Deltarune (Chapter 3) script viewer

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gml_Object_obj_dw_ch3_teevie_floor_light_Alarm_0

(view raw script w/o annotations or w/e)
1
if (_is_paused)
2
    exit;
3
if (_is_active)
4
{
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    _is_active = false;
6
    turn_off();
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}
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else
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{
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    _is_active = true;
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    turn_on();
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}
13
alarm[0]
 = 30;
gml_Object_obj_dw_ch3_teevie_floor_light_Alarm_0.gml

if (_is_paused) exit; if (_is_active) { _is_active = false; turn_off(); } else { _is_active = true; turn_on(); } alarm[0]
 = 30;