if (con < 0) exit; warp_timer++; if ((warp_timer % 60) == 1) { var _anim_time = 8; scr_lerpvar("anim", 0, 5, _anim_time); scr_delay_var("anim", 0, _anim_time + 1); } draw_sprite_ext(scr_84_get_sprite("spr_dw_screen_technical_difficulties"), anim, camerax(), cameray(), 1, 1, 0, c_white, 1);