Deltarune (Chapter 3) script viewer

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gml_Object_obj_dw_blue_starry_wall_Create_0

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bg_surface = -4;
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starry_wall_sprite = -4;
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bg_speed = -88;
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bg_speed_y = 1;
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star_anim = 0;
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star_anim_speed = 0.5;
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bg_speed = 1;
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bg_speed_y = 1;
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bg_speed_max = 3;
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bg_speed_y_max = 3;
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xadj = 0;
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yadj = 0;
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wall_dark = 9997923;
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wall_light = 8643752;
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clean_up = function()
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{
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    if (surface_exists(bg_surface))
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        surface_free(bg_surface);
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    if (sprite_exists(starry_wall_sprite))
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        sprite_delete(starry_wall_sprite);
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};