Deltarune (Chapter 3) script viewer

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gml_Object_obj_chefs_firewhip_Create_0

(view raw script w/o annotations or w/e)
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length = 8;
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spacing = 14;
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delay = 1;
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fixate = -4;
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t = 0;
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f = 0.04;
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a = 160;
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for (var i = 0; i < length; i++)
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{
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    flame[i] = instance_create(x, y - (spacing * i), obj_chefs_fire);
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    flame[i].depth = -10;
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    flame[i].flamewhip = true;
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    if (i == 0)
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        flame[i].sprite_index = spr_tenna_grasp_chef_nose_1;
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    if (i == 1)
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        flame[i].sprite_index = spr_tenna_grasp_chef_nose_1;
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    if (i == 2)
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        flame[i].sprite_index = spr_tenna_grasp_chef_nose_2;
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    if (i == 3)
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        flame[i].sprite_index = spr_tenna_grasp_chef_nose_2;
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    if (i == 4)
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        flame[i].sprite_index = spr_tenna_grasp_chef_nose_3;
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    if (i == 5)
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        flame[i].sprite_index = spr_tenna_grasp_chef_nose_3;
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    if (i == 6)
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        flame[i].sprite_index = spr_tenna_grasp_chef_nose_4;
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    if (i == 7)
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        flame[i].sprite_index = spr_tenna_grasp_chef_nose_5;
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}