Deltarune (Chapter 3) script viewer

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gml_Object_obj_confetti_overworld_Create_0

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speed = random_range(10, 30);
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friction = 2;
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fallspeed = -random_range(20, 30);
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siner = random(94.24777960769379);
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image_blend = choose(#5555FF, #55FF55, #FF5555, c_aqua, c_orange);
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version = 0;
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if (global.chapter == 3 && i_ex(obj_rouxls_ch3_enemy))
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{
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    version = 1;
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    speed = random_range(4, 8);
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    fallspeed = -random_range(15, 25);
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    image_blend = make_color_rgb(224, 224, 192);
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    image_index = irandom(5);
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}
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height = 1;
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airborne = true;
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destroyOnLand = false;
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falltime = 0;
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init = false;
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maxDepth = 800100;
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fallFriction = friction;
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miny = 320;
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maxy = 340;
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shadow = -4;
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image_xscale = 2;
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image_yscale = 2;
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topdrop = 0;
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bottomdrop = 0;
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shine_index = 0;
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lifetime = 30;
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preload = false;
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preload_speed = 0;
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fade = 0;
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start_depth = 100000;
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rearDepth = 1000100;