Deltarune (Chapter 3) script viewer

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gml_Object_obj_diagonal_bullet_manager_Create_0

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1
timer = 0;
2
con = 0;
3
damage = 1;
4
grazepoint = 2;
5
timepoints = 2;
6
inv = 0;
7
target = 4;
8
grazed = 0;
9
grazetimer = 0;
10
creatorid = -1;
11
creator = -1;
12
element = 0;
13
rate = 44;
14
verticalspeed = 6;
15
horizontalspeed = -5;
16
gapsize = 56;
17
bulletcount = 24;
18
timer = rate - 1;