Deltarune (Chapter 3) script viewer

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gml_Object_obj_chefs_customer_Create_0

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1
image_xscale = 2;
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image_yscale = 2;
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image_speed = 1;
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food_type = -1;
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foods_needed = 1;
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movetype = 0;
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t = 0;
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f = 0.04;
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a = 160;
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blink = 0;
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foods = 0;
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leaving = false;
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eating = 0;
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special = 0;
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side = 1;
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moves = 4;
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movespeed = 6;
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tenna = false;
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spriteset = 0;
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function set_spriteset(arg0)
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{
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    switch (arg0)
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    {
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        default:
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            exit;
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        case 0:
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            sprWalk = 3928;
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            sprEat = 4256;
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            sprLeave = 3131;
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            break;
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        case 1:
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            sprWalk = 3005;
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            sprEat = 3239;
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            sprLeave = 4414;
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            break;
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        case 2:
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            sprWalk = 1136;
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            sprEat = 2689;
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            sprLeave = 1085;
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            break;
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    }
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    spriteset = arg0;
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}
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set_spriteset(0);
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if (i_ex(obj_chefs_init))
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    depth = obj_chefs_init.depth - 20;
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specinit = 0;