Deltarune (Chapter 3) script viewer

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gml_Object_obj_dustpile_Alarm_0

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1
if (bust == 0)
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{
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    var dustball = instance_create(x + 60, y + 20, obj_dustball);
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    dustball.depth = depth - 5;
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    alarm[0]
 = 10;
gml_Object_obj_dustpile_Alarm_0.gml

if (bust == 0) { var dustball = instance_create(x + 60, y + 20, obj_dustball); dustball.depth = depth - 5; alarm[0]
 = 10;
}
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}