Deltarune (Chapter 3) script viewer

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gml_Object_obj_dw_technical_difficulties_Draw_0

(view raw script w/o annotations or w/e)
1
if (con < 0)
2
    exit;
3
warp_timer++;
4
if ((warp_timer % 60) == 1)
5
{
6
    var _anim_time = 8;
7
    
scr_lerpvar
scr_lerpvar

function
scr_lerpvar()
{ if (argument_count < 6) ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar; } function scr_lerpvar_respect() { if (argument_count < 6) ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true; return ___lerpvar; }
("anim", 0, 5, _anim_time);
8
    scr_delay_var("anim", 0, _anim_time + 1);
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}
10
draw_sprite_ext(
scr_84_get_sprite
scr_84_get_sprite

function
scr_84_get_sprite(arg0)
{ return ds_map_find_value(global.chemg_sprite_map, arg0); }
("spr_dw_screen_technical_difficulties"), anim, camerax(), cameray(), 1, 1, 0, c_white, 1);