Deltarune (Chapter 3) script viewer

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gml_Object_obj_board_treespawner_Step_0

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tomake = 583;
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if (room == room_board_1)
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    tomake = 72;
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if (init == 0)
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{
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    var treecount = 0;
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    for (var i = 0; i < image_xscale; i++)
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    {
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        for (var j = 0; j < image_yscale; j++)
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        {
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            var _t = instance_create(x + (i * 32), y + (j * 32), tomake);
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            if (image_blend == #FDFDFD)
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                _t.sprite_index = spr_board_tree_cold;
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            treecount++;
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        }
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    }
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    instance_destroy();
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}