global.entrance = 23; instance_create(0, 0, obj_persistentfadein); event_user(7); if (room == room_town_mid) { if (x > 1000 && x < 1140) { global.entrance = 22; room_goto(room_lw_conbini); } } if (room == room_lw_conbini) { global.entrance = 22; room_goto(room_town_mid); } if (room == room_lw_police) { global.entrance = 22; room_goto(room_town_south); } if (room == room_castle_tutorial) room_goto(room_shop_music);