|
1
|
if (!is_active)
|
|
2
|
exit;
|
|
3
|
if (split_screen)
|
|
4
|
{
|
|
5
|
if (bg_sprite_left == -4 || bg_sprite_right == -4)
|
|
6
|
{
|
|
7
|
if (bg_surface == -4)
|
|
8
|
bg_surface = surface_create(camera_get_view_width(0), camera_get_view_height(0));
|
|
9
|
surface_set_target(bg_surface);
|
|
10
|
draw_set_color(c_black);
|
|
11
|
ossafe_fill_rectangle(camerax(), cameray(), view_wport[0], view_hport[0], false);
|
|
12
|
draw_set_color(c_white);
|
|
13
|
var x_offset = camerax();
|
|
14
|
var _xx_offset = 0;
|
|
15
|
draw_sprite_ext(spr_dw_snow_zone_bg_parallax_layer_1, 0, x_offset, y_offset + 20, 2, 2, 0, c_white, 1);
|
|
16
|
if (i_ex(obj_dw_snow_zone_parallax))
|
|
17
|
fountain_speed = obj_dw_snow_zone_parallax.fountain_speed;
|
|
18
|
else
|
|
19
|
fountain_speed += 0.1;
|
|
20
|
draw_sprite_ext(spr_dw_fountain_tall, fountain_speed, x_offset + 246, -120, 2, 2, 0, c_white, 1);
|
|
21
|
draw_sprite_ext(spr_dw_snow_zone_bg_parallax_layer_2_test, 0, x_offset - 189, y_offset + 20, 2, 2, 0, c_white, 1);
|
|
22
|
draw_sprite_ext(spr_dw_snow_zone_bg_parallax_layer_3_test, 0, x_offset + 250, y_offset, 2, 2, 0, c_white, 1);
|
|
23
|
draw_sprite_ext(spr_dw_snow_zone_bg_parallax_layer_4_test, 0, x_offset + 231, y_offset, 2, 2, 0, c_white, 1);
|
|
24
|
draw_sprite_ext(spr_dw_snow_zone_bg_fountain_hills, 0, x_offset - 289, y_offset - 110, 2, 2, 0, c_white, 1);
|
|
25
|
draw_sprite_ext(spr_dw_snow_zone_bg_parallax_layer_5_test, 0, x_offset - 449, y_offset - 180, 2, 2, 0, c_white, 1);
|
|
26
|
draw_sprite_ext(spr_dw_snow_zone_bg_parallax_layer_5_test, 0, x_offset + 191, y_offset - 180, 2, 2, 0, c_white, 1);
|
|
27
|
draw_set_color(c_black);
|
|
28
|
ossafe_fill_rectangle(camerax(), (cameray() + view_hport[0]) - 40, camerax() + room_width, cameray() + view_hport[0], 0);
|
|
29
|
draw_set_color(c_white);
|
|
30
|
draw_sprite_ext(spr_cc_fountainbg, fountain_speed, 2370 + _xx_offset, 0, 2, 2, 0, c_white, 1);
|
|
31
|
surface_reset_target();
|
|
32
|
bg_sprite_left = sprite_create_from_surface(bg_surface, 0, 0, view_wport[0] / 2, view_hport[0], false, true, 0, 0);
|
|
33
|
bg_sprite_right = sprite_create_from_surface(bg_surface, view_wport[0] / 2, 0, view_wport[0] / 2, view_hport[0], false, true, 0, 0);
|
|
34
|
surface_free(bg_surface);
|
|
35
|
}
|
|
36
|
if (bg_pos_offset != (view_wport[0] / 2))
|
|
37
|
bg_pos_offset = scr_movetowardsscr_movetowards
function scr_movetowards(arg0, arg1, arg2)
{
if (arg0 == arg1)
return arg0;
else if (arg0 > arg1)
return max(arg0 - arg2, arg1);
else
return min(arg0 + arg2, arg1);
}
function scr_obj_movetowards_obj(arg0, arg1, arg2 = 0, arg3 = 0)
{
scr_obj_movetowards_point(arg0.x + arg2, arg0.y + arg3, arg1);
}
function scr_obj_movetowards_point(arg0, arg1, arg2)
{
var _distance = point_distance(x, y, arg0, arg1);
if (arg2 >= _distance)
{
x = arg0;
y = arg1;
}
else
{
var _direction = point_direction(x, y, arg0, arg1);
x += lengthdir_x(arg2, _direction);
y += lengthdir_y(arg2, _direction);
}
} (bg_pos_offset, view_wport[0] / 2, 15);
|
|
38
|
draw_sprite_ext(bg_sprite_left, 0, camerax() - bg_pos_offset, cameray(), 1, 1, 0, c_white, 1);
|
|
39
|
draw_sprite_ext(bg_sprite_right, 0, camerax() + (view_wport[0] / 2) + bg_pos_offset, cameray(), 1, 1, 0, c_white, 1);
|
|
40
|
}
|
|
41
|
else
|
|
42
|
{
|
|
43
|
var x_offset = camerax();
|
|
44
|
var _xx_offset = 0;
|
|
45
|
draw_set_color(c_black);
|
|
46
|
ossafe_fill_rectangle(camerax(), cameray(), view_wport[0], view_hport[0], false);
|
|
47
|
draw_set_color(c_white);
|
|
48
|
draw_sprite_ext(spr_dw_snow_zone_bg_parallax_layer_1, 0, x_offset, y_offset + 20, 2, 2, 0, c_white, 1);
|
|
49
|
if (i_ex(obj_dw_snow_zone_parallax))
|
|
50
|
fountain_speed = obj_dw_snow_zone_parallax.fountain_speed;
|
|
51
|
else
|
|
52
|
fountain_speed += 0.1;
|
|
53
|
draw_sprite_ext(spr_dw_fountain_tall, fountain_speed, x_offset + 245, -120, 2, 2, 0, c_white, 1);
|
|
54
|
draw_sprite_ext(spr_dw_snow_zone_bg_parallax_layer_2_test, 0, x_offset - 189, y_offset + 20, 2, 2, 0, c_white, 1);
|
|
55
|
draw_sprite_ext(spr_dw_snow_zone_bg_parallax_layer_3_test, 0, x_offset + 249, y_offset, 2, 2, 0, c_white, 1);
|
|
56
|
draw_sprite_ext(spr_dw_snow_zone_bg_parallax_layer_4_test, 0, x_offset + 228, y_offset, 2, 2, 0, c_white, 1);
|
|
57
|
draw_sprite_ext(spr_dw_snow_zone_bg_fountain_hills, 0, x_offset - 292, y_offset - 110, 2, 2, 0, c_white, 1);
|
|
58
|
draw_sprite_ext(spr_dw_snow_zone_bg_parallax_layer_5_test, 0, x_offset - 452, y_offset - 180, 2, 2, 0, c_white, 1);
|
|
59
|
draw_sprite_ext(spr_dw_snow_zone_bg_parallax_layer_5_test, 0, x_offset + 188, y_offset - 180, 2, 2, 0, c_white, 1);
|
|
60
|
draw_set_color(c_black);
|
|
61
|
ossafe_fill_rectangle(camerax(), (cameray() + view_hport[0]) - 40, camerax() + room_width, cameray() + view_hport[0], 0);
|
|
62
|
draw_set_color(c_white);
|
|
63
|
draw_sprite_ext(spr_cc_fountainbg, fountain_speed, 2370 + _xx_offset, 0, 2, 2, 0, c_white, 1);
|
|
64
|
}
|