depth
function scr_depth()
{
if (argument_count > 0)
{
with (argument0)
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
else
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
} (curtain);
|
|
10
|
curcon = 0;
|
|
11
|
curtainrod = scr_marker_extscr_marker_ext
function scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{
var thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
depth = arg8;
sprite_index = arg2;
image_speed = arg5;
image_xscale = arg3;
image_yscale = arg4;
image_index = arg6;
image_blend = arg7;
image_alpha = arg11;
if (arg9)
scr_depth();
}
if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker;
} (240, 100, spr_pxwhite, 12, 4, undefined, undefined, #C0A395, 97440);
|
|
12
|
curtainblock = instance_create(240, 206, obj_solidblocksized);
|
|
13
|
with (curtainblock)
|
|
14
|
{
|
|
15
|
image_xscale = 5;
|
|
16
|
image_yscale = 0.5;
|
|
17
|
}
|
|
18
|
watercooler = instance_create(320, 248, obj_trigger_interact);
|
|
19
|
watercooler.sprite_index = spr_watercooler;
|
|
20
|
watercooler.visible = true;
|
|
21
|
watercooler.extflag = "watercooler";
|
|
22
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} (watercooler);
|
|
23
|
scr_depthscr_depth
function scr_depth()
{
if (argument_count > 0)
{
with (argument0)
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
else
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
} (watercooler);
|
|
24
|
if (global.flag[1143 cooler_avoid_num] < 50)
|
|
25
|
{
|
|
26
|
global.flag[1143 cooler_avoid_num]++;
|
|
27
|
if (global.flag[1143 cooler_avoid_num] > 5)
|
|
28
|
global.flag[1143 cooler_avoid_num] = 5;
|
|
29
|
if (global.flag[1143 cooler_avoid_num] == 2)
|
|
30
|
watercooler.y += 10;
|
|
31
|
if (global.flag[1143 cooler_avoid_num] == 3)
|
|
32
|
watercooler.y += 30;
|
|
33
|
if (global.flag[1143 cooler_avoid_num] == 4)
|
|
34
|
watercooler.y += 60;
|
|
35
|
if (global.flag[1143 cooler_avoid_num] == 5)
|
|
36
|
{
|
|
37
|
watercooler.x = 254;
|
|
38
|
watercooler.y = 346;
|
|
39
|
scr_depthscr_depth
function scr_depth()
{
if (argument_count > 0)
{
with (argument0)
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
else
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
} (watercooler);
|
|
40
|
watercooler2 = instance_create(292, 316, obj_trigger_interact);
|
|
41
|
watercooler2.sprite_index = spr_watercooler;
|
|
42
|
watercooler2.visible = true;
|
|
43
|
watercooler2.extflag = "watercooler";
|
|
44
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} (watercooler2);
|
|
45
|
scr_depthscr_depth
function scr_depth()
{
if (argument_count > 0)
{
with (argument0)
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
else
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
} (watercooler2);
|
|
46
|
watercooler2 = instance_create(348, 316, obj_trigger_interact);
|
|
47
|
watercooler2.sprite_index = spr_watercooler;
|
|
48
|
watercooler2.visible = true;
|
|
49
|
watercooler2.extflag = "watercooler";
|
|
50
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} (watercooler2);
|
|
51
|
scr_depthscr_depth
function scr_depth()
{
if (argument_count > 0)
{
with (argument0)
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
else
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
} (watercooler2);
|
|
52
|
watercooler2 = instance_create(388, 346, obj_trigger_interact);
|
|
53
|
watercooler2.sprite_index = spr_watercooler;
|
|
54
|
watercooler2.visible = true;
|
|
55
|
watercooler2.extflag = "watercooler";
|
|
56
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} (watercooler2);
|
|
57
|
scr_depthscr_depth
function scr_depth()
{
if (argument_count > 0)
{
with (argument0)
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
else
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
} (watercooler2);
|
|
58
|
}
|
|
59
|
}
|
|
60
|
des = 0;
|
|
61
|
watercon = 0;
|
|
62
|
watertimer = 0;
|
|
63
|
watertrig = 0;
|
|
64
|
fakespikes = instance_create(160, 236, obj_trigger_interact);
|
|
65
|
fakespikes.sprite_index = spr_dw_teevie_watercooler_fakespikes;
|
|
66
|
fakespikes.visible = true;
|
|
67
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} (fakespikes);
|
|
68
|
scr_depthscr_depth
function scr_depth()
{
if (argument_count > 0)
{
with (argument0)
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
else
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
} (fakespikes);
|
|
69
|
spikecon = 0;
|
|
70
|
treasure = instance_create(80, 280, obj_trigger_interact);
|
|
71
|
treasure.sprite_index = spr_treasurebox;
|
|
72
|
treasure.visible = true;
|
|
73
|
treasure.issolid = true;
|
|
74
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} (treasure);
|
|
75
|
scr_depthscr_depth
function scr_depth()
{
if (argument_count > 0)
{
with (argument0)
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
else
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
} (treasure);
|
|
76
|
trcon = 0;
|
|
77
|
trtimer = 0;
|
|
78
|
watermarker = 0;
|
|
79
|
close = false;
|
|
80
|
itemid = 5;
|
|
81
|
itemtype = "item";
|
|
82
|
cleanup = 0;
|
|
83
|
encounterflag = 592;
|
|
84
|
if (global.flag[1143 cooler_avoid_num] == 50)
|
|
85
|
{
|
|
86
|
watercooler.x = 9999;
|
|
87
|
treasure2 = instance_create(treasure.x, treasure.y, obj_trigger_interact);
|
|
88
|
treasure2.sprite_index = spr_treasurebox;
|
|
89
|
treasure2.visible = true;
|
|
90
|
treasure2.issolid = true;
|
|
91
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} (treasure2);
|
|
92
|
scr_depthscr_depth
function scr_depth()
{
if (argument_count > 0)
{
with (argument0)
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
else
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
} (treasure2);
|
|
93
|
trcon2 = 0;
|
|
94
|
trtimer2 = 0;
|
|
95
|
watermarker = 0;
|
|
96
|
treasure.x = -9999;
|
|
97
|
watercon = 999;
|
|
98
|
trcon = 3;
|
|
99
|
if (global.flag[1145] == 2)
|
|
100
|
treasure2.image_index = 1;
|
|
101
|
}
|