Deltarune (Chapter 3) script viewer

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gml_Object_obj_dw_susiezilla_fire_Create_0

(view raw script w/o annotations or w/e)
1
flamecon = 1;
2
flamealph = 0.8;
3
thickness = 2;
4
wave_siner = 0;
5
flamesiner = 0;
6
flameya = view_hport[0] + sprite_get_height(spr_gameshow_stage_fire);
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wave_maxa = sprite_get_height(spr_gameshow_stage_fire);
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wave_maxb = sprite_get_height(spr_gameshow_stage_fire);
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base_y_pos = (view_hport[0] - sprite_get_height(spr_gameshow_stage_fire)) + 10;
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mysurface = surface_create(640, 160);
11
scr_lerpvar
scr_lerpvar

function
scr_lerpvar()
{ if (argument_count < 6) ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar; } function scr_lerpvar_respect() { if (argument_count < 6) ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true; return ___lerpvar; }
("flameya", flameya, base_y_pos, 15, 2, "out");