scr_depth(); image_speed = 0; walk = 0; fun = 0; follow = 1; runmove = 0; dir = 0; walkbuffer = 0; walktimer = 0; name = "susie"; targetdist = 12; daddy = 1185; pd = daddy.dsprite; pr = daddy.rsprite; pl = daddy.lsprite; pu = daddy.usprite; facing = 0; allowup = true; allowdown = true; allowleft = true; allowright = true; memory = 75; for (i = 0; i < memory; i += 1) { remx[i] = daddy.x; remy[i] = daddy.y; sliding[i] = 0; special[i] = 0; } init = 0; forget = 0; ignoredepth = 0; halign = 0; valign = 0; interpolate = false; init = 0; doresetanim = true; resetanim = 0; resetanimtarget = 4; flip = false;