Deltarune (Chapter 3) script viewer

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gml_Object_obj_caterpillar_generic_Create_0

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1
scr_depth
scr_depth

function
scr_depth()
{ if (argument_count > 0) { with (argument0) depth = 100000 - ((y * 10) + (sprite_height * 10)); } else { depth = 100000 - ((y * 10) + (sprite_height * 10)); } }
();
2
image_speed = 0;
3
walk = 0;
4
fun = 0;
5
follow = 1;
6
runmove = 0;
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dir = 0;
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walkbuffer = 0;
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walktimer = 0;
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name = "susie";
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targetdist = 12;
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daddy = 1185;
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pd = daddy.dsprite;
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pr = daddy.rsprite;
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pl = daddy.lsprite;
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pu = daddy.usprite;
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facing = 0;
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allowup = true;
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allowdown = true;
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allowleft = true;
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allowright = true;
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memory = 75;
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for (i = 0; i < memory; i += 1)
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{
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    remx[i] = daddy.x;
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    remy[i] = daddy.y;
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    sliding[i] = 0;
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    special[i] = 0;
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}
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init = 0;
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forget = 0;
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ignoredepth = 0;
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halign = 0;
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valign = 0;
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interpolate = false;
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init = 0;
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doresetanim = true;
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resetanim = 0;
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resetanimtarget = 4;
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flip = false;