Deltarune (Chapter 3) script viewer

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gml_Object_obj_ch3_couch_overworld_controller_Step_0

(view raw script w/o annotations or w/e)
1
if (con < 0)
2
    exit;
3
if (con == 10)
4
{
5
    if (special_wobbler == -4)
6
        exit;
7
    if (obj_mainchara.x > (special_wobbler.x + (view_wport[0] / 2) + 40))
8
    {
9
        con = -1;
10
        special_wobbler.sprite_index = spr_dw_couch_shutta_hand;
11
        special_wobbler.x += 15;
12
        special_wobbler.y += 66;
13
    }
14
}
15
if (con == 20)
16
{
17
    if (open_chest)
18
    {
19
        if (chest_con == 0 && !d_ex() && global.interact == 0)
20
        {
21
            chest_con = 1;
22
            global.interact = 1;
23
            snd_play(snd_locker);
24
            with (treasure_marker)
25
                image_index = 1;
26
            
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "tenna") { global.typer = 80; if (global.fighting == 1) global.typer = 81; } if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; ...
("no_name");
27
            msgsetloc(0, 
* You opened the chest.Wait for inputClose Message
"* You opened the chest./%", "obj_ch3_couch_overworld_controller_slash_Step_0_gml_34_0"
);
28
            var _d = d_make();
29
            _d.stay = 5;
30
            
scr_var_delay
scr_var_delay

function
scr_var_delay(arg0, arg1, arg2)
{
scr_script_delayed(scr_var, arg2, arg0, arg1);
} function scr_var_delayed(arg0, arg1, arg2) {
scr_script_delayed(scr_var, arg2, arg0, arg1);
} function scr_delay_var(arg0, arg1, arg2) {
scr_script_delayed(scr_var, arg2, arg0, arg1);
}
("chest_con", 2, 1);
31
        }
32
        if (chest_con == 2 && !d_ex())
33
        {
34
            chest_con = 3;
35
            
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "tenna") { global.typer = 80; if (global.fighting == 1) global.typer = 81; } if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; ...
("no_name");
36
            msgsetloc(0, 
* Inside was 10 POINTs!Wait for inputClose Message
"* Inside was 10 POINTs!/%", "obj_ch3_couch_overworld_controller_slash_Step_0_gml_48_0"
);
37
            var _d = d_make();
38
            _d.stay = 5;
39
            
scr_var_delay
scr_var_delay

function
scr_var_delay(arg0, arg1, arg2)
{
scr_script_delayed(scr_var, arg2, arg0, arg1);
} function scr_var_delayed(arg0, arg1, arg2) {
scr_script_delayed(scr_var, arg2, arg0, arg1);
} function scr_delay_var(arg0, arg1, arg2) {
scr_script_delayed(scr_var, arg2, arg0, arg1);
}
("chest_con", 4, 1);
40
            points_display = instance_create(0, 0, obj_dw_points_fake_ui);
41
            with (points_display)
42
                display_points(10);
43
        }
44
        if (chest_con == 4 && !d_ex())
45
        {
46
            chest_con = 5;
47
            snd_play(snd_item);
48
            with (points_display)
49
                show_point_increase();
50
            
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "tenna") { global.typer = 80; if (global.fighting == 1) global.typer = 81; } if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; ...
("no_name");
51
            msgsetloc(0, 
* 10 POINTs was added to your SCORE.Wait for inputClose Message
"* 10 POINTs was added to your SCORE./%", "obj_ch3_couch_overworld_controller_slash_Step_0_gml_67_0"
);
52
            d_make();
53
            
scr_var_delay
scr_var_delay

function
scr_var_delay(arg0, arg1, arg2)
{
scr_script_delayed(scr_var, arg2, arg0, arg1);
} function scr_var_delayed(arg0, arg1, arg2) {
scr_script_delayed(scr_var, arg2, arg0, arg1);
} function scr_delay_var(arg0, arg1, arg2) {
scr_script_delayed(scr_var, arg2, arg0, arg1);
}
("chest_con", 6, 1);
54
        }
55
        if (chest_con == 6 && !d_ex())
56
        {
57
            chest_con = 0;
58
            open_chest = false;
59
            global.interact = 0;
60
            with (points_display)
61
                instance_destroy();
62
        }
63
    }
64
    if (dustpile == -4)
65
        exit;
66
    if (
scr_flag_get
scr_flag_get

function
scr_flag_get(arg0)
{ var flag_value = global.flag[arg0]; return flag_value; }
(1101) > 0)
67
        exit;
68
    if (dustpile.bust)
69
    {
70
        
scr_flag_set
scr_flag_set

function
scr_flag_set(arg0, arg1)
{ global.flag[arg0] = arg1; }
(1101, 1);
71
        treasure_marker = 
scr_dark_marker
scr_dark_marker

function
scr_dark_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; image_xscale = 2; image_yscale = 2; } return thismarker; }
(dustpile.x + 42, dustpile.y + 20, spr_treasurebox);
72
        treasure_marker.depth = dustpile.depth - 10;
73
        treasure_readable = instance_create(treasure_marker.x, treasure_marker.y, obj_readable_room1);
74
        with (treasure_readable)
75
        {
76
            image_xscale = 2;
77
            image_yscale = 2;
78
            extflag = "points";
79
        }
80
        var _dustpile_marker = 
scr_dark_marker
scr_dark_marker

function
scr_dark_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; image_xscale = 2; image_yscale = 2; } return thismarker; }
(dustpile.x, dustpile.y, spr_dustpile_parts);
81
        _dustpile_marker.image_index = 3;
82
        _dustpile_marker.depth = dustpile.depth;
83
        var _dustpile_block = instance_create(dustpile.x + 10, dustpile.y + 60, obj_solidblock);
84
        with (_dustpile_block)
85
        {
86
            image_xscale = 5;
87
            image_yscale = 3;
88
        }
89
        
scr_doom
scr_doom

function
scr_doom(arg0, arg1)
{ with (instance_create_depth(0, 0, 0, obj_doom)) { alarm[0] target = arg0; } }
(dustpile, 7);
90
    }
91
}
92
if (con == 30)
93
{
94
    zapper_timer++;
95
    if (zapper_timer >= 300 && global.interact == 0)
96
    {
97
        con = -1;
98
        
scr_flag_set
scr_flag_set

function
scr_flag_set(arg0, arg1)
{ global.flag[arg0] = arg1; }
(1102, 1);
99
        
scr_script_delayed
scr_script_delayed

function
scr_script_delayed()
{ var __scriptdelay = instance_create(0, 0, obj_script_delayed); __scriptdelay.script = argument[0]; __scriptdelay.alarm[0] = argument[1]; __scriptdelay.target = id; for (var __i = 0; __i < (argument_count - 2); __i++) __scriptdelay.script_arg[__i] = argument[__i + 2]; __scriptdelay.arg_count = argument_count - 2; return __scriptdelay; }
(snd_play, 11, snd_sneeze);
100
        with (zapper)
101
        {
102
            
scr_var_delay
scr_var_delay

function
scr_var_delay(arg0, arg1, arg2)
{
scr_script_delayed(scr_var, arg2, arg0, arg1);
} function scr_var_delayed(arg0, arg1, arg2) {
scr_script_delayed(scr_var, arg2, arg0, arg1);
} function scr_delay_var(arg0, arg1, arg2) {
scr_script_delayed(scr_var, arg2, arg0, arg1);
}
("image_index", 1, 3);
103
            
scr_var_delay
scr_var_delay

function
scr_var_delay(arg0, arg1, arg2)
{
scr_script_delayed(scr_var, arg2, arg0, arg1);
} function scr_var_delayed(arg0, arg1, arg2) {
scr_script_delayed(scr_var, arg2, arg0, arg1);
} function scr_delay_var(arg0, arg1, arg2) {
scr_script_delayed(scr_var, arg2, arg0, arg1);
}
("image_index", 2, 7);
104
            
scr_var_delay
scr_var_delay

function
scr_var_delay(arg0, arg1, arg2)
{
scr_script_delayed(scr_var, arg2, arg0, arg1);
} function scr_var_delayed(arg0, arg1, arg2) {
scr_script_delayed(scr_var, arg2, arg0, arg1);
} function scr_delay_var(arg0, arg1, arg2) {
scr_script_delayed(scr_var, arg2, arg0, arg1);
}
("image_index", 3, 16);
105
            
scr_lerpvar
scr_lerpvar

function
scr_lerpvar()
{ if (argument_count < 6) ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar; } function scr_lerpvar_respect() { if (argument_count < 6) ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true; return ___lerpvar; }
("image_yscale", 2, 1.5, 6, 3, "out");
106
            
scr_script_delayed
scr_script_delayed

function
scr_script_delayed()
{ var __scriptdelay = instance_create(0, 0, obj_script_delayed); __scriptdelay.script = argument[0]; __scriptdelay.alarm[0] = argument[1]; __scriptdelay.target = id; for (var __i = 0; __i < (argument_count - 2); __i++) __scriptdelay.script_arg[__i] = argument[__i + 2]; __scriptdelay.arg_count = argument_count - 2; return __scriptdelay; }
(scr_lerpvar, 7, "image_yscale", 2, 3, 6, 3, "out");
107
            
scr_script_delayed
scr_script_delayed

function
scr_script_delayed()
{ var __scriptdelay = instance_create(0, 0, obj_script_delayed); __scriptdelay.script = argument[0]; __scriptdelay.alarm[0] = argument[1]; __scriptdelay.target = id; for (var __i = 0; __i < (argument_count - 2); __i++) __scriptdelay.script_arg[__i] = argument[__i + 2]; __scriptdelay.arg_count = argument_count - 2; return __scriptdelay; }
(scr_shakeobj, 13);
108
            
scr_script_delayed
scr_script_delayed

function
scr_script_delayed()
{ var __scriptdelay = instance_create(0, 0, obj_script_delayed); __scriptdelay.script = argument[0]; __scriptdelay.alarm[0] = argument[1]; __scriptdelay.target = id; for (var __i = 0; __i < (argument_count - 2); __i++) __scriptdelay.script_arg[__i] = argument[__i + 2]; __scriptdelay.arg_count = argument_count - 2; return __scriptdelay; }
(scr_lerpvar, 16, "image_yscale", 3, 2, 6, 3, "out");
109
        }
110
    }
111
}