Deltarune (Chapter 3) script viewer

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gml_Object_obj_dw_ch3_teevie_shooter_Create_0

(view raw script w/o annotations or w/e)
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shoot_sequence = false;
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shoot_sequence_timer = 0;
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current_screen_tile = -4;
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current_screen_sprite = 3996;
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screen_alpha = 1;
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screen_index = 0;
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tvwidth = 0;
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tvheight = 0;
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init = function(arg0, arg1, arg2)
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{
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    current_screen_tile = arg0;
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    tvwidth = arg2;
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    tvheight = arg1;
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    shoot_sequence = true;
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};