Deltarune (Chapter 3) script viewer

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gml_Object_obj_ch3_GSB03_Step_0

(view raw script w/o annotations or w/e)
1
if (con < 0)
2
    exit;
3
if (con == 0)
4
{
5
    con = 1;
6
    alarm[0]
 = 1;
gml_Object_obj_ch3_GSB03_Alarm_0.gml

con++;
7
    global.interact = 1;
8
    global.facing = 0;
9
}
10
if (con == 2)
11
{
12
    con = 3;
13
    cutscene_master = 
scr_cutscene_make
scr_cutscene_make

function
scr_cutscene_make()
{ _cutscene_master = instance_create(0, 0, obj_cutscene_master); _cutscene_master.master_object = id; return _cutscene_master; }
();
14
    
scr_maincharacters_actors
scr_maincharacters_actors

function
scr_maincharacters_actors()
{ actor_count = 0; kr = 0; kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index; kr_actor.depth = obj_mainchara.depth; with (obj_mainchara) visible = 0; for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++) { if (i_ex(global.cinstance[__jj])) { if (global.cinstance[__jj].name == "susie") { actor_count++; su = __jj + 1; su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index; su_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } if (global.cinstance[__jj].name == "ralsei") { actor_count++; ra = __jj + 1; ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index; ra_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } if (global.cinstance[__jj].name == "noelle") { actor_count++; no = __jj + 1; no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index; no_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } } } }
();
15
    te = actor_count + 1;
16
    te_actor = instance_create(camerax() + view_wport[0] + 420, cameray() + 274, obj_actor_tenna);
17
    
scr_actor_setup
scr_actor_setup

function
scr_actor_setup(arg0, arg1, arg2)
{ _actorid = arg0; _actorinstance = arg1; _actorname = arg2; obj_cutscene_master.actor_id[_actorid] = _actorinstance; obj_cutscene_master.actor_name[_actorid] = _actorname; with (_actorinstance) { number = arg0;
scr_set_facing_sprites(arg2);
} }
(te, te_actor, "tenna");
18
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(te);
19
    
c_autodepth
c_autodepth

function
c_autodepth(arg0)
{
c_cmd("autodepth", arg0, 0, 0, 0);
}
(0);
20
    
c_depth
c_depth

function
c_depth(arg0)
{
c_cmd("depth", arg0, 0, 0, 0);
}
(790000);
21
    te_actor.sprite_index = spr_tenna_pose_podium;
22
    te_actor.preset = 0;
23
    if (
scr_debug
scr_debug

function
scr_debug()
{ if (global.debug == 1) return 1; }
() && keyboard_check(ord("F")))
24
    {
25
        
scr_debug_print
scr_debug_print

function
scr_debug_print(arg0)
{ } function print_message(arg0) { } function debug_print(arg0) { } function scr_debug_clear_all() { }
("save/load enabled");
26
        saveload = true;
27
    }
28
    if (saveload)
29
    {
30
        scr_cutscene_save_objects(audience_cheer, funometer);
31
        scr_cutscene_save_song();
32
    }
33
}
34
if (con == 3 || 
scr_cutscene_loaded
scr_cutscene_loaded

function
scr_cutscene_loaded()
{ var __loadedState = 0; if (instance_exists(obj_cutscene_master)) { if (obj_cutscene_master.loadedState == 1) __loadedState = 1; } return __loadedState; }
())
35
{
36
    con = 4;
37
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
38
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("u");
39
    
c_setxy
c_setxy

function
c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
}
(84, 177);
40
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
41
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("u");
42
    
c_setxy
c_setxy

function
c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
}
(166, 164);
43
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(ra);
44
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("u");
45
    
c_setxy
c_setxy

function
c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
}
(250, 167);
46
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(60);
47
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("ralsei");
48
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
Face H* Finally...Delay 11 the game show is over!Wait for inputClose Message
"\\EH* Finally..^1. the game show is over!/%", "obj_ch3_GSB03_slash_Step_0_gml_64_0"
);
49
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
50
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(15);
51
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
52
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("r");
53
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(ra);
54
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_ralsei_pose);
55
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
56
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("r");
57
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("ralsei");
58
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
Face 1* Even if that concert was a bit ROCKy...Delay 11 playing music was fun!Wait for input
"\\E1* Even if that concert was a bit ROCKy..^1. playing music was fun!/", "obj_ch3_GSB03_slash_Step_0_gml_79_0"
);
59
    
c_facenext
c_facenext

function
c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
}
("susie", 21);
60
    
c_msgnextloc
c_msgnextloc

function
c_msgnextloc(arg0, arg1)
{ var str = arg0; var localized_string_id = arg1; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
}
(
Face L* Yeah,Delay 11 kinda makes me think...Wait for input
"\\EL* Yeah^1, kinda makes me think.../", "obj_ch3_GSB03_slash_Step_0_gml_81_0"
);
61
    
c_msgnextloc
c_msgnextloc

function
c_msgnextloc(arg0, arg1)
{ var str = arg0; var localized_string_id = arg1; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
}
(
Face 7* We should have our own band for REAL!Wait for inputClose Message
"\\E7* We should have our own band for REAL!/%", "obj_ch3_GSB03_slash_Step_0_gml_82_0"
);
62
    
c_talk
c_talk

function
c_talk()
{
c_cmd("talk", 0, 0, 0, 0);
}
();
63
    
c_wait_box
c_wait_box

function
c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
}
(2);
64
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
65
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("r");
66
    
c_wait_box
c_wait_box

function
c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
}
(3);
67
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
68
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_susie_pose);
69
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(ra);
70
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_ralsei_pose_look_left);
71
    
c_wait_talk
c_wait_talk

function
c_wait_talk()
{
c_cmd("waitdialoguer", 0, 0, 0, 0);
}
();
72
    
c_mus
c_mus

function
c_mus(arg0)
{
c_cmd("mus", arg0, 0, 0, 0);
}
("pause");
73
    c_sound_play(snd_crowd_crickets);
74
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(120);
75
    
c_mus
c_mus

function
c_mus(arg0)
{
c_cmd("mus", arg0, 0, 0, 0);
}
("resume");
76
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(ra);
77
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_ralsei_pose);
78
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("ralsei");
79
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
Face J* Okay!Wait for inputClose Message
"\\EJ* Okay!/%", "obj_ch3_GSB03_slash_Step_0_gml_106_0"
);
80
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
81
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
82
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("r");
83
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(ra);
84
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("r");
85
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
86
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("r");
87
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(te);
88
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_tenna_laugh_pose);
89
    c_sound_play(snd_wing);
90
    
c_var_lerp_instance
c_var_lerp_instance

function
c_var_lerp_instance()
{ if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} function c_lerp_var_instance() { if (argument_count >= 6)
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4);
} function c_lerpvar_instance() { if (argument_count >= 6)
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4);
}
(te_actor, "x", camerax() + view_wport[0] + 420, 433, 15, -1, "out");
91
    
c_tenna_preset
c_tenna_preset

function
c_tenna_preset(arg0)
{
c_cmd("tenna", "preset", arg0, 0, 0);
}
(2);
92
    
scr_funnytext_init
scr_funnytext_init

function
scr_funnytext_init()
{ global.writerobj[argument0] = obj_funnytext; global.writerobjx[argument0] = argument1; global.writerobjy[argument0] = argument2; global.writerimg[argument0] = argument3; global.writerobjsettinga[argument0] = argument4; global.writerobjsettingb[argument0] = argument5; } function scr_funnytext_init_sounds() { global.funnytext_sounds = [scr_funnytext_new_sound(snd_crowd_cheer_single, [spr_funnytext_fun_loop]), scr_funnytext_new_sound(snd_ftext_bounce, [spr_funnytext_big, spr_funnytext_physical_challenge, spr_funnytext_physical_challenges]), scr_funnytext_new_sound(snd_ftext_woodblock, [spr_funnytext_board, spr_funnytext_challenge]), scr_funnytext_new_sound(snd_ftext_prize, [spr_funnytext_bonus_round, spr_funnytext_word, spr_funnytext_hall_of_fame, spr_funnytext_amazing_01]), scr_funnytext_new_sound(snd_whip_crack_only, [spr_funnytext_breaking_news]), scr_funnytext_new_sound(snd_badexplosion, [spr_funnytext_flames]), scr_funnytext_new_sound(snd_ftext_enter, [spr_funnytext_fun_o_meter, spr_funnytext_special]), scr_funnytext_new_sound(snd_ftext_susiezilla, [spr_funnytext_susiezilla]), scr_funnytext_new_sound(snd_ftext_dark_fountain, [spr_funnytext_dark_fountain]), scr_funnytext_new_sound(snd_ftext_brother, [spr_funnytext_brother]), scr_funnytext_new_sound(snd_ftext_gunshot, [spr_funnytext_grand_prize, spr_funnytext_prizes, spr_funnytext_round, spr_funnytext_round_1, spr_funnytext_rounds, spr_funnytext_game_over, spr_funnytext_game, spr_funnytext_over]), scr_funnytext_new_sound(snd_ftext_names, [spr_funnytext_names]), scr_funnytext_new_sound(snd_ftext_toriel, [spr_funnytext_toriel]), scr_funnytext_new_sound(snd_ftext_vibraphones, [spr_funnytext_green_room, spr_funnytext_quizzes]), scr_funnytext_new_sound(snd_audience_aww, [spr_funnytext_love, spr_funnytext_lovely, spr_funnytext_lovers]), scr_funnytext_new_sound(snd_sparkle_glock, [spr_funnytext_star, spr_funnytext_stars]), scr_funnytext_new_sound(snd_locker, [spr_funnytext_stop]), scr_funnytext_new_sound(snd_splat, [spr_funnytext_tears]), scr_funnytext_new_sound(snd_carhonk, [spr_funnytext_win_big])]; } function scr_funnytext_get_sound(arg0) { if (!variable_global_exists("funnytext_sounds")) scr_funnytext_init_sounds(); var sound_file = -4; for (var i = 0; i < array_length(global.funnytext_sounds); i++) { var sprite_list = global.funnytext_sounds[i][1]; for (var j = 0; j < array_length(sprite_list); j++) { var sprite =
scr_84_get_sprite(sprite_list[j]);
if (arg0 != sprite) continue; sound_file = global.funnytext_sounds[i][0]; break; } if (sound_file != -4) break; } return sound_file; } function scr_funnytext_new_sound(arg0, arg1) { var sound_file = arg0; var sprite_list = []; for (var i = 0; i < array_length(arg1); i++) sprite_list[array_length(sprite_list)] = sprite_get_name(arg1[i]); var funnytext_sound = []; funnytext_sound[0] = sound_file; funnytext_sound[1] = sprite_list; return funnytext_sound; }
(0, 0, 0,
scr_84_get_sprite
scr_84_get_sprite

function
scr_84_get_sprite(arg0)
{ return ds_map_find_value(global.chemg_sprite_map, arg0); }
("spr_funnytext_board"), 0, 0);
93
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("tenna");
94
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
* Wow,Delay 11 folks!Delay 11 Looks like they've reached the end of our
FINAL 0!Delay 11Wait for inputClose Message
"* Wow^1, folks^1! Looks like they've reached the end of our&FINAL \\O0^1!/%", "obj_ch3_GSB03_slash_Step_0_gml_132_0"
);
95
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
96
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(15);
97
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(te);
98
    
c_autodepth
c_autodepth

function
c_autodepth(arg0)
{
c_cmd("autodepth", arg0, 0, 0, 0);
}
(0);
99
    
c_depth
c_depth

function
c_depth(arg0)
{
c_cmd("depth", arg0, 0, 0, 0);
}
(99000);
100
    
c_tenna_preset
c_tenna_preset

function
c_tenna_preset(arg0)
{
c_cmd("tenna", "preset", arg0, 0, 0);
}
(0);
101
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(te_actor, "image_xscale", -2);
102
    
c_tenna_sprite
c_tenna_sprite

function
c_tenna_sprite(arg0)
{
c_cmd("tenna", "sprite", arg0, 0, 0);
}
(spr_tenna_sad);
103
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("tenna");
104
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
* It's sad to say goodbye,Delay 11 but when you gotta go...Delay 11 you gotta go!Wait for input
"* It's sad to say goodbye^1, but when you gotta go..^1. you gotta go!/", "obj_ch3_GSB03_slash_Step_0_gml_148_0"
);
105
    
c_msgnextloc
c_msgnextloc

function
c_msgnextloc(arg0, arg1)
{ var str = arg0; var localized_string_id = arg1; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
}
(
* MIKE,Delay 11 roll the credits...!Wait for inputClose Message
"* MIKE^1, roll the credits...!/%", "obj_ch3_GSB03_slash_Step_0_gml_149_0"
);
106
    
c_talk
c_talk

function
c_talk()
{
c_cmd("talk", 0, 0, 0, 0);
}
();
107
    
c_wait_box
c_wait_box

function
c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
}
(1);
108
    
c_tenna_sprite
c_tenna_sprite

function
c_tenna_sprite(arg0)
{
c_cmd("tenna", "sprite", arg0, 0, 0);
}
(spr_tenna_sad_turned_b);
109
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(te_actor, "image_xscale", 2);
110
    
c_wait_talk
c_wait_talk

function
c_wait_talk()
{
c_cmd("waitdialoguer", 0, 0, 0, 0);
}
();
111
    
c_tenna_preset
c_tenna_preset

function
c_tenna_preset(arg0)
{
c_cmd("tenna", "preset", arg0, 0, 0);
}
(10);
112
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
113
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("d");
114
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
115
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("d");
116
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(ra);
117
    
c_autowalk
c_autowalk

function
c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
}
(0);
118
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_ralsei_wave_start);
119
    
c_flip
c_flip

function
c_flip(arg0)
{
c_cmd("flip", arg0, 0, 0, 0);
}
("x");
120
    
c_addxy
c_addxy

function
c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
}
(-8, 0);
121
    
c_imagespeed
c_imagespeed

function
c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
}
(0.2);
122
    
c_delaycmd
c_delaycmd

function
c_delaycmd(arg0, arg1, arg2)
{
c_cmd_x("delaycmd", arg0, arg1, arg2, 0, 0, 0);
}
(15, "sprite", spr_ralsei_wave_down);
123
    
c_mus2
c_mus2

function
c_mus2(arg0, arg1, arg2)
{
c_cmd("mus", arg0, arg1, arg2, 0);
}
("volume", 0, 15);
124
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(15);
125
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(id, "show_credits", true);
126
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(180);
127
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(id, "credits_stop", true);
128
    
c_mus
c_mus

function
c_mus(arg0)
{
c_cmd("mus", arg0, 0, 0, 0);
}
("free_all");
129
    
c_tenna_preset
c_tenna_preset

function
c_tenna_preset(arg0)
{
c_cmd("tenna", "preset", arg0, 0, 0);
}
(10);
130
    
c_tenna_sprite
c_tenna_sprite

function
c_tenna_sprite(arg0)
{
c_cmd("tenna", "sprite", arg0, 0, 0);
}
(spr_tenna_bulletin);
131
    
c_shakeobj
c_shakeobj

function
c_shakeobj()
{
c_cmd("shakeobj", 0, 0, 0, 0);
}
();
132
    c_sound_play(snd_whip_crack_only);
133
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
134
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("r");
135
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
136
    
c_halt
c_halt

function
c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
}
();
137
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_susie_shock_r);
138
    
c_shakeobj
c_shakeobj

function
c_shakeobj()
{
c_cmd("shakeobj", 0, 0, 0, 0);
}
();
139
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(ra);
140
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_ralsei_surprise_right);
141
    
c_flip
c_flip

function
c_flip(arg0)
{
c_cmd("flip", arg0, 0, 0, 0);
}
("x");
142
    
c_shakeobj
c_shakeobj

function
c_shakeobj()
{
c_cmd("shakeobj", 0, 0, 0, 0);
}
();
143
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gameshow_screen, "switch_game_screen_target", "round_complete_2");
144
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gameshow_screen, "screen_sub_state", "breaking");
145
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gameshow_screen, "switch_game_screen", true);
146
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(te_actor, "image_xscale", 2);
147
    
c_mus2
c_mus2

function
c_mus2(arg0, arg1, arg2)
{
c_cmd("mus", arg0, arg1, arg2, 0);
}
("initloop", "newscast.ogg", 0);
148
    
scr_funnytext_init
scr_funnytext_init

function
scr_funnytext_init()
{ global.writerobj[argument0] = obj_funnytext; global.writerobjx[argument0] = argument1; global.writerobjy[argument0] = argument2; global.writerimg[argument0] = argument3; global.writerobjsettinga[argument0] = argument4; global.writerobjsettingb[argument0] = argument5; } function scr_funnytext_init_sounds() { global.funnytext_sounds = [scr_funnytext_new_sound(snd_crowd_cheer_single, [spr_funnytext_fun_loop]), scr_funnytext_new_sound(snd_ftext_bounce, [spr_funnytext_big, spr_funnytext_physical_challenge, spr_funnytext_physical_challenges]), scr_funnytext_new_sound(snd_ftext_woodblock, [spr_funnytext_board, spr_funnytext_challenge]), scr_funnytext_new_sound(snd_ftext_prize, [spr_funnytext_bonus_round, spr_funnytext_word, spr_funnytext_hall_of_fame, spr_funnytext_amazing_01]), scr_funnytext_new_sound(snd_whip_crack_only, [spr_funnytext_breaking_news]), scr_funnytext_new_sound(snd_badexplosion, [spr_funnytext_flames]), scr_funnytext_new_sound(snd_ftext_enter, [spr_funnytext_fun_o_meter, spr_funnytext_special]), scr_funnytext_new_sound(snd_ftext_susiezilla, [spr_funnytext_susiezilla]), scr_funnytext_new_sound(snd_ftext_dark_fountain, [spr_funnytext_dark_fountain]), scr_funnytext_new_sound(snd_ftext_brother, [spr_funnytext_brother]), scr_funnytext_new_sound(snd_ftext_gunshot, [spr_funnytext_grand_prize, spr_funnytext_prizes, spr_funnytext_round, spr_funnytext_round_1, spr_funnytext_rounds, spr_funnytext_game_over, spr_funnytext_game, spr_funnytext_over]), scr_funnytext_new_sound(snd_ftext_names, [spr_funnytext_names]), scr_funnytext_new_sound(snd_ftext_toriel, [spr_funnytext_toriel]), scr_funnytext_new_sound(snd_ftext_vibraphones, [spr_funnytext_green_room, spr_funnytext_quizzes]), scr_funnytext_new_sound(snd_audience_aww, [spr_funnytext_love, spr_funnytext_lovely, spr_funnytext_lovers]), scr_funnytext_new_sound(snd_sparkle_glock, [spr_funnytext_star, spr_funnytext_stars]), scr_funnytext_new_sound(snd_locker, [spr_funnytext_stop]), scr_funnytext_new_sound(snd_splat, [spr_funnytext_tears]), scr_funnytext_new_sound(snd_carhonk, [spr_funnytext_win_big])]; } function scr_funnytext_get_sound(arg0) { if (!variable_global_exists("funnytext_sounds")) scr_funnytext_init_sounds(); var sound_file = -4; for (var i = 0; i < array_length(global.funnytext_sounds); i++) { var sprite_list = global.funnytext_sounds[i][1]; for (var j = 0; j < array_length(sprite_list); j++) { var sprite =
scr_84_get_sprite(sprite_list[j]);
if (arg0 != sprite) continue; sound_file = global.funnytext_sounds[i][0]; break; } if (sound_file != -4) break; } return sound_file; } function scr_funnytext_new_sound(arg0, arg1) { var sound_file = arg0; var sprite_list = []; for (var i = 0; i < array_length(arg1); i++) sprite_list[array_length(sprite_list)] = sprite_get_name(arg1[i]); var funnytext_sound = []; funnytext_sound[0] = sound_file; funnytext_sound[1] = sprite_list; return funnytext_sound; }
(1, -10, 0, 1223, 0, 0);
149
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("tenna");
150
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
* STOP!!!Delay 11 1!Delay 11Wait for inputClose Message
"* STOP!!^1! \\O1^1!/%", "obj_ch3_GSB03_slash_Step_0_gml_215_0"
);
151
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
152
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(15);
153
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("tenna");
154
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
* Due to your SPEED,Delay 11 viewer donations have been POURING IN...Wait for inputClose Message
"* Due to your SPEED^1, viewer donations have been POURING IN.../%", "obj_ch3_GSB03_slash_Step_0_gml_221_0"
);
155
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
156
    
c_tenna_sprite
c_tenna_sprite

function
c_tenna_sprite(arg0)
{
c_cmd("tenna", "sprite", arg0, 0, 0);
}
(spr_tenna_point_at_screen);
157
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(5);
158
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("tenna");
159
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
* And we have met the SPECIAL INCENTIVE!Wait for inputClose Message
"* And we have met the SPECIAL INCENTIVE!/%", "obj_ch3_GSB03_slash_Step_0_gml_232_0"
);
160
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
161
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(te_actor, "image_speed", 100);
162
    
c_tenna_sprite
c_tenna_sprite

function
c_tenna_sprite(arg0)
{
c_cmd("tenna", "sprite", arg0, 0, 0);
}
(spr_tenna_dance_cabbage);
163
    c_sound_play(snd_crowd_aah);
164
    
c_mus2
c_mus2

function
c_mus2(arg0, arg1, arg2)
{
c_cmd("mus", arg0, arg1, arg2, 0);
}
("initloop", "berdly_audience.ogg", 0);
165
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(audience_cheer, "audience_active", true);
166
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(audience_cheer, "audience_show", true);
167
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(120);
168
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("ralsei");
169
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
Face U* I...Delay 11 Incentive?Wait for inputClose Message
"\\EU* I..^1. Incentive?/%", "obj_ch3_GSB03_slash_Step_0_gml_250_0"
);
170
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
171
    
c_tenna_sprite
c_tenna_sprite

function
c_tenna_sprite(arg0)
{
c_cmd("tenna", "sprite", arg0, 0, 0);
}
(spr_tenna_point_left);
172
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(ra);
173
    
c_autowalk
c_autowalk

function
c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
}
(1);
174
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("d");
175
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
176
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("d");
177
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(te_actor, "image_xscale", 2);
178
    
scr_funnytext_init
scr_funnytext_init

function
scr_funnytext_init()
{ global.writerobj[argument0] = obj_funnytext; global.writerobjx[argument0] = argument1; global.writerobjy[argument0] = argument2; global.writerimg[argument0] = argument3; global.writerobjsettinga[argument0] = argument4; global.writerobjsettingb[argument0] = argument5; } function scr_funnytext_init_sounds() { global.funnytext_sounds = [scr_funnytext_new_sound(snd_crowd_cheer_single, [spr_funnytext_fun_loop]), scr_funnytext_new_sound(snd_ftext_bounce, [spr_funnytext_big, spr_funnytext_physical_challenge, spr_funnytext_physical_challenges]), scr_funnytext_new_sound(snd_ftext_woodblock, [spr_funnytext_board, spr_funnytext_challenge]), scr_funnytext_new_sound(snd_ftext_prize, [spr_funnytext_bonus_round, spr_funnytext_word, spr_funnytext_hall_of_fame, spr_funnytext_amazing_01]), scr_funnytext_new_sound(snd_whip_crack_only, [spr_funnytext_breaking_news]), scr_funnytext_new_sound(snd_badexplosion, [spr_funnytext_flames]), scr_funnytext_new_sound(snd_ftext_enter, [spr_funnytext_fun_o_meter, spr_funnytext_special]), scr_funnytext_new_sound(snd_ftext_susiezilla, [spr_funnytext_susiezilla]), scr_funnytext_new_sound(snd_ftext_dark_fountain, [spr_funnytext_dark_fountain]), scr_funnytext_new_sound(snd_ftext_brother, [spr_funnytext_brother]), scr_funnytext_new_sound(snd_ftext_gunshot, [spr_funnytext_grand_prize, spr_funnytext_prizes, spr_funnytext_round, spr_funnytext_round_1, spr_funnytext_rounds, spr_funnytext_game_over, spr_funnytext_game, spr_funnytext_over]), scr_funnytext_new_sound(snd_ftext_names, [spr_funnytext_names]), scr_funnytext_new_sound(snd_ftext_toriel, [spr_funnytext_toriel]), scr_funnytext_new_sound(snd_ftext_vibraphones, [spr_funnytext_green_room, spr_funnytext_quizzes]), scr_funnytext_new_sound(snd_audience_aww, [spr_funnytext_love, spr_funnytext_lovely, spr_funnytext_lovers]), scr_funnytext_new_sound(snd_sparkle_glock, [spr_funnytext_star, spr_funnytext_stars]), scr_funnytext_new_sound(snd_locker, [spr_funnytext_stop]), scr_funnytext_new_sound(snd_splat, [spr_funnytext_tears]), scr_funnytext_new_sound(snd_carhonk, [spr_funnytext_win_big])]; } function scr_funnytext_get_sound(arg0) { if (!variable_global_exists("funnytext_sounds")) scr_funnytext_init_sounds(); var sound_file = -4; for (var i = 0; i < array_length(global.funnytext_sounds); i++) { var sprite_list = global.funnytext_sounds[i][1]; for (var j = 0; j < array_length(sprite_list); j++) { var sprite =
scr_84_get_sprite(sprite_list[j]);
if (arg0 != sprite) continue; sound_file = global.funnytext_sounds[i][0]; break; } if (sound_file != -4) break; } return sound_file; } function scr_funnytext_new_sound(arg0, arg1) { var sound_file = arg0; var sprite_list = []; for (var i = 0; i < array_length(arg1); i++) sprite_list[array_length(sprite_list)] = sprite_get_name(arg1[i]); var funnytext_sound = []; funnytext_sound[0] = sound_file; funnytext_sound[1] = sprite_list; return funnytext_sound; }
(2, -10, -14,
scr_84_get_sprite
scr_84_get_sprite

function
scr_84_get_sprite(arg0)
{ return ds_map_find_value(global.chemg_sprite_map, arg0); }
("spr_funnytext_fun_o_meter"), 0, 0);
179
    var x_offset = (global.lang == "ja") ? -20 : 0;
180
    
c_var_lerp_instance
c_var_lerp_instance

function
c_var_lerp_instance()
{ if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} function c_lerp_var_instance() { if (argument_count >= 6)
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4);
} function c_lerpvar_instance() { if (argument_count >= 6)
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4);
}
(funometer, "x", 640, 569 + x_offset, 12, 2, "out");
181
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(funometer, "fun", 0.9);
182
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("tenna");
183
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
* YES!Delay 11 The 2
doesn't lie!Delay 11 The viewers' voices are in...!Wait for inputClose Message
"* YES^1! The \\O2&doesn't lie^1! The viewers' voices are in...!/%", "obj_ch3_GSB03_slash_Step_0_gml_271_0"
);
184
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
185
    
c_mus
c_mus

function
c_mus(arg0)
{
c_cmd("mus", arg0, 0, 0, 0);
}
("free_all");
186
    
scr_funnytext_init
scr_funnytext_init

function
scr_funnytext_init()
{ global.writerobj[argument0] = obj_funnytext; global.writerobjx[argument0] = argument1; global.writerobjy[argument0] = argument2; global.writerimg[argument0] = argument3; global.writerobjsettinga[argument0] = argument4; global.writerobjsettingb[argument0] = argument5; } function scr_funnytext_init_sounds() { global.funnytext_sounds = [scr_funnytext_new_sound(snd_crowd_cheer_single, [spr_funnytext_fun_loop]), scr_funnytext_new_sound(snd_ftext_bounce, [spr_funnytext_big, spr_funnytext_physical_challenge, spr_funnytext_physical_challenges]), scr_funnytext_new_sound(snd_ftext_woodblock, [spr_funnytext_board, spr_funnytext_challenge]), scr_funnytext_new_sound(snd_ftext_prize, [spr_funnytext_bonus_round, spr_funnytext_word, spr_funnytext_hall_of_fame, spr_funnytext_amazing_01]), scr_funnytext_new_sound(snd_whip_crack_only, [spr_funnytext_breaking_news]), scr_funnytext_new_sound(snd_badexplosion, [spr_funnytext_flames]), scr_funnytext_new_sound(snd_ftext_enter, [spr_funnytext_fun_o_meter, spr_funnytext_special]), scr_funnytext_new_sound(snd_ftext_susiezilla, [spr_funnytext_susiezilla]), scr_funnytext_new_sound(snd_ftext_dark_fountain, [spr_funnytext_dark_fountain]), scr_funnytext_new_sound(snd_ftext_brother, [spr_funnytext_brother]), scr_funnytext_new_sound(snd_ftext_gunshot, [spr_funnytext_grand_prize, spr_funnytext_prizes, spr_funnytext_round, spr_funnytext_round_1, spr_funnytext_rounds, spr_funnytext_game_over, spr_funnytext_game, spr_funnytext_over]), scr_funnytext_new_sound(snd_ftext_names, [spr_funnytext_names]), scr_funnytext_new_sound(snd_ftext_toriel, [spr_funnytext_toriel]), scr_funnytext_new_sound(snd_ftext_vibraphones, [spr_funnytext_green_room, spr_funnytext_quizzes]), scr_funnytext_new_sound(snd_audience_aww, [spr_funnytext_love, spr_funnytext_lovely, spr_funnytext_lovers]), scr_funnytext_new_sound(snd_sparkle_glock, [spr_funnytext_star, spr_funnytext_stars]), scr_funnytext_new_sound(snd_locker, [spr_funnytext_stop]), scr_funnytext_new_sound(snd_splat, [spr_funnytext_tears]), scr_funnytext_new_sound(snd_carhonk, [spr_funnytext_win_big])]; } function scr_funnytext_get_sound(arg0) { if (!variable_global_exists("funnytext_sounds")) scr_funnytext_init_sounds(); var sound_file = -4; for (var i = 0; i < array_length(global.funnytext_sounds); i++) { var sprite_list = global.funnytext_sounds[i][1]; for (var j = 0; j < array_length(sprite_list); j++) { var sprite =
scr_84_get_sprite(sprite_list[j]);
if (arg0 != sprite) continue; sound_file = global.funnytext_sounds[i][0]; break; } if (sound_file != -4) break; } return sound_file; } function scr_funnytext_new_sound(arg0, arg1) { var sound_file = arg0; var sprite_list = []; for (var i = 0; i < array_length(arg1); i++) sprite_list[array_length(sprite_list)] = sprite_get_name(arg1[i]); var funnytext_sound = []; funnytext_sound[0] = sound_file; funnytext_sound[1] = sprite_list; return funnytext_sound; }
(3, -10, -14, 4487, 0, 0);
187
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("tenna");
188
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
* You've qualified for...Wait for input
"* You've qualified for.../", "obj_ch3_GSB03_slash_Step_0_gml_278_0"
);
189
    
c_msgnextloc
c_msgnextloc

function
c_msgnextloc(arg0, arg1)
{ var str = arg0; var localized_string_id = arg1; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
}
(
* The 3!Delay 11!!Wait for inputClose Message
"* The \\O3^1!!!/%", "obj_ch3_GSB03_slash_Step_0_gml_279_0"
);
190
    
c_talk
c_talk

function
c_talk()
{
c_cmd("talk", 0, 0, 0, 0);
}
();
191
    
c_wait_box
c_wait_box

function
c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
}
(1);
192
    
c_tenna_preset
c_tenna_preset

function
c_tenna_preset(arg0)
{
c_cmd("tenna", "preset", arg0, 0, 0);
}
(8);
193
    
c_tenna_sprite
c_tenna_sprite

function
c_tenna_sprite(arg0)
{
c_cmd("tenna", "sprite", arg0, 0, 0);
}
(spr_tenna_laugh_pose);
194
    
c_wait_box
c_wait_box

function
c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
}
(2);
195
    c_var_lerp_to_instance(te_actor, "x", 493, 15, -1, "out");
196
    
c_tenna_preset
c_tenna_preset

function
c_tenna_preset(arg0)
{
c_cmd("tenna", "preset", arg0, 0, 0);
}
(31);
197
    
c_tenna_sprite
c_tenna_sprite

function
c_tenna_sprite(arg0)
{
c_cmd("tenna", "sprite", arg0, 0, 0);
}
(spr_tenna_hooray_armsup);
198
    
c_wait_talk
c_wait_talk

function
c_wait_talk()
{
c_cmd("waitdialoguer", 0, 0, 0, 0);
}
();
199
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gameshow_screen, "screen_sub_state", "bonus_board");
200
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
201
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("u");
202
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
203
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("u");
204
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(ra);
205
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("u");
206
    c_sound_play(snd_applause);
207
    
c_mus
c_mus

function
c_mus(arg0)
{
c_cmd("mus", arg0, 0, 0, 0);
}
("free_all");
208
    
c_mus2
c_mus2

function
c_mus2(arg0, arg1, arg2)
{
c_cmd("mus", arg0, arg1, arg2, 0);
}
("initloop", "nes_intro_extended_part2.ogg", 0);
209
    
c_mus2
c_mus2

function
c_mus2(arg0, arg1, arg2)
{
c_cmd("mus", arg0, arg1, arg2, 0);
}
("volume", 0.7, 0);
210
    
c_mus2
c_mus2

function
c_mus2(arg0, arg1, arg2)
{
c_cmd("mus", arg0, arg1, arg2, 0);
}
("pitch", 1.2, 0);
211
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(60);
212
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(ra);
213
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("ralseiunhappy");
214
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("r");
215
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("ralsei");
216
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
Face L* Err...Delay 11 there's ANOTHER round...?Wait for input
"\\EL* Err..^1. there's ANOTHER round...?/", "obj_ch3_GSB03_slash_Step_0_gml_323_0"
);
217
    
c_facenext
c_facenext

function
c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
}
("susie", "2");
218
    
c_msgnextloc
c_msgnextloc

function
c_msgnextloc(arg0, arg1)
{ var str = arg0; var localized_string_id = arg1; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
}
(
Face 2* I mean,Delay 11 yeah,Delay 11 it was FUN,Delay 11 but...Wait for input
"\\E2* I mean^1, yeah^1, it was FUN^1, but.../", "obj_ch3_GSB03_slash_Step_0_gml_325_0"
);
219
    
c_msgnextloc
c_msgnextloc

function
c_msgnextloc(arg0, arg1)
{ var str = arg0; var localized_string_id = arg1; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
}
(
Face K* We do kinda have an adventure to get back to...Wait for input
"\\EK* We do kinda have an adventure to get back to.../", "obj_ch3_GSB03_slash_Step_0_gml_339_0"
);
220
    
c_facenext
c_facenext

function
c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
}
("ralsei", "K");
221
    
c_msgnextloc
c_msgnextloc

function
c_msgnextloc(arg0, arg1)
{ var str = arg0; var localized_string_id = arg1; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
}
(
Face K* The DARK FOUNTAIN still needs to be sealed,Delay 11 too...Wait for input
"\\EK* The DARK FOUNTAIN still needs to be sealed^1, too.../", "obj_ch3_GSB03_slash_Step_0_gml_341_0"
);
222
    
c_facenext
c_facenext

function
c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
}
("susie", 3);
223
    
c_msgnextloc
c_msgnextloc

function
c_msgnextloc(arg0, arg1)
{ var str = arg0; var localized_string_id = arg1; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
}
(
Face 3* Yeah,Delay 11 can we,Delay 11 uh,Delay 11 just pass? On the bonus round...?Wait for inputClose Message
"\\E3* Yeah^1, can we^1, uh^1, just pass? On the bonus round...?/%", "obj_ch3_GSB03_slash_Step_0_gml_331_0"
);
224
    
c_talk
c_talk

function
c_talk()
{
c_cmd("talk", 0, 0, 0, 0);
}
();
225
    
c_wait_box
c_wait_box

function
c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
}
(2);
226
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
227
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("r");
228
    
c_wait_box
c_wait_box

function
c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
}
(3);
229
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
230
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("susieunhappy");
231
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("d");
232
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
233
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("r");
234
    
c_wait_box
c_wait_box

function
c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
}
(5);
235
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(ra);
236
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("ralseiunhappy");
237
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("r");
238
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
239
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("r");
240
    
c_tenna_preset
c_tenna_preset

function
c_tenna_preset(arg0)
{
c_cmd("tenna", "preset", arg0, 0, 0);
}
(0);
241
    
c_wait_talk
c_wait_talk

function
c_wait_talk()
{
c_cmd("waitdialoguer", 0, 0, 0, 0);
}
();
242
    
c_mus
c_mus

function
c_mus(arg0)
{
c_cmd("mus", arg0, 0, 0, 0);
}
("free_all");
243
    
c_tenna_preset
c_tenna_preset

function
c_tenna_preset(arg0)
{
c_cmd("tenna", "preset", arg0, 0, 0);
}
(-1);
244
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(te);
245
    
c_autowalk
c_autowalk

function
c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
}
(0);
246
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_tenna_armsup_annoyed);
247
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(te_actor, "image_speed", 0.2);
248
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(audience_cheer, "audience_pause", true);
249
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("tenna");
250
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
* Pass? P...Delay 11 Pass?Wait for inputClose Message
"* Pass? P..^1. Pass?/%", "obj_ch3_GSB03_slash_Step_0_gml_375_0"
);
251
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
252
    c_var_lerp_to_instance(te_actor, "x", 433, 15, -1, "out");
253
    
c_tenna_sprite
c_tenna_sprite

function
c_tenna_sprite(arg0)
{
c_cmd("tenna", "sprite", arg0, 0, 0);
}
(spr_tenna_hurt);
254
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("tenna");
255
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
* You mean...Delay 11 STOP PLAYING!?Wait for input
"* You mean..^1. STOP PLAYING!?/", "obj_ch3_GSB03_slash_Step_0_gml_384_0"
);
256
    
c_facenext
c_facenext

function
c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
}
("susie", 1);
257
    
c_msgnextloc
c_msgnextloc

function
c_msgnextloc(arg0, arg1)
{ var str = arg0; var localized_string_id = arg1; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
}
(
Face 1* Yeah.Wait for inputClose Message
"\\E1* Yeah./%", "obj_ch3_GSB03_slash_Step_0_gml_386_0"
);
258
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
259
    
c_tenna_preset
c_tenna_preset

function
c_tenna_preset(arg0)
{
c_cmd("tenna", "preset", arg0, 0, 0);
}
(7);
260
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(funometer, "fun", 0.8);
261
    
c_var_lerp_instance
c_var_lerp_instance

function
c_var_lerp_instance()
{ if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} function c_lerp_var_instance() { if (argument_count >= 6)
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4);
} function c_lerpvar_instance() { if (argument_count >= 6)
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4);
}
(te_actor, "image_yscale", 2, 1.5, 15, -1, "out");
262
    
c_var_lerp_instance
c_var_lerp_instance

function
c_var_lerp_instance()
{ if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} function c_lerp_var_instance() { if (argument_count >= 6)
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4);
} function c_lerpvar_instance() { if (argument_count >= 6)
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4);
}
(te_actor, "image_xscale", 2, 1.5, 15, -1, "out");
263
    
c_mus2
c_mus2

function
c_mus2(arg0, arg1, arg2)
{
c_cmd("mus", arg0, arg1, arg2, 0);
}
("initloop", "ch3_tvtime.ogg", 0);
264
    
c_mus2
c_mus2

function
c_mus2(arg0, arg1, arg2)
{
c_cmd("mus", arg0, arg1, arg2, 0);
}
("pitch", 0.5, 15);
265
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("tenna");
266
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
* Well...Delay 11 I mean...Delay 11 If you want to!Wait for inputClose Message
"* Well..^1. I mean..^1. If you want to!/%", "obj_ch3_GSB03_slash_Step_0_gml_402_0"
);
267
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
268
    c_snd_play(snd_splat);
269
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gameshow_screen, "cancelled", true);
270
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(audience_cheer, "audience_hide_slow", true);
271
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(te);
272
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_tenna_sad_turned_a);
273
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(funometer, "fun", 0.75);
274
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("tenna");
275
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
* I mean,Delay 11 it was just gonna be a special board,Delay 11 but...Delay 11 alright!Wait for inputClose Message
"* I mean^1, it was just gonna be a special board^1, but..^1. alright!/%", "obj_ch3_GSB03_slash_Step_0_gml_416_0"
);
276
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
277
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_tenna_sad_turned_b);
278
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(funometer, "fun", 0.7);
279
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("tenna");
280
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
* Mike!Delay 11 Tear down the board!Delay 11 Tear down the set!Wait for inputClose Message
"* Mike^1! Tear down the board^1! Tear down the set!/%", "obj_ch3_GSB03_slash_Step_0_gml_425_0"
);
281
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
282
    
c_tenna_preset
c_tenna_preset

function
c_tenna_preset(arg0)
{
c_cmd("tenna", "preset", arg0, 0, 0);
}
(20);
283
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(funometer, "fun", 0.65);
284
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("tenna");
285
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
* Tear down my house!!Delay 11 Tear down my kids!!Wait for inputClose Message
"* Tear down my house!^1! Tear down my kids!!/%", "obj_ch3_GSB03_slash_Step_0_gml_434_0"
);
286
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
287
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(te);
288
    
c_tenna_preset
c_tenna_preset

function
c_tenna_preset(arg0)
{
c_cmd("tenna", "preset", arg0, 0, 0);
}
(0);
289
    
c_tenna_sprite
c_tenna_sprite

function
c_tenna_sprite(arg0)
{
c_cmd("tenna", "sprite", arg0, 0, 0);
}
(spr_tenna_point_droop);
290
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(te_actor, "xscale", 1.5);
291
    
c_shakeobj
c_shakeobj

function
c_shakeobj()
{
c_cmd("shakeobj", 0, 0, 0, 0);
}
();
292
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(funometer, "fun", 0.6);
293
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("tenna");
294
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
* Audience...Delay 11 you're gonna have to go home!Wait for inputClose Message
"* Audience..^1. you're gonna have to go home!/%", "obj_ch3_GSB03_slash_Step_0_gml_447_0"
);
295
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
296
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_tenna_hooray);
297
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(te_actor, "image_index", 1);
298
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(te_actor, "image_speed", 0);
299
    
c_shakeobj
c_shakeobj

function
c_shakeobj()
{
c_cmd("shakeobj", 0, 0, 0, 0);
}
();
300
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(funometer, "fun", 0.5);
301
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("tenna");
302
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
* Please...Delay 11 (sniff) make sure to check out our gift shop (sniff)...Wait for inputClose Message
"* Please..^1. (sniff) make sure to check out our gift shop (sniff).../%", "obj_ch3_GSB03_slash_Step_0_gml_459_0"
);
303
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
304
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(te);
305
    c_var_lerp_to_instance(te_actor, "image_yscale", 1, 15, -1, "out");
306
    c_var_lerp_to_instance(te_actor, "image_xscale", 1, 15, -1, "out");
307
    
c_tenna_preset
c_tenna_preset

function
c_tenna_preset(arg0)
{
c_cmd("tenna", "preset", arg0, 0, 0);
}
(8);
308
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(funometer, "fun", 0.4);
309
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(te_actor, "image_index", 0);
310
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("tenna");
311
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
* (sniff) It's got...Delay 11 (sniff) funny whirligigs...Wait for inputClose Message
"* (sniff) It's got..^1. (sniff) funny whirligigs.../%", "obj_ch3_GSB03_slash_Step_0_gml_472_0"
);
312
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
313
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(60);
314
    
c_mus
c_mus

function
c_mus(arg0)
{
c_cmd("mus", arg0, 0, 0, 0);
}
("pause");
315
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("ralsei");
316
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
Face Q* Umm,Delay 11 Tenna,Delay 11 we're sorry to depress you,Delay 11 but...Wait for input
"\\EQ* Umm^1, Tenna^1, we're sorry to depress you^1, but.../", "obj_ch3_GSB03_slash_Step_0_gml_493_0"
);
317
    
c_facenext
c_facenext

function
c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
}
("susie", "D");
318
    
c_msgnextloc
c_msgnextloc

function
c_msgnextloc(arg0, arg1)
{ var str = arg0; var localized_string_id = arg1; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
}
(
Face D* Look...Delay 11 uh.Wait for input
"\\ED* Look..^1. uh./", "obj_ch3_GSB03_slash_Step_0_gml_495_0"
);
319
    
c_msgnextloc
c_msgnextloc

function
c_msgnextloc(arg0, arg1)
{ var str = arg0; var localized_string_id = arg1; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
}
(
Face S* I guess if you REALLY want us to play it...Wait for inputClose Message
"\\ES* I guess if you REALLY want us to play it.../%", "obj_ch3_GSB03_slash_Step_0_gml_496_0"
);
320
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
321
    c_saveload_s(saveload);
322
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(te);
323
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(te_actor, "image_index", 1);
324
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("tenna");
325
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
* (sniff) ...Delay 11 you'll play?Wait for input
"* (sniff) ..^1. you'll play?/", "obj_ch3_GSB03_slash_Step_0_gml_499_0"
);
326
    
c_facenext
c_facenext

function
c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
}
("susie", "S");
327
    
c_msgnextloc
c_msgnextloc

function
c_msgnextloc(arg0, arg1)
{ var str = arg0; var localized_string_id = arg1; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
}
(
Face S* Maybe just for a little bit?Wait for inputClose Message
"\\ES* Maybe just for a little bit?/%", "obj_ch3_GSB03_slash_Step_0_gml_501_0"
);
328
    
c_talk
c_talk

function
c_talk()
{
c_cmd("talk", 0, 0, 0, 0);
}
();
329
    
c_wait_box
c_wait_box

function
c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
}
(2);
330
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
331
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("d");
332
    
c_wait_talk
c_wait_talk

function
c_wait_talk()
{
c_cmd("waitdialoguer", 0, 0, 0, 0);
}
();
333
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(15);
334
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
335
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("r");
336
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gameshow_screen, "screen_state", "bonus_confirmed");
337
    
c_mus
c_mus

function
c_mus(arg0)
{
c_cmd("mus", arg0, 0, 0, 0);
}
("resume");
338
    
c_mus2
c_mus2

function
c_mus2(arg0, arg1, arg2)
{
c_cmd("mus", arg0, arg1, arg2, 0);
}
("pitch", 1.5, 15);
339
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(te);
340
    
c_tenna_preset
c_tenna_preset

function
c_tenna_preset(arg0)
{
c_cmd("tenna", "preset", arg0, 0, 0);
}
(0);
341
    
c_tenna_sprite
c_tenna_sprite

function
c_tenna_sprite(arg0)
{
c_cmd("tenna", "sprite", arg0, 0, 0);
}
(spr_tenna_hooray_armsup);
342
    c_var_lerp_to_instance(te_actor, "image_yscale", 2, 15, -1, "out");
343
    c_var_lerp_to_instance(te_actor, "image_xscale", 2, 15, -1, "out");
344
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(funometer, "fun", 1);
345
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(15);
346
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(te_actor, "image_yscale", 2);
347
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(te_actor, "image_xscale", 2);
348
    
c_tenna_preset
c_tenna_preset

function
c_tenna_preset(arg0)
{
c_cmd("tenna", "preset", arg0, 0, 0);
}
(4);
349
    
c_tenna_sprite
c_tenna_sprite

function
c_tenna_sprite(arg0)
{
c_cmd("tenna", "sprite", arg0, 0, 0);
}
(spr_tenna_hooray_armsup);
350
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("tenna");
351
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
* MARVELOUS!!!Delay 11 Mike,Delay 11 rebuild the set!!Delay 11 Rebuild my kids!!Wait for inputClose Message
"* MARVELOUS!!^1! Mike^1, rebuild the set!^1! Rebuild my kids!!/%", "obj_ch3_GSB03_slash_Step_0_gml_540_0"
);
352
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
353
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(te);
354
    
c_tenna_sprite
c_tenna_sprite

function
c_tenna_sprite(arg0)
{
c_cmd("tenna", "sprite", arg0, 0, 0);
}
(spr_tenna_point_left);
355
    
c_tenna_preset
c_tenna_preset

function
c_tenna_preset(arg0)
{
c_cmd("tenna", "preset", arg0, 0, 0);
}
(18);
356
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("tenna");
357
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
* We are gonna have a GREAT show for you folks!!Delay 11 The best ever!!Wait for input
"* We are gonna have a GREAT show for you folks!^1! The best ever!!/", "obj_ch3_GSB03_slash_Step_0_gml_552_0"
);
358
    
c_facenext
c_facenext

function
c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
}
("ralsei", "K");
359
    
c_msgnextloc
c_msgnextloc

function
c_msgnextloc(arg0, arg1)
{ var str = arg0; var localized_string_id = arg1; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
}
(
Face K* Can we change Susie's name yet?Wait for input
"\\EK* Can we change Susie's name yet?/", "obj_ch3_GSB03_slash_Step_0_gml_554_0"
);
360
    
c_facenext
c_facenext

function
c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
}
("tenna", 0);
361
    
c_msgnextloc
c_msgnextloc

function
c_msgnextloc(arg0, arg1)
{ var str = arg0; var localized_string_id = arg1; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
}
(
* No!!Delay 11 And now a WORM from our sponsors!!!Wait for inputClose Message
"* No!^1! And now a WORM from our sponsors!!!/%", "obj_ch3_GSB03_slash_Step_0_gml_561_0"
);
362
    
c_talk
c_talk

function
c_talk()
{
c_cmd("talk", 0, 0, 0, 0);
}
();
363
    
c_wait_box
c_wait_box

function
c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
}
(4);
364
    c_sound_play(snd_jump);
365
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(te_actor, "bounce", 1);
366
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(te_actor, "image_speed", 0);
367
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(te_actor, "sprite_index", spr_tenna_attack);
368
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(te_actor, "image_index", 0);
369
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(te_actor, "hspeed", 0);
370
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(te_actor, "friction", 0);
371
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(te);
372
    
c_autodepth
c_autodepth

function
c_autodepth(arg0)
{
c_cmd("autodepth", arg0, 0, 0, 0);
}
(0);
373
    
c_depth
c_depth

function
c_depth(arg0)
{
c_cmd("depth", arg0, 0, 0, 0);
}
(80000);
374
    
c_jump
c_jump

function
c_jump(arg0, arg1, arg2, arg3)
{
c_cmd("jump", arg0, arg1, arg2, arg3);
}
(((camerax() + (view_wport[0] / 2)) - 10) + 10, cameray() + 300, 80, 15);
375
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
376
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("d");
377
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
378
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("d");
379
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(ra);
380
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("d");
381
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(15);
382
    
c_tenna_preset
c_tenna_preset

function
c_tenna_preset(arg0)
{
c_cmd("tenna", "preset", arg0, 0, 0);
}
(0);
383
    
c_tenna_sprite
c_tenna_sprite

function
c_tenna_sprite(arg0)
{
c_cmd("tenna", "sprite", arg0, 0, 0);
}
(spr_tenna_point_at_screen);
384
    
c_wait_talk
c_wait_talk

function
c_wait_talk()
{
c_cmd("waitdialoguer", 0, 0, 0, 0);
}
();
385
    
c_mus
c_mus

function
c_mus(arg0)
{
c_cmd("mus", arg0, 0, 0, 0);
}
("free_all");
386
    c_saveload_l(saveload);
387
    c_sound_play(snd_clown_song);
388
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(id, "border_switch", true);
389
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(id, "word_display", true);
390
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(60);
391
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(id, "change_rooms", true);
392
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(90000);
393
    
c_actortokris
c_actortokris

function
c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
}
();
394
    
c_actortocaterpillar
c_actortocaterpillar

function
c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
}
();
395
    
c_terminatekillactors
c_terminatekillactors

function
c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
}
();
396
}
397
if (change_rooms)
398
{
399
    change_rooms = false;
400
    global.interact = 0;
401
    global.plot = 150;
402
    con = 99;
403
    room_goto(room_dw_green_room);
404
}
405
if (con == 3 && !i_ex(obj_cutscene_master))
406
{
407
    global.interact = 0;
408
    global.facing = 0;
409
    global.plot = 150;
410
    con = 99;
411
}
412
if (show_credits)
413
{
414
    show_credits = false;
415
    snd_free_all();
416
    global.currentsong[0] = snd_init("dogcheck.ogg");
417
    global.currentsong[1] = mus_loop_ext(global.currentsong[0], 0.7, 1);
418
    if (i_ex(obj_ch3_GSA06_credits))
419
    {
420
        with (obj_ch3_GSA06_credits)
421
            instance_destroy();
422
    }
423
    credits = instance_create(0, 0, obj_ch3_GSA06_credits);
424
    credits.credits_speed = 2;
425
    credits.text_scroll = true;
426
}
427
if (credits_stop)
428
{
429
    credits_stop = false;
430
    with (credits)
431
    {
432
        credits_stop = true;
433
        
scr_lerpvar
scr_lerpvar

function
scr_lerpvar()
{ if (argument_count < 6) ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar; } function scr_lerpvar_respect() { if (argument_count < 6) ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true; return ___lerpvar; }
("y_pos_base", y_pos_base, view_hport[0], 10);
434
    }
435
}
436
if (word_display)
437
{
438
    word_display = false;
439
    with (credits)
440
        rouxls_mode = true;
441
}
442
if (border_switch)
443
{
444
    border_switch = false;
445
    with (obj_border_controller)
446
        hide_border(1, c_white);
447
}