Deltarune (Chapter 3) script viewer

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gml_Object_obj_ch3_PTB02_roaringknight_Create_0

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1
image_speed = 0;
2
siner = 0;
3
siner2 = 0;
4
aetimer = 0;
5
stopsiner2 = false;
6
state = 0;
7
image_xscale = 2;
8
image_yscale = 2;
9
after_image_dir = 1;
10
arm_pos = x + 43;
11
arm_scale = 2;
12
arm_reach_target_default = arm_pos;
13
arm_scale_target_default = arm_scale;
14
arm_reach_target = x - 100;
15
arm_scale_target = 24;
16
reach = false;
17
reach_timer = 0;
18
reach_speed = 1;
19
reach_retract = false;
20
reach_anim = 0;
21
reach_anim_speed = 0;
22
reach_anim_pause = false;
23
reach_sprite = 2548;
24
reach_interrupt = false;
25
susie_grab = false;
26
susie_grab_timer = 0;
27
susie_grab_x = 0;
28
susie_grab_y = 0;
29
susie_shake_timer = 0;
30
susie_shake_time = 2;
31
is_grabbed = false;
32
shake_offset = 0;
33
undyne_catch = false;
34
undyne_anim = 0;
35
undyne_hat = false;
36
undyne_hat_release = false;
37
move_speed = 4;
38
after_image_rate = 2;
39
eye_shine = false;
40
eye_shine_anim = 0;
41
draw_sword = false;
42
draw_timer = 0;
43
sword_active = false;
44
sword_appear = true;
45
sword_appear_timer = 0;
46
sword_flash = true;
47
y_base_pos = y + 152;
48
sword_alpha = 0;
49
alpha_siner = 0;
50
current_alpha = 0;
51
grab_hand = false;
52
hover_pause = false;
53
after_active = true;
54
static_timer = 0;
55
static_loaded = false;
56
static_fx_looping = false;
57
shakeamt = 0;
58
shaketimer = 0;
59
shaketype = 0;
60
shaketime = 1;
61
shakex = 0;
62
shakey = 0;
63
sword_draw_index = 0;
64
sword_draw_timer = 0;
65
sword_draw_timestamps = [2, 2, 2, 2, 2, 4, 2, 2];
66
battle_ready = false;