Deltarune (Chapter 3) script viewer

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gml_Object_obj_chefs_fireguest_Create_0

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1
t = 0;
2
image_speed = 2;
3
image_xscale = 2;
4
image_yscale = 2;
5
alarm[0]
 = 30;
gml_Object_obj_chefs_fireguest_Alarm_0.gml

image_xscale = choose(-2, 2); if (obj_chefs_kris.x < x) image_xscale = 2; else image_xscale = -2; sprite_index = spr_shadowman_leave; image_speed = 0; alarm[1]
 = 7;
alarm[0]
 = 23 + irandom(3);
with (instance_create(x - (image_xscale * 20), y - (image_yscale * 12), obj_chefs_fire)) { falling = 0; speed = 0; gravity = 0.125; gravity_direction = 270; hspeed = 0; vspeed = -1; }
6
amp = 120;
7
mode = 0;
8
depth = 10;
9
if (i_ex(obj_chefs_init))
10
    depth = obj_chefs_init.depth - 20;