Deltarune (Chapter 3) script viewer

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gml_Object_obj_dw_rainbow_bg_Create_0

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1
rainbow_mode = false;
2
rainbow_alpha = 0;
3
text_alpha = 0;
4
_uniUV = shader_get_uniform(shd_rainbow, "u_uv");
5
_uniTime = shader_get_uniform(shd_rainbow, "u_time");
6
_uniSpeed = shader_get_uniform(shd_rainbow, "u_speed");
7
_time = 0;
8
_speed = 0.75;