1 | global.entrance = 23; |
2 | instance_create(0, 0, obj_persistentfadein); |
3 | event_user(7); |
4 | if (room == room_town_mid) |
5 | { |
6 | if (x > 1000 && x < 1140) |
7 | { |
8 | global.entrance = 22; |
9 | room_goto(room_lw_conbini ); |
10 | } |
11 | } |
12 | if (room == room_lw_conbini) |
13 | { |
14 | global.entrance = 22; |
15 | room_goto(room_town_mid ); |
16 | } |
17 | if (room == room_lw_police) |
18 | { |
19 | global.entrance = 22; |
20 | room_goto(room_town_south ); |
21 | } |
22 | if (room == room_castle_tutorial) |
23 | room_goto(room_shop_music); |