Deltarune (Chapter 3) script viewer

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gml_Object_obj_chefs_kris_Draw_0

(view raw script w/o annotations or w/e)
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var _x = x;
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var _y = y;
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if (throwing && image_index < 1)
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{
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    _x += 24;
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    _y += 40;
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}
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for (var i = 0; i < stack_height; i++)
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{
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    if (instance_exists(food[i]))
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    {
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        food[i].y = _y - 44 - (i * 12);
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        food[i].x = _x;
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        var _wobble = 1.125 + (2 * (stack_height / 6));
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        food[i].x += sin((t - (i * 2)) * 0.2) * ((i * _wobble) / 2);
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        food[i].depth = depth - i - 1;
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    }
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    else if (i == 0)
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    {
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        stack_height = 0;
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    }
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}
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draw_self();