image_xscale = 2; image_yscale = 2; image_speed = 1; food_type = -1; foods_needed = 1; movetype = 0; t = 0; f = 0.04; a = 160; blink = 0; foods = 0; leaving = false; eating = 0; special = 0; side = 1; moves = 4; movespeed = 6; tenna = false; spriteset = 0; function set_spriteset(arg0) { switch (arg0) { default: exit; case 0: sprWalk = 3928; sprEat = 4256; sprLeave = 3131; break; case 1: sprWalk = 3005; sprEat = 3239; sprLeave = 4414; break; case 2: sprWalk = 1136; sprEat = 2689; sprLeave = 1085; break; } spriteset = arg0; } set_spriteset(0); if (i_ex(obj_chefs_init)) depth = obj_chefs_init.depth - 20; specinit = 0;